| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_GL_WORKER_H_ |
| #define ANDROID_GL_WORKER_H_ |
| |
| #include <vector> |
| |
| #define EGL_EGLEXT_PROTOTYPES |
| #define GL_GLEXT_PROTOTYPES |
| |
| #include <EGL/egl.h> |
| #include <EGL/eglext.h> |
| #include <GLES2/gl2.h> |
| #include <GLES2/gl2ext.h> |
| |
| #include <ui/GraphicBuffer.h> |
| |
| #include "autogl.h" |
| |
| namespace android { |
| |
| class GLWorkerCompositor { |
| public: |
| GLWorkerCompositor(); |
| ~GLWorkerCompositor(); |
| |
| int Init(); |
| |
| int Composite(hwc_layer_1 *layers, size_t num_layers, |
| sp<GraphicBuffer> framebuffer); |
| int CompositeAndFinish(hwc_layer_1 *layers, size_t num_layers, |
| sp<GraphicBuffer> framebuffer); |
| |
| private: |
| EGLDisplay egl_display_; |
| EGLContext egl_ctx_; |
| |
| std::vector<AutoGLProgram> blend_programs_; |
| AutoGLBuffer vertex_buffer_; |
| }; |
| } |
| |
| #endif |