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Dan Willemsenb82471a2018-05-17 16:37:09 -07001// Copyright 2018 Google Inc. All rights reserved.
2//
3// Licensed under the Apache License, Version 2.0 (the "License");
4// you may not use this file except in compliance with the License.
5// You may obtain a copy of the License at
6//
7// http://www.apache.org/licenses/LICENSE-2.0
8//
9// Unless required by applicable law or agreed to in writing, software
10// distributed under the License is distributed on an "AS IS" BASIS,
11// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12// See the License for the specific language governing permissions and
13// limitations under the License.
14
15// Package status tracks actions run by various tools, combining the counts
16// (total actions, currently running, started, finished), and giving that to
17// multiple outputs.
18package status
19
20import (
21 "sync"
22)
23
24// Action describes an action taken (or as Ninja calls them, Edges).
25type Action struct {
26 // Description is a shorter, more readable form of the command, meant
27 // for users. It's optional, but one of either Description or Command
28 // should be set.
29 Description string
30
31 // Outputs is the (optional) list of outputs. Usually these are files,
32 // but they can be any string.
33 Outputs []string
34
Colin Cross7b624532019-06-21 15:08:30 -070035 // Inputs is the (optional) list of inputs. Usually these are files,
36 // but they can be any string.
37 Inputs []string
38
Dan Willemsenb82471a2018-05-17 16:37:09 -070039 // Command is the actual command line executed to perform the action.
40 // It's optional, but one of either Description or Command should be
41 // set.
42 Command string
43}
44
45// ActionResult describes the result of running an Action.
46type ActionResult struct {
47 // Action is a pointer to the original Action struct.
48 *Action
49
50 // Output is the output produced by the command (usually stdout&stderr
51 // for Actions that run commands)
52 Output string
53
54 // Error is nil if the Action succeeded, or set to an error if it
55 // failed.
56 Error error
Colin Crossd888b6b2020-10-15 13:46:32 -070057
58 Stats ActionResultStats
59}
60
61type ActionResultStats struct {
62 // Number of milliseconds spent executing in user mode
63 UserTime uint32
64
65 // Number of milliseconds spent executing in kernel mode
66 SystemTime uint32
67
68 // Max resident set size in kB
69 MaxRssKB uint64
70
71 // Minor page faults
72 MinorPageFaults uint64
73
74 // Major page faults
75 MajorPageFaults uint64
76
77 // IO input in kB
78 IOInputKB uint64
79
80 // IO output in kB
81 IOOutputKB uint64
82
83 // Voluntary context switches
84 VoluntaryContextSwitches uint64
85
86 // Involuntary context switches
87 InvoluntaryContextSwitches uint64
Dan Willemsenb82471a2018-05-17 16:37:09 -070088}
89
90// Counts describes the number of actions in each state
91type Counts struct {
92 // TotalActions is the total number of expected changes. This can
93 // generally change up or down during a build, but it should never go
94 // below the number of StartedActions
95 TotalActions int
96
97 // RunningActions are the number of actions that are currently running
98 // -- the number that have called StartAction, but not FinishAction.
99 RunningActions int
100
101 // StartedActions are the number of actions that have been started with
102 // StartAction.
103 StartedActions int
104
105 // FinishedActions are the number of actions that have been finished
106 // with FinishAction.
107 FinishedActions int
108}
109
110// ToolStatus is the interface used by tools to report on their Actions, and to
111// present other information through a set of messaging functions.
112type ToolStatus interface {
113 // SetTotalActions sets the expected total number of actions that will
114 // be started by this tool.
115 //
116 // This call be will ignored if it sets a number that is less than the
117 // current number of started actions.
118 SetTotalActions(total int)
119
120 // StartAction specifies that the associated action has been started by
121 // the tool.
122 //
123 // A specific *Action should not be specified to StartAction more than
124 // once, even if the previous action has already been finished, and the
125 // contents rewritten.
126 //
127 // Do not re-use *Actions between different ToolStatus interfaces
128 // either.
129 StartAction(action *Action)
130
131 // FinishAction specifies the result of a particular Action.
132 //
133 // The *Action embedded in the ActionResult structure must have already
134 // been passed to StartAction (on this interface).
135 //
136 // Do not call FinishAction twice for the same *Action.
137 FinishAction(result ActionResult)
138
139 // Verbose takes a non-important message that is never printed to the
140 // screen, but is in the verbose build log, etc
141 Verbose(msg string)
142 // Status takes a less important message that may be printed to the
143 // screen, but overwritten by another status message. The full message
144 // will still appear in the verbose build log.
145 Status(msg string)
146 // Print takes an message and displays it to the screen and other
147 // output logs, etc.
148 Print(msg string)
149 // Error is similar to Print, but treats it similarly to a failed
150 // action, showing it in the error logs, etc.
151 Error(msg string)
152
153 // Finish marks the end of all Actions being run by this tool.
154 //
155 // SetTotalEdges, StartAction, and FinishAction should not be called
156 // after Finish.
157 Finish()
158}
159
160// MsgLevel specifies the importance of a particular log message. See the
161// descriptions in ToolStatus: Verbose, Status, Print, Error.
162type MsgLevel int
163
164const (
165 VerboseLvl MsgLevel = iota
166 StatusLvl
167 PrintLvl
168 ErrorLvl
169)
170
171func (l MsgLevel) Prefix() string {
172 switch l {
173 case VerboseLvl:
174 return "verbose: "
175 case StatusLvl:
176 return "status: "
177 case PrintLvl:
178 return ""
179 case ErrorLvl:
180 return "error: "
181 default:
182 panic("Unknown message level")
183 }
184}
185
186// StatusOutput is the interface used to get status information as a Status
187// output.
188//
189// All of the functions here are guaranteed to be called by Status while
190// holding it's internal lock, so it's safe to assume a single caller at any
191// time, and that the ordering of calls will be correct. It is not safe to call
192// back into the Status, or one of its ToolStatus interfaces.
193type StatusOutput interface {
194 // StartAction will be called once every time ToolStatus.StartAction is
195 // called. counts will include the current counters across all
196 // ToolStatus instances, including ones that have been finished.
197 StartAction(action *Action, counts Counts)
198
199 // FinishAction will be called once every time ToolStatus.FinishAction
200 // is called. counts will include the current counters across all
201 // ToolStatus instances, including ones that have been finished.
202 FinishAction(result ActionResult, counts Counts)
203
204 // Message is the equivalent of ToolStatus.Verbose/Status/Print/Error,
205 // but the level is specified as an argument.
206 Message(level MsgLevel, msg string)
207
208 // Flush is called when your outputs should be flushed / closed. No
209 // output is expected after this call.
210 Flush()
Colin Crosse0df1a32019-06-09 19:40:08 -0700211
212 // Write lets StatusOutput implement io.Writer
213 Write(p []byte) (n int, err error)
Dan Willemsenb82471a2018-05-17 16:37:09 -0700214}
215
216// Status is the multiplexer / accumulator between ToolStatus instances (via
217// StartTool) and StatusOutputs (via AddOutput). There's generally one of these
218// per build process (though tools like multiproduct_kati may have multiple
219// independent versions).
220type Status struct {
221 counts Counts
222 outputs []StatusOutput
223
224 // Protects counts and outputs, and allows each output to
225 // expect only a single caller at a time.
226 lock sync.Mutex
227}
228
229// AddOutput attaches an output to this object. It's generally expected that an
230// output is attached to a single Status instance.
231func (s *Status) AddOutput(output StatusOutput) {
232 if output == nil {
233 return
234 }
235
236 s.lock.Lock()
237 defer s.lock.Unlock()
238
239 s.outputs = append(s.outputs, output)
240}
241
242// StartTool returns a new ToolStatus instance to report the status of a tool.
243func (s *Status) StartTool() ToolStatus {
244 return &toolStatus{
245 status: s,
246 }
247}
248
249// Finish will call Flush on all the outputs, generally flushing or closing all
250// of their outputs. Do not call any other functions on this instance or any
251// associated ToolStatus instances after this has been called.
252func (s *Status) Finish() {
253 s.lock.Lock()
254 defer s.lock.Unlock()
255
256 for _, o := range s.outputs {
257 o.Flush()
258 }
259}
260
261func (s *Status) updateTotalActions(diff int) {
262 s.lock.Lock()
263 defer s.lock.Unlock()
264
265 s.counts.TotalActions += diff
266}
267
268func (s *Status) startAction(action *Action) {
269 s.lock.Lock()
270 defer s.lock.Unlock()
271
272 s.counts.RunningActions += 1
273 s.counts.StartedActions += 1
274
275 for _, o := range s.outputs {
276 o.StartAction(action, s.counts)
277 }
278}
279
280func (s *Status) finishAction(result ActionResult) {
281 s.lock.Lock()
282 defer s.lock.Unlock()
283
284 s.counts.RunningActions -= 1
285 s.counts.FinishedActions += 1
286
287 for _, o := range s.outputs {
288 o.FinishAction(result, s.counts)
289 }
290}
291
292func (s *Status) message(level MsgLevel, msg string) {
293 s.lock.Lock()
294 defer s.lock.Unlock()
295
296 for _, o := range s.outputs {
297 o.Message(level, msg)
298 }
299}
300
Dan Willemsen7f30c072019-01-02 12:50:49 -0800301func (s *Status) Status(msg string) {
302 s.message(StatusLvl, msg)
303}
304
Dan Willemsenb82471a2018-05-17 16:37:09 -0700305type toolStatus struct {
306 status *Status
307
308 counts Counts
309 // Protects counts
310 lock sync.Mutex
311}
312
313var _ ToolStatus = (*toolStatus)(nil)
314
315func (d *toolStatus) SetTotalActions(total int) {
316 diff := 0
317
318 d.lock.Lock()
319 if total >= d.counts.StartedActions && total != d.counts.TotalActions {
320 diff = total - d.counts.TotalActions
321 d.counts.TotalActions = total
322 }
323 d.lock.Unlock()
324
325 if diff != 0 {
326 d.status.updateTotalActions(diff)
327 }
328}
329
330func (d *toolStatus) StartAction(action *Action) {
331 totalDiff := 0
332
333 d.lock.Lock()
334 d.counts.RunningActions += 1
335 d.counts.StartedActions += 1
336
337 if d.counts.StartedActions > d.counts.TotalActions {
338 totalDiff = d.counts.StartedActions - d.counts.TotalActions
339 d.counts.TotalActions = d.counts.StartedActions
340 }
341 d.lock.Unlock()
342
343 if totalDiff != 0 {
344 d.status.updateTotalActions(totalDiff)
345 }
346 d.status.startAction(action)
347}
348
349func (d *toolStatus) FinishAction(result ActionResult) {
350 d.lock.Lock()
351 d.counts.RunningActions -= 1
352 d.counts.FinishedActions += 1
353 d.lock.Unlock()
354
355 d.status.finishAction(result)
356}
357
358func (d *toolStatus) Verbose(msg string) {
359 d.status.message(VerboseLvl, msg)
360}
361func (d *toolStatus) Status(msg string) {
362 d.status.message(StatusLvl, msg)
363}
364func (d *toolStatus) Print(msg string) {
365 d.status.message(PrintLvl, msg)
366}
367func (d *toolStatus) Error(msg string) {
368 d.status.message(ErrorLvl, msg)
369}
370
371func (d *toolStatus) Finish() {
372 d.lock.Lock()
373 defer d.lock.Unlock()
374
375 if d.counts.TotalActions != d.counts.StartedActions {
376 d.status.updateTotalActions(d.counts.StartedActions - d.counts.TotalActions)
377 }
378
379 // TODO: update status to correct running/finished edges?
380 d.counts.RunningActions = 0
381 d.counts.TotalActions = d.counts.StartedActions
382}