Handle nameless modules during bp2build conversion.
So far it is `package` module.
Test: treehugger
Change-Id: Ibf3af0b0bf0a532e2ea1d478275a5ac3784ef170
diff --git a/bp2build/build_conversion.go b/bp2build/build_conversion.go
index ca8185e..49b9144 100644
--- a/bp2build/build_conversion.go
+++ b/bp2build/build_conversion.go
@@ -391,18 +391,19 @@
// Return the Bazel target with rule class and attributes, ready to be
// code-generated.
attributes := propsToAttributes(props.Attrs)
+ var content string
targetName := m.TargetName()
+ if targetName != "" {
+ content = fmt.Sprintf(ruleTargetTemplate, ruleClass, targetName, attributes)
+ } else {
+ content = fmt.Sprintf(unnamedRuleTargetTemplate, ruleClass, attributes)
+ }
return BazelTarget{
name: targetName,
packageName: m.TargetPackage(),
ruleClass: ruleClass,
bzlLoadLocation: bzlLoadLocation,
- content: fmt.Sprintf(
- bazelTarget,
- ruleClass,
- targetName,
- attributes,
- ),
+ content: content,
}, nil
}
@@ -436,7 +437,7 @@
return BazelTarget{
name: targetName,
content: fmt.Sprintf(
- soongModuleTarget,
+ soongModuleTargetTemplate,
targetName,
ctx.ModuleName(m),
canonicalizeModuleType(ctx.ModuleType(m)),