| // Copyright 2018 Google Inc. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package android |
| |
| // ApexModule is the interface that a module type is expected to implement if |
| // the module has to be built differently depending on whether the module |
| // is destined for an apex or not (installed to one of the regular partitions). |
| // |
| // Native shared libraries are one such module type; when it is built for an |
| // APEX, it should depend only on stable interfaces such as NDK, stable AIDL, |
| // or C APIs from other APEXs. |
| // |
| // A module implementing this interface will be mutated into multiple |
| // variations by the apex mutator if it is directly or indirectly included |
| // in one or more APEXs. Specifically, if a module is included in apex.foo and |
| // apex.bar then three apex variants are created: platform, apex.foo and |
| // apex.bar. The platform variant is for the regular partitions |
| // (e.g., /system or /vendor, etc.) while the other two are for the APEXs, |
| // respectively. |
| type ApexModule interface { |
| Module |
| apexModuleBase() *ApexModuleBase |
| |
| // Marks that this module should be built for the APEX of the specified name |
| BuildForApex(apexName string) |
| |
| // Tests whether this module will be built for the platform or not (= APEXs) |
| IsForPlatform() bool |
| |
| // Returns the name of APEX that this module will be built for. Empty string |
| // is returned when 'IsForPlatform() == true'. Note that a module can be |
| // included to multiple APEXs, in which case, the module is mutated into |
| // multiple modules each of which for an APEX. This method returns the |
| // name of the APEX that a variant module is for. |
| ApexName() string |
| |
| // Tests if this module can have APEX variants. APEX variants are |
| // created only for the modules that returns true here. This is useful |
| // for not creating APEX variants for shared libraries such as NDK stubs. |
| CanHaveApexVariants() bool |
| |
| // Tests if this module can be installed to APEX as a file. For example, |
| // this would return true for shared libs while return false for static |
| // libs. |
| IsInstallableToApex() bool |
| } |
| |
| type ApexProperties struct { |
| ApexName string `blueprint:"mutated"` |
| } |
| |
| // Provides default implementation for the ApexModule interface. APEX-aware |
| // modules are expected to include this struct and call InitApexModule(). |
| type ApexModuleBase struct { |
| ApexProperties ApexProperties |
| |
| canHaveApexVariants bool |
| } |
| |
| func (m *ApexModuleBase) apexModuleBase() *ApexModuleBase { |
| return m |
| } |
| |
| func (m *ApexModuleBase) BuildForApex(apexName string) { |
| m.ApexProperties.ApexName = apexName |
| } |
| |
| func (m *ApexModuleBase) IsForPlatform() bool { |
| return m.ApexProperties.ApexName == "" |
| } |
| |
| func (m *ApexModuleBase) ApexName() string { |
| return m.ApexProperties.ApexName |
| } |
| |
| func (m *ApexModuleBase) CanHaveApexVariants() bool { |
| return m.canHaveApexVariants |
| } |
| |
| func (m *ApexModuleBase) IsInstallableToApex() bool { |
| // should be overriden if needed |
| return false |
| } |
| |
| func InitApexModule(m ApexModule) { |
| base := m.apexModuleBase() |
| base.canHaveApexVariants = true |
| |
| m.AddProperties(&base.ApexProperties) |
| } |