|  | // Copyright 2015 Google Inc. All rights reserved. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | package android | 
|  |  | 
|  | import ( | 
|  | "path/filepath" | 
|  |  | 
|  | "android/soong/bazel" | 
|  | "android/soong/ui/metrics/bp2build_metrics_proto" | 
|  |  | 
|  | "github.com/google/blueprint" | 
|  | ) | 
|  |  | 
|  | // Phases: | 
|  | //   run Pre-arch mutators | 
|  | //   run archMutator | 
|  | //   run Pre-deps mutators | 
|  | //   run depsMutator | 
|  | //   run PostDeps mutators | 
|  | //   run FinalDeps mutators (CreateVariations disallowed in this phase) | 
|  | //   continue on to GenerateAndroidBuildActions | 
|  |  | 
|  | // RegisterMutatorsForBazelConversion is a alternate registration pipeline for bp2build. Exported for testing. | 
|  | func RegisterMutatorsForBazelConversion(ctx *Context, preArchMutators []RegisterMutatorFunc) { | 
|  | bp2buildMutators := append(preArchMutators, registerBp2buildConversionMutator) | 
|  | registerMutatorsForBazelConversion(ctx, bp2buildMutators) | 
|  | } | 
|  |  | 
|  | func registerMutatorsForBazelConversion(ctx *Context, bp2buildMutators []RegisterMutatorFunc) { | 
|  | mctx := ®isterMutatorsContext{ | 
|  | bazelConversionMode: true, | 
|  | } | 
|  |  | 
|  | allMutators := append([]RegisterMutatorFunc{ | 
|  | RegisterNamespaceMutator, | 
|  | RegisterDefaultsPreArchMutators, | 
|  | // TODO(b/165114590): this is required to resolve deps that are only prebuilts, but we should | 
|  | // evaluate the impact on conversion. | 
|  | RegisterPrebuiltsPreArchMutators, | 
|  | RegisterPrebuiltsPostDepsMutators, | 
|  | }, | 
|  | bp2buildMutators...) | 
|  |  | 
|  | // Register bp2build mutators | 
|  | for _, f := range allMutators { | 
|  | f(mctx) | 
|  | } | 
|  |  | 
|  | mctx.mutators.registerAll(ctx) | 
|  | } | 
|  |  | 
|  | // collateGloballyRegisteredMutators constructs the list of mutators that have been registered | 
|  | // with the InitRegistrationContext and will be used at runtime. | 
|  | func collateGloballyRegisteredMutators() sortableComponents { | 
|  | // ensure mixed builds mutator is the last mutator | 
|  | finalDeps = append(finalDeps, registerMixedBuildsMutator) | 
|  | return collateRegisteredMutators(preArch, preDeps, postDeps, finalDeps) | 
|  | } | 
|  |  | 
|  | // collateRegisteredMutators constructs a single list of mutators from the separate lists. | 
|  | func collateRegisteredMutators(preArch, preDeps, postDeps, finalDeps []RegisterMutatorFunc) sortableComponents { | 
|  | mctx := ®isterMutatorsContext{} | 
|  |  | 
|  | register := func(funcs []RegisterMutatorFunc) { | 
|  | for _, f := range funcs { | 
|  | f(mctx) | 
|  | } | 
|  | } | 
|  |  | 
|  | register(preArch) | 
|  |  | 
|  | register(preDeps) | 
|  |  | 
|  | register([]RegisterMutatorFunc{registerDepsMutator}) | 
|  |  | 
|  | register(postDeps) | 
|  |  | 
|  | mctx.finalPhase = true | 
|  | register(finalDeps) | 
|  |  | 
|  | return mctx.mutators | 
|  | } | 
|  |  | 
|  | type registerMutatorsContext struct { | 
|  | mutators            sortableComponents | 
|  | finalPhase          bool | 
|  | bazelConversionMode bool | 
|  | } | 
|  |  | 
|  | type RegisterMutatorsContext interface { | 
|  | TopDown(name string, m TopDownMutator) MutatorHandle | 
|  | BottomUp(name string, m BottomUpMutator) MutatorHandle | 
|  | BottomUpBlueprint(name string, m blueprint.BottomUpMutator) MutatorHandle | 
|  | Transition(name string, m TransitionMutator) | 
|  | } | 
|  |  | 
|  | type RegisterMutatorFunc func(RegisterMutatorsContext) | 
|  |  | 
|  | var preArch = []RegisterMutatorFunc{ | 
|  | RegisterNamespaceMutator, | 
|  |  | 
|  | // Check the visibility rules are valid. | 
|  | // | 
|  | // This must run after the package renamer mutators so that any issues found during | 
|  | // validation of the package's default_visibility property are reported using the | 
|  | // correct package name and not the synthetic name. | 
|  | // | 
|  | // This must also be run before defaults mutators as the rules for validation are | 
|  | // different before checking the rules than they are afterwards. e.g. | 
|  | //    visibility: ["//visibility:private", "//visibility:public"] | 
|  | // would be invalid if specified in a module definition but is valid if it results | 
|  | // from something like this: | 
|  | // | 
|  | //    defaults { | 
|  | //        name: "defaults", | 
|  | //        // Be inaccessible outside a package by default. | 
|  | //        visibility: ["//visibility:private"] | 
|  | //    } | 
|  | // | 
|  | //    defaultable_module { | 
|  | //        name: "defaultable_module", | 
|  | //        defaults: ["defaults"], | 
|  | //        // Override the default. | 
|  | //        visibility: ["//visibility:public"] | 
|  | //    } | 
|  | // | 
|  | RegisterVisibilityRuleChecker, | 
|  |  | 
|  | // Record the default_applicable_licenses for each package. | 
|  | // | 
|  | // This must run before the defaults so that defaults modules can pick up the package default. | 
|  | RegisterLicensesPackageMapper, | 
|  |  | 
|  | // Apply properties from defaults modules to the referencing modules. | 
|  | // | 
|  | // Any mutators that are added before this will not see any modules created by | 
|  | // a DefaultableHook. | 
|  | RegisterDefaultsPreArchMutators, | 
|  |  | 
|  | // Add dependencies on any components so that any component references can be | 
|  | // resolved within the deps mutator. | 
|  | // | 
|  | // Must be run after defaults so it can be used to create dependencies on the | 
|  | // component modules that are creating in a DefaultableHook. | 
|  | // | 
|  | // Must be run before RegisterPrebuiltsPreArchMutators, i.e. before prebuilts are | 
|  | // renamed. That is so that if a module creates components using a prebuilt module | 
|  | // type that any dependencies (which must use prebuilt_ prefixes) are resolved to | 
|  | // the prebuilt module and not the source module. | 
|  | RegisterComponentsMutator, | 
|  |  | 
|  | // Create an association between prebuilt modules and their corresponding source | 
|  | // modules (if any). | 
|  | // | 
|  | // Must be run after defaults mutators to ensure that any modules created by | 
|  | // a DefaultableHook can be either a prebuilt or a source module with a matching | 
|  | // prebuilt. | 
|  | RegisterPrebuiltsPreArchMutators, | 
|  |  | 
|  | // Gather the licenses properties for all modules for use during expansion and enforcement. | 
|  | // | 
|  | // This must come after the defaults mutators to ensure that any licenses supplied | 
|  | // in a defaults module has been successfully applied before the rules are gathered. | 
|  | RegisterLicensesPropertyGatherer, | 
|  |  | 
|  | // Gather the visibility rules for all modules for us during visibility enforcement. | 
|  | // | 
|  | // This must come after the defaults mutators to ensure that any visibility supplied | 
|  | // in a defaults module has been successfully applied before the rules are gathered. | 
|  | RegisterVisibilityRuleGatherer, | 
|  | } | 
|  |  | 
|  | func registerArchMutator(ctx RegisterMutatorsContext) { | 
|  | ctx.BottomUpBlueprint("os", osMutator).Parallel() | 
|  | ctx.BottomUp("image", imageMutator).Parallel() | 
|  | ctx.BottomUpBlueprint("arch", archMutator).Parallel() | 
|  | } | 
|  |  | 
|  | var preDeps = []RegisterMutatorFunc{ | 
|  | registerArchMutator, | 
|  | } | 
|  |  | 
|  | var postDeps = []RegisterMutatorFunc{ | 
|  | registerPathDepsMutator, | 
|  | RegisterPrebuiltsPostDepsMutators, | 
|  | RegisterVisibilityRuleEnforcer, | 
|  | RegisterLicensesDependencyChecker, | 
|  | registerNeverallowMutator, | 
|  | RegisterOverridePostDepsMutators, | 
|  | } | 
|  |  | 
|  | var finalDeps = []RegisterMutatorFunc{} | 
|  |  | 
|  | func PreArchMutators(f RegisterMutatorFunc) { | 
|  | preArch = append(preArch, f) | 
|  | } | 
|  |  | 
|  | func PreDepsMutators(f RegisterMutatorFunc) { | 
|  | preDeps = append(preDeps, f) | 
|  | } | 
|  |  | 
|  | func PostDepsMutators(f RegisterMutatorFunc) { | 
|  | postDeps = append(postDeps, f) | 
|  | } | 
|  |  | 
|  | func FinalDepsMutators(f RegisterMutatorFunc) { | 
|  | finalDeps = append(finalDeps, f) | 
|  | } | 
|  |  | 
|  | var bp2buildPreArchMutators = []RegisterMutatorFunc{} | 
|  |  | 
|  | // A minimal context for Bp2build conversion | 
|  | type Bp2buildMutatorContext interface { | 
|  | BazelConversionPathContext | 
|  | BaseMutatorContext | 
|  |  | 
|  | // AddDependency adds a dependency to the given module.  It returns a slice of modules for each | 
|  | // dependency (some entries may be nil). | 
|  | // | 
|  | // If the mutator is parallel (see MutatorHandle.Parallel), this method will pause until the | 
|  | // new dependencies have had the current mutator called on them.  If the mutator is not | 
|  | // parallel this method does not affect the ordering of the current mutator pass, but will | 
|  | // be ordered correctly for all future mutator passes. | 
|  | AddDependency(module blueprint.Module, tag blueprint.DependencyTag, name ...string) []blueprint.Module | 
|  |  | 
|  | // CreateBazelTargetModule creates a BazelTargetModule by calling the | 
|  | // factory method, just like in CreateModule, but also requires | 
|  | // BazelTargetModuleProperties containing additional metadata for the | 
|  | // bp2build codegenerator. | 
|  | CreateBazelTargetModule(bazel.BazelTargetModuleProperties, CommonAttributes, interface{}) | 
|  |  | 
|  | // CreateBazelTargetModuleWithRestrictions creates a BazelTargetModule by calling the | 
|  | // factory method, just like in CreateModule, but also requires | 
|  | // BazelTargetModuleProperties containing additional metadata for the | 
|  | // bp2build codegenerator. The generated target is restricted to only be buildable for certain | 
|  | // platforms, as dictated by a given bool attribute: the target will not be buildable in | 
|  | // any platform for which this bool attribute is false. | 
|  | CreateBazelTargetModuleWithRestrictions(bazel.BazelTargetModuleProperties, CommonAttributes, interface{}, bazel.BoolAttribute) | 
|  |  | 
|  | // MarkBp2buildUnconvertible registers the current module as "unconvertible to bp2build" for the | 
|  | // given reason. | 
|  | MarkBp2buildUnconvertible(reasonType bp2build_metrics_proto.UnconvertedReasonType, detail string) | 
|  |  | 
|  | // CreateBazelTargetAliasInDir creates an alias definition in `dir` directory. | 
|  | // This function can be used to create alias definitions in a directory that is different | 
|  | // from the directory of the visited Soong module. | 
|  | CreateBazelTargetAliasInDir(dir string, name string, actual bazel.Label) | 
|  |  | 
|  | // CreateBazelConfigSetting creates a config_setting in <dir>/BUILD.bazel | 
|  | // build/bazel has several static config_setting(s) that are used in Bazel builds. | 
|  | // This function can be used to createa additional config_setting(s) based on the build graph | 
|  | // (e.g. a config_setting specific to an apex variant) | 
|  | CreateBazelConfigSetting(csa bazel.ConfigSettingAttributes, ca CommonAttributes, dir string) | 
|  | } | 
|  |  | 
|  | // PreArchBp2BuildMutators adds mutators to be register for converting Android Blueprint modules | 
|  | // into Bazel BUILD targets that should run prior to deps and conversion. | 
|  | func PreArchBp2BuildMutators(f RegisterMutatorFunc) { | 
|  | bp2buildPreArchMutators = append(bp2buildPreArchMutators, f) | 
|  | } | 
|  |  | 
|  | type BaseMutatorContext interface { | 
|  | BaseModuleContext | 
|  |  | 
|  | // MutatorName returns the name that this mutator was registered with. | 
|  | MutatorName() string | 
|  |  | 
|  | // Rename all variants of a module.  The new name is not visible to calls to ModuleName, | 
|  | // AddDependency or OtherModuleName until after this mutator pass is complete. | 
|  | Rename(name string) | 
|  | } | 
|  |  | 
|  | type TopDownMutator func(TopDownMutatorContext) | 
|  |  | 
|  | type TopDownMutatorContext interface { | 
|  | BaseMutatorContext | 
|  |  | 
|  | // CreateModule creates a new module by calling the factory method for the specified moduleType, and applies | 
|  | // the specified property structs to it as if the properties were set in a blueprint file. | 
|  | CreateModule(ModuleFactory, ...interface{}) Module | 
|  | } | 
|  |  | 
|  | type topDownMutatorContext struct { | 
|  | bp blueprint.TopDownMutatorContext | 
|  | baseModuleContext | 
|  | } | 
|  |  | 
|  | type BottomUpMutator func(BottomUpMutatorContext) | 
|  |  | 
|  | type BottomUpMutatorContext interface { | 
|  | BaseMutatorContext | 
|  | Bp2buildMutatorContext | 
|  |  | 
|  | // AddReverseDependency adds a dependency from the destination to the given module. | 
|  | // Does not affect the ordering of the current mutator pass, but will be ordered | 
|  | // correctly for all future mutator passes.  All reverse dependencies for a destination module are | 
|  | // collected until the end of the mutator pass, sorted by name, and then appended to the destination | 
|  | // module's dependency list. | 
|  | AddReverseDependency(module blueprint.Module, tag blueprint.DependencyTag, name string) | 
|  |  | 
|  | // CreateVariations splits  a module into multiple variants, one for each name in the variationNames | 
|  | // parameter.  It returns a list of new modules in the same order as the variationNames | 
|  | // list. | 
|  | // | 
|  | // If any of the dependencies of the module being operated on were already split | 
|  | // by calling CreateVariations with the same name, the dependency will automatically | 
|  | // be updated to point the matching variant. | 
|  | // | 
|  | // If a module is split, and then a module depending on the first module is not split | 
|  | // when the Mutator is later called on it, the dependency of the depending module will | 
|  | // automatically be updated to point to the first variant. | 
|  | CreateVariations(...string) []Module | 
|  |  | 
|  | // CreateLocationVariations splits a module into multiple variants, one for each name in the variantNames | 
|  | // parameter.  It returns a list of new modules in the same order as the variantNames | 
|  | // list. | 
|  | // | 
|  | // Local variations do not affect automatic dependency resolution - dependencies added | 
|  | // to the split module via deps or DynamicDependerModule must exactly match a variant | 
|  | // that contains all the non-local variations. | 
|  | CreateLocalVariations(...string) []Module | 
|  |  | 
|  | // SetDependencyVariation sets all dangling dependencies on the current module to point to the variation | 
|  | // with given name. This function ignores the default variation set by SetDefaultDependencyVariation. | 
|  | SetDependencyVariation(string) | 
|  |  | 
|  | // SetDefaultDependencyVariation sets the default variation when a dangling reference is detected | 
|  | // during the subsequent calls on Create*Variations* functions. To reset, set it to nil. | 
|  | SetDefaultDependencyVariation(*string) | 
|  |  | 
|  | // AddVariationDependencies adds deps as dependencies of the current module, but uses the variations | 
|  | // argument to select which variant of the dependency to use.  It returns a slice of modules for | 
|  | // each dependency (some entries may be nil).  A variant of the dependency must exist that matches | 
|  | // all the non-local variations of the current module, plus the variations argument. | 
|  | // | 
|  | // If the mutator is parallel (see MutatorHandle.Parallel), this method will pause until the | 
|  | // new dependencies have had the current mutator called on them.  If the mutator is not | 
|  | // parallel this method does not affect the ordering of the current mutator pass, but will | 
|  | // be ordered correctly for all future mutator passes. | 
|  | AddVariationDependencies(variations []blueprint.Variation, tag blueprint.DependencyTag, names ...string) []blueprint.Module | 
|  |  | 
|  | // AddFarVariationDependencies adds deps as dependencies of the current module, but uses the | 
|  | // variations argument to select which variant of the dependency to use.  It returns a slice of | 
|  | // modules for each dependency (some entries may be nil).  A variant of the dependency must | 
|  | // exist that matches the variations argument, but may also have other variations. | 
|  | // For any unspecified variation the first variant will be used. | 
|  | // | 
|  | // Unlike AddVariationDependencies, the variations of the current module are ignored - the | 
|  | // dependency only needs to match the supplied variations. | 
|  | // | 
|  | // If the mutator is parallel (see MutatorHandle.Parallel), this method will pause until the | 
|  | // new dependencies have had the current mutator called on them.  If the mutator is not | 
|  | // parallel this method does not affect the ordering of the current mutator pass, but will | 
|  | // be ordered correctly for all future mutator passes. | 
|  | AddFarVariationDependencies([]blueprint.Variation, blueprint.DependencyTag, ...string) []blueprint.Module | 
|  |  | 
|  | // AddInterVariantDependency adds a dependency between two variants of the same module.  Variants are always | 
|  | // ordered in the same orderas they were listed in CreateVariations, and AddInterVariantDependency does not change | 
|  | // that ordering, but it associates a DependencyTag with the dependency and makes it visible to VisitDirectDeps, | 
|  | // WalkDeps, etc. | 
|  | AddInterVariantDependency(tag blueprint.DependencyTag, from, to blueprint.Module) | 
|  |  | 
|  | // ReplaceDependencies replaces all dependencies on the identical variant of the module with the | 
|  | // specified name with the current variant of this module.  Replacements don't take effect until | 
|  | // after the mutator pass is finished. | 
|  | ReplaceDependencies(string) | 
|  |  | 
|  | // ReplaceDependencies replaces all dependencies on the identical variant of the module with the | 
|  | // specified name with the current variant of this module as long as the supplied predicate returns | 
|  | // true. | 
|  | // | 
|  | // Replacements don't take effect until after the mutator pass is finished. | 
|  | ReplaceDependenciesIf(string, blueprint.ReplaceDependencyPredicate) | 
|  |  | 
|  | // AliasVariation takes a variationName that was passed to CreateVariations for this module, | 
|  | // and creates an alias from the current variant (before the mutator has run) to the new | 
|  | // variant.  The alias will be valid until the next time a mutator calls CreateVariations or | 
|  | // CreateLocalVariations on this module without also calling AliasVariation.  The alias can | 
|  | // be used to add dependencies on the newly created variant using the variant map from | 
|  | // before CreateVariations was run. | 
|  | AliasVariation(variationName string) | 
|  |  | 
|  | // CreateAliasVariation takes a toVariationName that was passed to CreateVariations for this | 
|  | // module, and creates an alias from a new fromVariationName variant the toVariationName | 
|  | // variant.  The alias will be valid until the next time a mutator calls CreateVariations or | 
|  | // CreateLocalVariations on this module without also calling AliasVariation.  The alias can | 
|  | // be used to add dependencies on the toVariationName variant using the fromVariationName | 
|  | // variant. | 
|  | CreateAliasVariation(fromVariationName, toVariationName string) | 
|  |  | 
|  | // SetVariationProvider sets the value for a provider for the given newly created variant of | 
|  | // the current module, i.e. one of the Modules returned by CreateVariations..  It panics if | 
|  | // not called during the appropriate mutator or GenerateBuildActions pass for the provider, | 
|  | // if the value is not of the appropriate type, or if the module is not a newly created | 
|  | // variant of the current module.  The value should not be modified after being passed to | 
|  | // SetVariationProvider. | 
|  | SetVariationProvider(module blueprint.Module, provider blueprint.ProviderKey, value interface{}) | 
|  | } | 
|  |  | 
|  | type bottomUpMutatorContext struct { | 
|  | bp blueprint.BottomUpMutatorContext | 
|  | baseModuleContext | 
|  | finalPhase bool | 
|  | } | 
|  |  | 
|  | func bottomUpMutatorContextFactory(ctx blueprint.BottomUpMutatorContext, a Module, | 
|  | finalPhase, bazelConversionMode bool) BottomUpMutatorContext { | 
|  |  | 
|  | moduleContext := a.base().baseModuleContextFactory(ctx) | 
|  | moduleContext.bazelConversionMode = bazelConversionMode | 
|  |  | 
|  | return &bottomUpMutatorContext{ | 
|  | bp:                ctx, | 
|  | baseModuleContext: moduleContext, | 
|  | finalPhase:        finalPhase, | 
|  | } | 
|  | } | 
|  |  | 
|  | func (x *registerMutatorsContext) BottomUp(name string, m BottomUpMutator) MutatorHandle { | 
|  | finalPhase := x.finalPhase | 
|  | bazelConversionMode := x.bazelConversionMode | 
|  | f := func(ctx blueprint.BottomUpMutatorContext) { | 
|  | if a, ok := ctx.Module().(Module); ok { | 
|  | m(bottomUpMutatorContextFactory(ctx, a, finalPhase, bazelConversionMode)) | 
|  | } | 
|  | } | 
|  | mutator := &mutator{name: x.mutatorName(name), bottomUpMutator: f} | 
|  | x.mutators = append(x.mutators, mutator) | 
|  | return mutator | 
|  | } | 
|  |  | 
|  | func (x *registerMutatorsContext) BottomUpBlueprint(name string, m blueprint.BottomUpMutator) MutatorHandle { | 
|  | mutator := &mutator{name: name, bottomUpMutator: m} | 
|  | x.mutators = append(x.mutators, mutator) | 
|  | return mutator | 
|  | } | 
|  |  | 
|  | type IncomingTransitionContext interface { | 
|  | // Module returns the target of the dependency edge for which the transition | 
|  | // is being computed | 
|  | Module() Module | 
|  |  | 
|  | // Config returns the configuration for the build. | 
|  | Config() Config | 
|  | } | 
|  |  | 
|  | type OutgoingTransitionContext interface { | 
|  | // Module returns the target of the dependency edge for which the transition | 
|  | // is being computed | 
|  | Module() Module | 
|  |  | 
|  | // DepTag() Returns the dependency tag through which this dependency is | 
|  | // reached | 
|  | DepTag() blueprint.DependencyTag | 
|  | } | 
|  |  | 
|  | // Transition mutators implement a top-down mechanism where a module tells its | 
|  | // direct dependencies what variation they should be built in but the dependency | 
|  | // has the final say. | 
|  | // | 
|  | // When implementing a transition mutator, one needs to implement four methods: | 
|  | //   - Split() that tells what variations a module has by itself | 
|  | //   - OutgoingTransition() where a module tells what it wants from its | 
|  | //     dependency | 
|  | //   - IncomingTransition() where a module has the final say about its own | 
|  | //     variation | 
|  | //   - Mutate() that changes the state of a module depending on its variation | 
|  | // | 
|  | // That the effective variation of module B when depended on by module A is the | 
|  | // composition the outgoing transition of module A and the incoming transition | 
|  | // of module B. | 
|  | // | 
|  | // the outgoing transition should not take the properties of the dependency into | 
|  | // account, only those of the module that depends on it. For this reason, the | 
|  | // dependency is not even passed into it as an argument. Likewise, the incoming | 
|  | // transition should not take the properties of the depending module into | 
|  | // account and is thus not informed about it. This makes for a nice | 
|  | // decomposition of the decision logic. | 
|  | // | 
|  | // A given transition mutator only affects its own variation; other variations | 
|  | // stay unchanged along the dependency edges. | 
|  | // | 
|  | // Soong makes sure that all modules are created in the desired variations and | 
|  | // that dependency edges are set up correctly. This ensures that "missing | 
|  | // variation" errors do not happen and allows for more flexible changes in the | 
|  | // value of the variation among dependency edges (as oppposed to bottom-up | 
|  | // mutators where if module A in variation X depends on module B and module B | 
|  | // has that variation X, A must depend on variation X of B) | 
|  | // | 
|  | // The limited power of the context objects passed to individual mutators | 
|  | // methods also makes it more difficult to shoot oneself in the foot. Complete | 
|  | // safety is not guaranteed because no one prevents individual transition | 
|  | // mutators from mutating modules in illegal ways and for e.g. Split() or | 
|  | // Mutate() to run their own visitations of the transitive dependency of the | 
|  | // module and both of these are bad ideas, but it's better than no guardrails at | 
|  | // all. | 
|  | // | 
|  | // This model is pretty close to Bazel's configuration transitions. The mapping | 
|  | // between concepts in Soong and Bazel is as follows: | 
|  | //   - Module == configured target | 
|  | //   - Variant == configuration | 
|  | //   - Variation name == configuration flag | 
|  | //   - Variation == configuration flag value | 
|  | //   - Outgoing transition == attribute transition | 
|  | //   - Incoming transition == rule transition | 
|  | // | 
|  | // The Split() method does not have a Bazel equivalent and Bazel split | 
|  | // transitions do not have a Soong equivalent. | 
|  | // | 
|  | // Mutate() does not make sense in Bazel due to the different models of the | 
|  | // two systems: when creating new variations, Soong clones the old module and | 
|  | // thus some way is needed to change it state whereas Bazel creates each | 
|  | // configuration of a given configured target anew. | 
|  | type TransitionMutator interface { | 
|  | // Split returns the set of variations that should be created for a module no | 
|  | // matter who depends on it. Used when Make depends on a particular variation | 
|  | // or when the module knows its variations just based on information given to | 
|  | // it in the Blueprint file. This method should not mutate the module it is | 
|  | // called on. | 
|  | Split(ctx BaseModuleContext) []string | 
|  |  | 
|  | // Called on a module to determine which variation it wants from its direct | 
|  | // dependencies. The dependency itself can override this decision. This method | 
|  | // should not mutate the module itself. | 
|  | OutgoingTransition(ctx OutgoingTransitionContext, sourceVariation string) string | 
|  |  | 
|  | // Called on a module to determine which variation it should be in based on | 
|  | // the variation modules that depend on it want. This gives the module a final | 
|  | // say about its own variations. This method should not mutate the module | 
|  | // itself. | 
|  | IncomingTransition(ctx IncomingTransitionContext, incomingVariation string) string | 
|  |  | 
|  | // Called after a module was split into multiple variations on each variation. | 
|  | // It should not split the module any further but adding new dependencies is | 
|  | // fine. Unlike all the other methods on TransitionMutator, this method is | 
|  | // allowed to mutate the module. | 
|  | Mutate(ctx BottomUpMutatorContext, variation string) | 
|  | } | 
|  |  | 
|  | type androidTransitionMutator struct { | 
|  | finalPhase          bool | 
|  | bazelConversionMode bool | 
|  | mutator             TransitionMutator | 
|  | } | 
|  |  | 
|  | func (a *androidTransitionMutator) Split(ctx blueprint.BaseModuleContext) []string { | 
|  | if m, ok := ctx.Module().(Module); ok { | 
|  | moduleContext := m.base().baseModuleContextFactory(ctx) | 
|  | moduleContext.bazelConversionMode = a.bazelConversionMode | 
|  | return a.mutator.Split(&moduleContext) | 
|  | } else { | 
|  | return []string{""} | 
|  | } | 
|  | } | 
|  |  | 
|  | type outgoingTransitionContextImpl struct { | 
|  | bp blueprint.OutgoingTransitionContext | 
|  | } | 
|  |  | 
|  | func (c *outgoingTransitionContextImpl) Module() Module { | 
|  | return c.bp.Module().(Module) | 
|  | } | 
|  |  | 
|  | func (c *outgoingTransitionContextImpl) DepTag() blueprint.DependencyTag { | 
|  | return c.bp.DepTag() | 
|  | } | 
|  |  | 
|  | func (a *androidTransitionMutator) OutgoingTransition(ctx blueprint.OutgoingTransitionContext, sourceVariation string) string { | 
|  | if _, ok := ctx.Module().(Module); ok { | 
|  | return a.mutator.OutgoingTransition(&outgoingTransitionContextImpl{bp: ctx}, sourceVariation) | 
|  | } else { | 
|  | return "" | 
|  | } | 
|  | } | 
|  |  | 
|  | type incomingTransitionContextImpl struct { | 
|  | bp blueprint.IncomingTransitionContext | 
|  | } | 
|  |  | 
|  | func (c *incomingTransitionContextImpl) Module() Module { | 
|  | return c.bp.Module().(Module) | 
|  | } | 
|  |  | 
|  | func (c *incomingTransitionContextImpl) Config() Config { | 
|  | return c.bp.Config().(Config) | 
|  | } | 
|  |  | 
|  | func (a *androidTransitionMutator) IncomingTransition(ctx blueprint.IncomingTransitionContext, incomingVariation string) string { | 
|  | if _, ok := ctx.Module().(Module); ok { | 
|  | return a.mutator.IncomingTransition(&incomingTransitionContextImpl{bp: ctx}, incomingVariation) | 
|  | } else { | 
|  | return "" | 
|  | } | 
|  | } | 
|  |  | 
|  | func (a *androidTransitionMutator) Mutate(ctx blueprint.BottomUpMutatorContext, variation string) { | 
|  | if am, ok := ctx.Module().(Module); ok { | 
|  | a.mutator.Mutate(bottomUpMutatorContextFactory(ctx, am, a.finalPhase, a.bazelConversionMode), variation) | 
|  | } | 
|  | } | 
|  |  | 
|  | func (x *registerMutatorsContext) Transition(name string, m TransitionMutator) { | 
|  | atm := &androidTransitionMutator{ | 
|  | finalPhase:          x.finalPhase, | 
|  | bazelConversionMode: x.bazelConversionMode, | 
|  | mutator:             m, | 
|  | } | 
|  | mutator := &mutator{ | 
|  | name:              name, | 
|  | transitionMutator: atm} | 
|  | x.mutators = append(x.mutators, mutator) | 
|  | } | 
|  |  | 
|  | func (x *registerMutatorsContext) mutatorName(name string) string { | 
|  | if x.bazelConversionMode { | 
|  | return name + "_bp2build" | 
|  | } | 
|  | return name | 
|  | } | 
|  |  | 
|  | func (x *registerMutatorsContext) TopDown(name string, m TopDownMutator) MutatorHandle { | 
|  | f := func(ctx blueprint.TopDownMutatorContext) { | 
|  | if a, ok := ctx.Module().(Module); ok { | 
|  | moduleContext := a.base().baseModuleContextFactory(ctx) | 
|  | moduleContext.bazelConversionMode = x.bazelConversionMode | 
|  | actx := &topDownMutatorContext{ | 
|  | bp:                ctx, | 
|  | baseModuleContext: moduleContext, | 
|  | } | 
|  | m(actx) | 
|  | } | 
|  | } | 
|  | mutator := &mutator{name: x.mutatorName(name), topDownMutator: f} | 
|  | x.mutators = append(x.mutators, mutator) | 
|  | return mutator | 
|  | } | 
|  |  | 
|  | func (mutator *mutator) componentName() string { | 
|  | return mutator.name | 
|  | } | 
|  |  | 
|  | func (mutator *mutator) register(ctx *Context) { | 
|  | blueprintCtx := ctx.Context | 
|  | var handle blueprint.MutatorHandle | 
|  | if mutator.bottomUpMutator != nil { | 
|  | handle = blueprintCtx.RegisterBottomUpMutator(mutator.name, mutator.bottomUpMutator) | 
|  | } else if mutator.topDownMutator != nil { | 
|  | handle = blueprintCtx.RegisterTopDownMutator(mutator.name, mutator.topDownMutator) | 
|  | } else if mutator.transitionMutator != nil { | 
|  | blueprintCtx.RegisterTransitionMutator(mutator.name, mutator.transitionMutator) | 
|  | } | 
|  | if mutator.parallel { | 
|  | handle.Parallel() | 
|  | } | 
|  | } | 
|  |  | 
|  | type MutatorHandle interface { | 
|  | Parallel() MutatorHandle | 
|  | } | 
|  |  | 
|  | func (mutator *mutator) Parallel() MutatorHandle { | 
|  | mutator.parallel = true | 
|  | return mutator | 
|  | } | 
|  |  | 
|  | func RegisterComponentsMutator(ctx RegisterMutatorsContext) { | 
|  | ctx.BottomUp("component-deps", componentDepsMutator).Parallel() | 
|  | } | 
|  |  | 
|  | // A special mutator that runs just prior to the deps mutator to allow the dependencies | 
|  | // on component modules to be added so that they can depend directly on a prebuilt | 
|  | // module. | 
|  | func componentDepsMutator(ctx BottomUpMutatorContext) { | 
|  | if m := ctx.Module(); m.Enabled() { | 
|  | m.ComponentDepsMutator(ctx) | 
|  | } | 
|  | } | 
|  |  | 
|  | func depsMutator(ctx BottomUpMutatorContext) { | 
|  | if m := ctx.Module(); m.Enabled() { | 
|  | m.DepsMutator(ctx) | 
|  | } | 
|  | } | 
|  |  | 
|  | func registerDepsMutator(ctx RegisterMutatorsContext) { | 
|  | ctx.BottomUp("deps", depsMutator).Parallel() | 
|  | } | 
|  |  | 
|  | func (t *bottomUpMutatorContext) CreateBazelTargetModule( | 
|  | bazelProps bazel.BazelTargetModuleProperties, | 
|  | commonAttrs CommonAttributes, | 
|  | attrs interface{}) { | 
|  | t.createBazelTargetModule(bazelProps, commonAttrs, attrs, bazel.BoolAttribute{}) | 
|  | } | 
|  |  | 
|  | func (t *bottomUpMutatorContext) CreateBazelTargetModuleWithRestrictions( | 
|  | bazelProps bazel.BazelTargetModuleProperties, | 
|  | commonAttrs CommonAttributes, | 
|  | attrs interface{}, | 
|  | enabledProperty bazel.BoolAttribute) { | 
|  | t.createBazelTargetModule(bazelProps, commonAttrs, attrs, enabledProperty) | 
|  | } | 
|  |  | 
|  | func (t *bottomUpMutatorContext) MarkBp2buildUnconvertible( | 
|  | reasonType bp2build_metrics_proto.UnconvertedReasonType, detail string) { | 
|  | mod := t.Module() | 
|  | mod.base().setBp2buildUnconvertible(reasonType, detail) | 
|  | } | 
|  |  | 
|  | var ( | 
|  | bazelAliasModuleProperties = bazel.BazelTargetModuleProperties{ | 
|  | Rule_class: "alias", | 
|  | } | 
|  | ) | 
|  |  | 
|  | type bazelAliasAttributes struct { | 
|  | Actual *bazel.LabelAttribute | 
|  | } | 
|  |  | 
|  | func (t *bottomUpMutatorContext) CreateBazelTargetAliasInDir( | 
|  | dir string, | 
|  | name string, | 
|  | actual bazel.Label) { | 
|  | mod := t.Module() | 
|  | attrs := &bazelAliasAttributes{ | 
|  | Actual: bazel.MakeLabelAttribute(actual.Label), | 
|  | } | 
|  | info := bp2buildInfo{ | 
|  | Dir:             dir, | 
|  | BazelProps:      bazelAliasModuleProperties, | 
|  | CommonAttrs:     CommonAttributes{Name: name}, | 
|  | ConstraintAttrs: constraintAttributes{}, | 
|  | Attrs:           attrs, | 
|  | } | 
|  | mod.base().addBp2buildInfo(info) | 
|  | } | 
|  |  | 
|  | // Returns the directory in which the bazel target will be generated | 
|  | // If ca.Dir is not nil, use that | 
|  | // Otherwise default to the directory of the soong module | 
|  | func dirForBazelTargetGeneration(t *bottomUpMutatorContext, ca *CommonAttributes) string { | 
|  | dir := t.OtherModuleDir(t.Module()) | 
|  | if ca.Dir != nil { | 
|  | dir = *ca.Dir | 
|  | // Restrict its use to dirs that contain an Android.bp file. | 
|  | // There are several places in bp2build where we use the existence of Android.bp/BUILD on the filesystem | 
|  | // to curate a compatible label for src files (e.g. headers for cc). | 
|  | // If we arbritrarily create BUILD files, then it might render those curated labels incompatible. | 
|  | if exists, _, _ := t.Config().fs.Exists(filepath.Join(dir, "Android.bp")); !exists { | 
|  | t.ModuleErrorf("Cannot use ca.Dir to create a BazelTarget in dir: %v since it does not contain an Android.bp file", dir) | 
|  | } | 
|  |  | 
|  | // Set ca.Dir to nil so that it does not get emitted to the BUILD files | 
|  | ca.Dir = nil | 
|  | } | 
|  | return dir | 
|  | } | 
|  |  | 
|  | func (t *bottomUpMutatorContext) CreateBazelConfigSetting( | 
|  | csa bazel.ConfigSettingAttributes, | 
|  | ca CommonAttributes, | 
|  | dir string) { | 
|  | mod := t.Module() | 
|  | info := bp2buildInfo{ | 
|  | Dir: dir, | 
|  | BazelProps: bazel.BazelTargetModuleProperties{ | 
|  | Rule_class: "config_setting", | 
|  | }, | 
|  | CommonAttrs:     ca, | 
|  | ConstraintAttrs: constraintAttributes{}, | 
|  | Attrs:           &csa, | 
|  | } | 
|  | mod.base().addBp2buildInfo(info) | 
|  | } | 
|  |  | 
|  | // ApexAvailableTags converts the apex_available property value of an ApexModule | 
|  | // module and returns it as a list of keyed tags. | 
|  | func ApexAvailableTags(mod Module) bazel.StringListAttribute { | 
|  | attr := bazel.StringListAttribute{} | 
|  | // Transform specific attributes into tags. | 
|  | if am, ok := mod.(ApexModule); ok { | 
|  | // TODO(b/218841706): hidl_interface has the apex_available prop, but it's | 
|  | // defined directly as a prop and not via ApexModule, so this doesn't | 
|  | // pick those props up. | 
|  | apexAvailable := am.apexModuleBase().ApexAvailable() | 
|  | // If a user does not specify apex_available in Android.bp, then soong provides a default. | 
|  | // To avoid verbosity of BUILD files, remove this default from user-facing BUILD files. | 
|  | if len(am.apexModuleBase().ApexProperties.Apex_available) == 0 { | 
|  | apexAvailable = []string{} | 
|  | } | 
|  | attr.Value = ConvertApexAvailableToTags(apexAvailable) | 
|  | } | 
|  | return attr | 
|  | } | 
|  |  | 
|  | func ApexAvailableTagsWithoutTestApexes(ctx BaseModuleContext, mod Module) bazel.StringListAttribute { | 
|  | attr := bazel.StringListAttribute{} | 
|  | if am, ok := mod.(ApexModule); ok { | 
|  | apexAvailableWithoutTestApexes := removeTestApexes(ctx, am.apexModuleBase().ApexAvailable()) | 
|  | // If a user does not specify apex_available in Android.bp, then soong provides a default. | 
|  | // To avoid verbosity of BUILD files, remove this default from user-facing BUILD files. | 
|  | if len(am.apexModuleBase().ApexProperties.Apex_available) == 0 { | 
|  | apexAvailableWithoutTestApexes = []string{} | 
|  | } | 
|  | attr.Value = ConvertApexAvailableToTags(apexAvailableWithoutTestApexes) | 
|  | } | 
|  | return attr | 
|  | } | 
|  |  | 
|  | func removeTestApexes(ctx BaseModuleContext, apex_available []string) []string { | 
|  | testApexes := []string{} | 
|  | for _, aa := range apex_available { | 
|  | // ignore the wildcards | 
|  | if InList(aa, AvailableToRecognziedWildcards) { | 
|  | continue | 
|  | } | 
|  | mod, _ := ctx.ModuleFromName(aa) | 
|  | if apex, ok := mod.(ApexTestInterface); ok && apex.IsTestApex() { | 
|  | testApexes = append(testApexes, aa) | 
|  | } | 
|  | } | 
|  | return RemoveListFromList(CopyOf(apex_available), testApexes) | 
|  | } | 
|  |  | 
|  | func ConvertApexAvailableToTags(apexAvailable []string) []string { | 
|  | if len(apexAvailable) == 0 { | 
|  | // We need nil specifically to make bp2build not add the tags property at all, | 
|  | // instead of adding it with an empty list | 
|  | return nil | 
|  | } | 
|  | result := make([]string, 0, len(apexAvailable)) | 
|  | for _, a := range apexAvailable { | 
|  | result = append(result, "apex_available="+a) | 
|  | } | 
|  | return result | 
|  | } | 
|  |  | 
|  | // ConvertApexAvailableToTagsWithoutTestApexes converts a list of apex names to a list of bazel tags | 
|  | // This function drops any test apexes from the input. | 
|  | func ConvertApexAvailableToTagsWithoutTestApexes(ctx BaseModuleContext, apexAvailable []string) []string { | 
|  | noTestApexes := removeTestApexes(ctx, apexAvailable) | 
|  | return ConvertApexAvailableToTags(noTestApexes) | 
|  | } | 
|  |  | 
|  | func (t *bottomUpMutatorContext) createBazelTargetModule( | 
|  | bazelProps bazel.BazelTargetModuleProperties, | 
|  | commonAttrs CommonAttributes, | 
|  | attrs interface{}, | 
|  | enabledProperty bazel.BoolAttribute) { | 
|  | constraintAttributes := commonAttrs.fillCommonBp2BuildModuleAttrs(t, enabledProperty) | 
|  | mod := t.Module() | 
|  | info := bp2buildInfo{ | 
|  | Dir:             dirForBazelTargetGeneration(t, &commonAttrs), | 
|  | BazelProps:      bazelProps, | 
|  | CommonAttrs:     commonAttrs, | 
|  | ConstraintAttrs: constraintAttributes, | 
|  | Attrs:           attrs, | 
|  | } | 
|  | mod.base().addBp2buildInfo(info) | 
|  | } | 
|  |  | 
|  | // android.topDownMutatorContext either has to embed blueprint.TopDownMutatorContext, in which case every method that | 
|  | // has an overridden version in android.BaseModuleContext has to be manually forwarded to BaseModuleContext to avoid | 
|  | // ambiguous method errors, or it has to store a blueprint.TopDownMutatorContext non-embedded, in which case every | 
|  | // non-overridden method has to be forwarded.  There are fewer non-overridden methods, so use the latter.  The following | 
|  | // methods forward to the identical blueprint versions for topDownMutatorContext and bottomUpMutatorContext. | 
|  |  | 
|  | func (t *topDownMutatorContext) MutatorName() string { | 
|  | return t.bp.MutatorName() | 
|  | } | 
|  |  | 
|  | func (t *topDownMutatorContext) Rename(name string) { | 
|  | t.bp.Rename(name) | 
|  | t.Module().base().commonProperties.DebugName = name | 
|  | } | 
|  |  | 
|  | func (t *topDownMutatorContext) createModule(factory blueprint.ModuleFactory, name string, props ...interface{}) blueprint.Module { | 
|  | return t.bp.CreateModule(factory, name, props...) | 
|  | } | 
|  |  | 
|  | func (t *topDownMutatorContext) CreateModule(factory ModuleFactory, props ...interface{}) Module { | 
|  | return createModule(t, factory, "_topDownMutatorModule", props...) | 
|  | } | 
|  |  | 
|  | func (t *topDownMutatorContext) createModuleWithoutInheritance(factory ModuleFactory, props ...interface{}) Module { | 
|  | module := t.bp.CreateModule(ModuleFactoryAdaptor(factory), "", props...).(Module) | 
|  | return module | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) MutatorName() string { | 
|  | return b.bp.MutatorName() | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) Rename(name string) { | 
|  | b.bp.Rename(name) | 
|  | b.Module().base().commonProperties.DebugName = name | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) AddDependency(module blueprint.Module, tag blueprint.DependencyTag, name ...string) []blueprint.Module { | 
|  | if b.baseModuleContext.checkedMissingDeps() { | 
|  | panic("Adding deps not allowed after checking for missing deps") | 
|  | } | 
|  | return b.bp.AddDependency(module, tag, name...) | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) AddReverseDependency(module blueprint.Module, tag blueprint.DependencyTag, name string) { | 
|  | if b.baseModuleContext.checkedMissingDeps() { | 
|  | panic("Adding deps not allowed after checking for missing deps") | 
|  | } | 
|  | b.bp.AddReverseDependency(module, tag, name) | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) CreateVariations(variations ...string) []Module { | 
|  | if b.finalPhase { | 
|  | panic("CreateVariations not allowed in FinalDepsMutators") | 
|  | } | 
|  |  | 
|  | modules := b.bp.CreateVariations(variations...) | 
|  |  | 
|  | aModules := make([]Module, len(modules)) | 
|  | for i := range variations { | 
|  | aModules[i] = modules[i].(Module) | 
|  | base := aModules[i].base() | 
|  | base.commonProperties.DebugMutators = append(base.commonProperties.DebugMutators, b.MutatorName()) | 
|  | base.commonProperties.DebugVariations = append(base.commonProperties.DebugVariations, variations[i]) | 
|  | } | 
|  |  | 
|  | return aModules | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) CreateLocalVariations(variations ...string) []Module { | 
|  | if b.finalPhase { | 
|  | panic("CreateLocalVariations not allowed in FinalDepsMutators") | 
|  | } | 
|  |  | 
|  | modules := b.bp.CreateLocalVariations(variations...) | 
|  |  | 
|  | aModules := make([]Module, len(modules)) | 
|  | for i := range variations { | 
|  | aModules[i] = modules[i].(Module) | 
|  | base := aModules[i].base() | 
|  | base.commonProperties.DebugMutators = append(base.commonProperties.DebugMutators, b.MutatorName()) | 
|  | base.commonProperties.DebugVariations = append(base.commonProperties.DebugVariations, variations[i]) | 
|  | } | 
|  |  | 
|  | return aModules | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) SetDependencyVariation(variation string) { | 
|  | b.bp.SetDependencyVariation(variation) | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) SetDefaultDependencyVariation(variation *string) { | 
|  | b.bp.SetDefaultDependencyVariation(variation) | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) AddVariationDependencies(variations []blueprint.Variation, tag blueprint.DependencyTag, | 
|  | names ...string) []blueprint.Module { | 
|  | if b.baseModuleContext.checkedMissingDeps() { | 
|  | panic("Adding deps not allowed after checking for missing deps") | 
|  | } | 
|  | return b.bp.AddVariationDependencies(variations, tag, names...) | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) AddFarVariationDependencies(variations []blueprint.Variation, | 
|  | tag blueprint.DependencyTag, names ...string) []blueprint.Module { | 
|  | if b.baseModuleContext.checkedMissingDeps() { | 
|  | panic("Adding deps not allowed after checking for missing deps") | 
|  | } | 
|  |  | 
|  | return b.bp.AddFarVariationDependencies(variations, tag, names...) | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) AddInterVariantDependency(tag blueprint.DependencyTag, from, to blueprint.Module) { | 
|  | b.bp.AddInterVariantDependency(tag, from, to) | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) ReplaceDependencies(name string) { | 
|  | if b.baseModuleContext.checkedMissingDeps() { | 
|  | panic("Adding deps not allowed after checking for missing deps") | 
|  | } | 
|  | b.bp.ReplaceDependencies(name) | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) ReplaceDependenciesIf(name string, predicate blueprint.ReplaceDependencyPredicate) { | 
|  | if b.baseModuleContext.checkedMissingDeps() { | 
|  | panic("Adding deps not allowed after checking for missing deps") | 
|  | } | 
|  | b.bp.ReplaceDependenciesIf(name, predicate) | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) AliasVariation(variationName string) { | 
|  | b.bp.AliasVariation(variationName) | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) CreateAliasVariation(fromVariationName, toVariationName string) { | 
|  | b.bp.CreateAliasVariation(fromVariationName, toVariationName) | 
|  | } | 
|  |  | 
|  | func (b *bottomUpMutatorContext) SetVariationProvider(module blueprint.Module, provider blueprint.ProviderKey, value interface{}) { | 
|  | b.bp.SetVariationProvider(module, provider, value) | 
|  | } |