| // Messages describing APK Set's table of contents (toc.pb entry). |
| // Please be advised that the ultimate source is at |
| // https://github.com/google/bundletool/tree/master/src/main/proto |
| // so you have been warned. |
| syntax = "proto3"; |
| |
| package android.bundle; |
| |
| option go_package = "android_bundle_proto"; |
| option java_package = "com.android.bundle"; |
| |
| message BundleConfig { |
| Bundletool bundletool = 1; |
| Optimizations optimizations = 2; |
| Compression compression = 3; |
| // Resources to be always kept in the master split. |
| MasterResources master_resources = 4; |
| ApexConfig apex_config = 5; |
| // APKs to be signed with the same key as generated APKs. |
| repeated UnsignedEmbeddedApkConfig unsigned_embedded_apk_config = 6; |
| AssetModulesConfig asset_modules_config = 7; |
| |
| enum BundleType { |
| REGULAR = 0; |
| APEX = 1; |
| ASSET_ONLY = 2; |
| } |
| BundleType type = 8; |
| } |
| |
| message Bundletool { |
| reserved 1; |
| // Version of BundleTool used to build the Bundle. |
| string version = 2; |
| } |
| |
| message Compression { |
| // Glob matching the list of files to leave uncompressed in the APKs. |
| // The matching is done against the path of files in the APK, thus excluding |
| // the name of the modules, and using forward slash ("/") as a name separator. |
| // Examples: "res/raw/**", "assets/**/*.uncompressed", etc. |
| repeated string uncompressed_glob = 1; |
| } |
| |
| // Resources to keep in the master split. |
| message MasterResources { |
| // Resource IDs to be kept in master split. |
| repeated int32 resource_ids = 1; |
| // Resource names to be kept in master split. |
| repeated string resource_names = 2; |
| } |
| |
| message Optimizations { |
| SplitsConfig splits_config = 1; |
| // This is for uncompressing native libraries on M+ devices (L+ devices on |
| // instant apps). |
| UncompressNativeLibraries uncompress_native_libraries = 2; |
| // This is for uncompressing dex files on P+ devices. |
| UncompressDexFiles uncompress_dex_files = 3; |
| // Configuration for the generation of standalone APKs. |
| // If no StandaloneConfig is set, the configuration is inherited from |
| // splits_config. |
| StandaloneConfig standalone_config = 4; |
| } |
| |
| message UncompressNativeLibraries { |
| bool enabled = 1; |
| } |
| |
| message UncompressDexFiles { |
| bool enabled = 1; |
| } |
| |
| // Optimization configuration used to generate Split APKs. |
| message SplitsConfig { |
| repeated SplitDimension split_dimension = 1; |
| } |
| |
| // Optimization configuration used to generate Standalone APKs. |
| message StandaloneConfig { |
| // Device targeting dimensions to shard. |
| repeated SplitDimension split_dimension = 1; |
| // Whether 64 bit libraries should be stripped from Standalone APKs. |
| bool strip_64_bit_libraries = 2; |
| } |
| |
| message SplitDimension { |
| enum Value { |
| UNSPECIFIED_VALUE = 0; |
| ABI = 1; |
| SCREEN_DENSITY = 2; |
| LANGUAGE = 3; |
| TEXTURE_COMPRESSION_FORMAT = 4; |
| // BEGIN-INTERNAL |
| GRAPHICS_API = 5; |
| // END-INTERNAL |
| } |
| Value value = 1; |
| |
| // If set to 'true', indicates that APKs should *not* be split by this |
| // dimension. |
| bool negate = 2; |
| |
| // Optional transformation to be applied to asset directories where |
| // the targeting is encoded in the directory name (e.g: assets/foo#tcf_etc1) |
| SuffixStripping suffix_stripping = 3; |
| } |
| |
| message SuffixStripping { |
| // If set to 'true', indicates that the targeting suffix should be removed |
| // from assets paths for this dimension when splits (or asset slices) are |
| // generated. |
| // This only applies to assets. |
| // For example a folder with path "assets/level1_textures#tcf_etc1" |
| // would be outputted to "assets/level1_textures". File contents are |
| // unchanged. |
| bool enabled = 1; |
| |
| // The default suffix to be used for the cases where separate slices can't |
| // be generated for this dimension. In the case of standalone/universal APKs |
| // generation, stripping the suffix can lead to file name collisions. This |
| // default suffix defines the directories to retain. The others are |
| // discarded: standalone/universal APKs will contain only directories |
| // targeted at this value for the dimension. |
| // |
| // If not set or empty, the fallback directory in each directory group will be |
| // used (for example, if both "assets/level1_textures#tcf_etc1" and |
| // "assets/level1_textures" are present and the default suffix is empty, |
| // then only "assets/level1_textures" will be used). |
| string default_suffix = 2; |
| } |
| |
| // Configuration for processing APEX bundles. |
| // https://source.android.com/devices/tech/ota/apex |
| message ApexConfig { |
| // Configuration for processing of APKs embedded in an APEX image. |
| repeated ApexEmbeddedApkConfig apex_embedded_apk_config = 1; |
| } |
| |
| message ApexEmbeddedApkConfig { |
| // Android package name of the APK. |
| string package_name = 1; |
| |
| // Path to the APK within the APEX system image. |
| string path = 2; |
| } |
| |
| message UnsignedEmbeddedApkConfig { |
| // Path to the APK inside the module (e.g. if the path inside the bundle |
| // is split/assets/example.apk, this will be assets/example.apk). |
| string path = 1; |
| } |
| |
| message AssetModulesConfig { |
| // App versionCodes that will be updated with these asset modules. |
| // Only relevant for asset-only bundles. |
| repeated int64 app_version = 1; |
| |
| // Version tag for the asset upload. |
| // Only relevant for asset-only bundles. |
| string asset_version_tag = 2; |
| } |