Elliott Hughes | a0ee078 | 2013-01-30 19:06:37 -0800 | [diff] [blame] | 1 | /*- |
Elliott Hughes | 8da8ca4 | 2018-05-08 13:35:33 -0700 | [diff] [blame] | 2 | * SPDX-License-Identifier: BSD-2-Clause-FreeBSD |
| 3 | * |
Elliott Hughes | a0ee078 | 2013-01-30 19:06:37 -0800 | [diff] [blame] | 4 | * Copyright (c) 2005-2011 David Schultz <das@FreeBSD.ORG> |
| 5 | * All rights reserved. |
| 6 | * |
| 7 | * Redistribution and use in source and binary forms, with or without |
| 8 | * modification, are permitted provided that the following conditions |
| 9 | * are met: |
| 10 | * 1. Redistributions of source code must retain the above copyright |
| 11 | * notice, this list of conditions and the following disclaimer. |
| 12 | * 2. Redistributions in binary form must reproduce the above copyright |
| 13 | * notice, this list of conditions and the following disclaimer in the |
| 14 | * documentation and/or other materials provided with the distribution. |
| 15 | * |
| 16 | * THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND |
| 17 | * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| 18 | * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| 19 | * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE |
| 20 | * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| 21 | * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS |
| 22 | * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) |
| 23 | * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| 24 | * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| 25 | * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF |
| 26 | * SUCH DAMAGE. |
| 27 | */ |
| 28 | |
| 29 | #include <sys/cdefs.h> |
Elliott Hughes | bac0ebb | 2021-01-26 14:17:20 -0800 | [diff] [blame^] | 30 | __FBSDID("$FreeBSD$"); |
Elliott Hughes | a0ee078 | 2013-01-30 19:06:37 -0800 | [diff] [blame] | 31 | |
| 32 | #include <fenv.h> |
| 33 | #include <float.h> |
| 34 | #include <math.h> |
| 35 | |
| 36 | #include "fpmath.h" |
| 37 | |
| 38 | /* |
| 39 | * A struct dd represents a floating-point number with twice the precision |
| 40 | * of a long double. We maintain the invariant that "hi" stores the high-order |
| 41 | * bits of the result. |
| 42 | */ |
| 43 | struct dd { |
| 44 | long double hi; |
| 45 | long double lo; |
| 46 | }; |
| 47 | |
| 48 | /* |
| 49 | * Compute a+b exactly, returning the exact result in a struct dd. We assume |
| 50 | * that both a and b are finite, but make no assumptions about their relative |
| 51 | * magnitudes. |
| 52 | */ |
| 53 | static inline struct dd |
| 54 | dd_add(long double a, long double b) |
| 55 | { |
| 56 | struct dd ret; |
| 57 | long double s; |
| 58 | |
| 59 | ret.hi = a + b; |
| 60 | s = ret.hi - a; |
| 61 | ret.lo = (a - (ret.hi - s)) + (b - s); |
| 62 | return (ret); |
| 63 | } |
| 64 | |
| 65 | /* |
| 66 | * Compute a+b, with a small tweak: The least significant bit of the |
| 67 | * result is adjusted into a sticky bit summarizing all the bits that |
| 68 | * were lost to rounding. This adjustment negates the effects of double |
| 69 | * rounding when the result is added to another number with a higher |
| 70 | * exponent. For an explanation of round and sticky bits, see any reference |
| 71 | * on FPU design, e.g., |
| 72 | * |
| 73 | * J. Coonen. An Implementation Guide to a Proposed Standard for |
| 74 | * Floating-Point Arithmetic. Computer, vol. 13, no. 1, Jan 1980. |
| 75 | */ |
| 76 | static inline long double |
| 77 | add_adjusted(long double a, long double b) |
| 78 | { |
| 79 | struct dd sum; |
| 80 | union IEEEl2bits u; |
| 81 | |
| 82 | sum = dd_add(a, b); |
| 83 | if (sum.lo != 0) { |
| 84 | u.e = sum.hi; |
| 85 | if ((u.bits.manl & 1) == 0) |
| 86 | sum.hi = nextafterl(sum.hi, INFINITY * sum.lo); |
| 87 | } |
| 88 | return (sum.hi); |
| 89 | } |
| 90 | |
| 91 | /* |
| 92 | * Compute ldexp(a+b, scale) with a single rounding error. It is assumed |
| 93 | * that the result will be subnormal, and care is taken to ensure that |
| 94 | * double rounding does not occur. |
| 95 | */ |
| 96 | static inline long double |
| 97 | add_and_denormalize(long double a, long double b, int scale) |
| 98 | { |
| 99 | struct dd sum; |
| 100 | int bits_lost; |
| 101 | union IEEEl2bits u; |
| 102 | |
| 103 | sum = dd_add(a, b); |
| 104 | |
| 105 | /* |
| 106 | * If we are losing at least two bits of accuracy to denormalization, |
| 107 | * then the first lost bit becomes a round bit, and we adjust the |
| 108 | * lowest bit of sum.hi to make it a sticky bit summarizing all the |
| 109 | * bits in sum.lo. With the sticky bit adjusted, the hardware will |
| 110 | * break any ties in the correct direction. |
| 111 | * |
| 112 | * If we are losing only one bit to denormalization, however, we must |
| 113 | * break the ties manually. |
| 114 | */ |
| 115 | if (sum.lo != 0) { |
| 116 | u.e = sum.hi; |
| 117 | bits_lost = -u.bits.exp - scale + 1; |
Calin Juravle | bd3155d | 2014-03-13 16:20:36 +0000 | [diff] [blame] | 118 | if ((bits_lost != 1) ^ (int)(u.bits.manl & 1)) |
Elliott Hughes | a0ee078 | 2013-01-30 19:06:37 -0800 | [diff] [blame] | 119 | sum.hi = nextafterl(sum.hi, INFINITY * sum.lo); |
| 120 | } |
| 121 | return (ldexp(sum.hi, scale)); |
| 122 | } |
| 123 | |
| 124 | /* |
| 125 | * Compute a*b exactly, returning the exact result in a struct dd. We assume |
| 126 | * that both a and b are normalized, so no underflow or overflow will occur. |
| 127 | * The current rounding mode must be round-to-nearest. |
| 128 | */ |
| 129 | static inline struct dd |
| 130 | dd_mul(long double a, long double b) |
| 131 | { |
| 132 | #if LDBL_MANT_DIG == 64 |
| 133 | static const long double split = 0x1p32L + 1.0; |
| 134 | #elif LDBL_MANT_DIG == 113 |
| 135 | static const long double split = 0x1p57L + 1.0; |
| 136 | #endif |
| 137 | struct dd ret; |
| 138 | long double ha, hb, la, lb, p, q; |
| 139 | |
| 140 | p = a * split; |
| 141 | ha = a - p; |
| 142 | ha += p; |
| 143 | la = a - ha; |
| 144 | |
| 145 | p = b * split; |
| 146 | hb = b - p; |
| 147 | hb += p; |
| 148 | lb = b - hb; |
| 149 | |
| 150 | p = ha * hb; |
| 151 | q = ha * lb + la * hb; |
| 152 | |
| 153 | ret.hi = p + q; |
| 154 | ret.lo = p - ret.hi + q + la * lb; |
| 155 | return (ret); |
| 156 | } |
| 157 | |
| 158 | /* |
| 159 | * Fused multiply-add: Compute x * y + z with a single rounding error. |
| 160 | * |
| 161 | * We use scaling to avoid overflow/underflow, along with the |
| 162 | * canonical precision-doubling technique adapted from: |
| 163 | * |
| 164 | * Dekker, T. A Floating-Point Technique for Extending the |
| 165 | * Available Precision. Numer. Math. 18, 224-242 (1971). |
| 166 | */ |
| 167 | long double |
| 168 | fmal(long double x, long double y, long double z) |
| 169 | { |
| 170 | long double xs, ys, zs, adj; |
| 171 | struct dd xy, r; |
| 172 | int oround; |
| 173 | int ex, ey, ez; |
| 174 | int spread; |
| 175 | |
| 176 | /* |
| 177 | * Handle special cases. The order of operations and the particular |
| 178 | * return values here are crucial in handling special cases involving |
| 179 | * infinities, NaNs, overflows, and signed zeroes correctly. |
| 180 | */ |
| 181 | if (x == 0.0 || y == 0.0) |
| 182 | return (x * y + z); |
| 183 | if (z == 0.0) |
| 184 | return (x * y); |
| 185 | if (!isfinite(x) || !isfinite(y)) |
| 186 | return (x * y + z); |
| 187 | if (!isfinite(z)) |
| 188 | return (z); |
| 189 | |
| 190 | xs = frexpl(x, &ex); |
| 191 | ys = frexpl(y, &ey); |
| 192 | zs = frexpl(z, &ez); |
| 193 | oround = fegetround(); |
| 194 | spread = ex + ey - ez; |
| 195 | |
| 196 | /* |
| 197 | * If x * y and z are many orders of magnitude apart, the scaling |
| 198 | * will overflow, so we handle these cases specially. Rounding |
| 199 | * modes other than FE_TONEAREST are painful. |
| 200 | */ |
| 201 | if (spread < -LDBL_MANT_DIG) { |
| 202 | feraiseexcept(FE_INEXACT); |
| 203 | if (!isnormal(z)) |
| 204 | feraiseexcept(FE_UNDERFLOW); |
| 205 | switch (oround) { |
| 206 | case FE_TONEAREST: |
| 207 | return (z); |
| 208 | case FE_TOWARDZERO: |
| 209 | if (x > 0.0 ^ y < 0.0 ^ z < 0.0) |
| 210 | return (z); |
| 211 | else |
| 212 | return (nextafterl(z, 0)); |
| 213 | case FE_DOWNWARD: |
| 214 | if (x > 0.0 ^ y < 0.0) |
| 215 | return (z); |
| 216 | else |
| 217 | return (nextafterl(z, -INFINITY)); |
| 218 | default: /* FE_UPWARD */ |
| 219 | if (x > 0.0 ^ y < 0.0) |
| 220 | return (nextafterl(z, INFINITY)); |
| 221 | else |
| 222 | return (z); |
| 223 | } |
| 224 | } |
| 225 | if (spread <= LDBL_MANT_DIG * 2) |
| 226 | zs = ldexpl(zs, -spread); |
| 227 | else |
| 228 | zs = copysignl(LDBL_MIN, zs); |
| 229 | |
| 230 | fesetround(FE_TONEAREST); |
Elliott Hughes | 7841946 | 2013-06-12 16:37:58 -0700 | [diff] [blame] | 231 | /* work around clang bug 8100 */ |
| 232 | volatile long double vxs = xs; |
Elliott Hughes | a0ee078 | 2013-01-30 19:06:37 -0800 | [diff] [blame] | 233 | |
| 234 | /* |
| 235 | * Basic approach for round-to-nearest: |
| 236 | * |
| 237 | * (xy.hi, xy.lo) = x * y (exact) |
| 238 | * (r.hi, r.lo) = xy.hi + z (exact) |
| 239 | * adj = xy.lo + r.lo (inexact; low bit is sticky) |
| 240 | * result = r.hi + adj (correctly rounded) |
| 241 | */ |
Elliott Hughes | 7841946 | 2013-06-12 16:37:58 -0700 | [diff] [blame] | 242 | xy = dd_mul(vxs, ys); |
Elliott Hughes | a0ee078 | 2013-01-30 19:06:37 -0800 | [diff] [blame] | 243 | r = dd_add(xy.hi, zs); |
| 244 | |
| 245 | spread = ex + ey; |
| 246 | |
| 247 | if (r.hi == 0.0) { |
| 248 | /* |
| 249 | * When the addends cancel to 0, ensure that the result has |
| 250 | * the correct sign. |
| 251 | */ |
| 252 | fesetround(oround); |
| 253 | volatile long double vzs = zs; /* XXX gcc CSE bug workaround */ |
| 254 | return (xy.hi + vzs + ldexpl(xy.lo, spread)); |
| 255 | } |
| 256 | |
| 257 | if (oround != FE_TONEAREST) { |
| 258 | /* |
| 259 | * There is no need to worry about double rounding in directed |
| 260 | * rounding modes. |
| 261 | */ |
| 262 | fesetround(oround); |
Elliott Hughes | 7841946 | 2013-06-12 16:37:58 -0700 | [diff] [blame] | 263 | /* work around clang bug 8100 */ |
| 264 | volatile long double vrlo = r.lo; |
| 265 | adj = vrlo + xy.lo; |
Elliott Hughes | a0ee078 | 2013-01-30 19:06:37 -0800 | [diff] [blame] | 266 | return (ldexpl(r.hi + adj, spread)); |
| 267 | } |
| 268 | |
| 269 | adj = add_adjusted(r.lo, xy.lo); |
| 270 | if (spread + ilogbl(r.hi) > -16383) |
| 271 | return (ldexpl(r.hi + adj, spread)); |
| 272 | else |
| 273 | return (add_and_denormalize(r.hi, adj, spread)); |
| 274 | } |