| The Android Open Source Project | 1dc9e47 | 2009-03-03 19:28:35 -0800 | [diff] [blame] | 1 | /* @(#)e_fmod.c 1.3 95/01/18 */ | 
|  | 2 | /*- | 
|  | 3 | * ==================================================== | 
|  | 4 | * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. | 
|  | 5 | * | 
|  | 6 | * Developed at SunSoft, a Sun Microsystems, Inc. business. | 
|  | 7 | * Permission to use, copy, modify, and distribute this | 
|  | 8 | * software is freely granted, provided that this notice | 
|  | 9 | * is preserved. | 
|  | 10 | * ==================================================== | 
|  | 11 | */ | 
|  | 12 |  | 
|  | 13 | #include <sys/cdefs.h> | 
|  | 14 | /* __FBSDID("$FreeBSD: src/lib/msun/src/s_remquof.c,v 1.1 2005/03/25 04:40:44 das Exp $"); */ | 
|  | 15 |  | 
|  | 16 | #include "math.h" | 
|  | 17 | #include "math_private.h" | 
|  | 18 |  | 
|  | 19 | static const float Zero[] = {0.0, -0.0,}; | 
|  | 20 |  | 
|  | 21 | /* | 
|  | 22 | * Return the IEEE remainder and set *quo to the last n bits of the | 
|  | 23 | * quotient, rounded to the nearest integer.  We choose n=31 because | 
|  | 24 | * we wind up computing all the integer bits of the quotient anyway as | 
|  | 25 | * a side-effect of computing the remainder by the shift and subtract | 
|  | 26 | * method.  In practice, this is far more bits than are needed to use | 
|  | 27 | * remquo in reduction algorithms. | 
|  | 28 | */ | 
|  | 29 | float | 
|  | 30 | remquof(float x, float y, int *quo) | 
|  | 31 | { | 
|  | 32 | int32_t n,hx,hy,hz,ix,iy,sx,i; | 
|  | 33 | u_int32_t q,sxy; | 
|  | 34 |  | 
|  | 35 | GET_FLOAT_WORD(hx,x); | 
|  | 36 | GET_FLOAT_WORD(hy,y); | 
|  | 37 | sxy = (hx ^ hy) & 0x80000000; | 
|  | 38 | sx = hx&0x80000000;		/* sign of x */ | 
|  | 39 | hx ^=sx;		/* |x| */ | 
|  | 40 | hy &= 0x7fffffff;	/* |y| */ | 
|  | 41 |  | 
|  | 42 | /* purge off exception values */ | 
|  | 43 | if(hy==0||hx>=0x7f800000||hy>0x7f800000) /* y=0,NaN;or x not finite */ | 
|  | 44 | return (x*y)/(x*y); | 
|  | 45 | if(hx<hy) { | 
|  | 46 | q = 0; | 
|  | 47 | goto fixup;	/* |x|<|y| return x or x-y */ | 
|  | 48 | } else if(hx==hy) { | 
|  | 49 | *quo = 1; | 
|  | 50 | return Zero[(u_int32_t)sx>>31];	/* |x|=|y| return x*0*/ | 
|  | 51 | } | 
|  | 52 |  | 
|  | 53 | /* determine ix = ilogb(x) */ | 
|  | 54 | if(hx<0x00800000) {	/* subnormal x */ | 
|  | 55 | for (ix = -126,i=(hx<<8); i>0; i<<=1) ix -=1; | 
|  | 56 | } else ix = (hx>>23)-127; | 
|  | 57 |  | 
|  | 58 | /* determine iy = ilogb(y) */ | 
|  | 59 | if(hy<0x00800000) {	/* subnormal y */ | 
|  | 60 | for (iy = -126,i=(hy<<8); i>0; i<<=1) iy -=1; | 
|  | 61 | } else iy = (hy>>23)-127; | 
|  | 62 |  | 
|  | 63 | /* set up {hx,lx}, {hy,ly} and align y to x */ | 
|  | 64 | if(ix >= -126) | 
|  | 65 | hx = 0x00800000|(0x007fffff&hx); | 
|  | 66 | else {		/* subnormal x, shift x to normal */ | 
|  | 67 | n = -126-ix; | 
|  | 68 | hx <<= n; | 
|  | 69 | } | 
|  | 70 | if(iy >= -126) | 
|  | 71 | hy = 0x00800000|(0x007fffff&hy); | 
|  | 72 | else {		/* subnormal y, shift y to normal */ | 
|  | 73 | n = -126-iy; | 
|  | 74 | hy <<= n; | 
|  | 75 | } | 
|  | 76 |  | 
|  | 77 | /* fix point fmod */ | 
|  | 78 | n = ix - iy; | 
|  | 79 | q = 0; | 
|  | 80 | while(n--) { | 
|  | 81 | hz=hx-hy; | 
|  | 82 | if(hz<0) hx = hx << 1; | 
|  | 83 | else {hx = hz << 1; q++;} | 
|  | 84 | q <<= 1; | 
|  | 85 | } | 
|  | 86 | hz=hx-hy; | 
|  | 87 | if(hz>=0) {hx=hz;q++;} | 
|  | 88 |  | 
|  | 89 | /* convert back to floating value and restore the sign */ | 
|  | 90 | if(hx==0) {				/* return sign(x)*0 */ | 
|  | 91 | *quo = (sxy ? -q : q); | 
|  | 92 | return Zero[(u_int32_t)sx>>31]; | 
|  | 93 | } | 
|  | 94 | while(hx<0x00800000) {		/* normalize x */ | 
|  | 95 | hx <<= 1; | 
|  | 96 | iy -= 1; | 
|  | 97 | } | 
|  | 98 | if(iy>= -126) {		/* normalize output */ | 
|  | 99 | hx = ((hx-0x00800000)|((iy+127)<<23)); | 
|  | 100 | } else {		/* subnormal output */ | 
|  | 101 | n = -126 - iy; | 
|  | 102 | hx >>= n; | 
|  | 103 | } | 
|  | 104 | fixup: | 
|  | 105 | SET_FLOAT_WORD(x,hx); | 
|  | 106 | y = fabsf(y); | 
|  | 107 | if (y < 0x1p-125f) { | 
|  | 108 | if (x+x>y || (x+x==y && (q & 1))) { | 
|  | 109 | q++; | 
|  | 110 | x-=y; | 
|  | 111 | } | 
|  | 112 | } else if (x>0.5f*y || (x==0.5f*y && (q & 1))) { | 
|  | 113 | q++; | 
|  | 114 | x-=y; | 
|  | 115 | } | 
|  | 116 | GET_FLOAT_WORD(hx,x); | 
|  | 117 | SET_FLOAT_WORD(x,hx^sx); | 
|  | 118 | q &= 0x7fffffff; | 
|  | 119 | *quo = (sxy ? -q : q); | 
|  | 120 | return x; | 
|  | 121 | } |