|  | /* | 
|  | * Copyright (C) 2015 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include <math.h> | 
|  |  | 
|  | #include "fpmath.h" | 
|  |  | 
|  | double fabs(double x) { | 
|  | #if __arm__ | 
|  | // Both Clang and GCC insist on moving r0/r1 into a double register | 
|  | // and using fabs where bit-twiddling would be a better choice. | 
|  | // They get fabsf right, but we need to be careful in fabsl too. | 
|  | IEEEd2bits u; | 
|  | u.d = x; | 
|  | u.bits.sign = 0; | 
|  | return u.d; | 
|  | #else | 
|  | return __builtin_fabs(x); | 
|  | #endif | 
|  | } | 
|  |  | 
|  | float fabsf(float x) { | 
|  | return __builtin_fabsf(x); | 
|  | } | 
|  |  | 
|  | #if defined(__LP64__) | 
|  | long double fabsl(long double x) { return __builtin_fabsl(x); } | 
|  | #else | 
|  | long double fabsl(long double x) { | 
|  | // Don't use __builtin_fabs here because of ARM. (See fabs above.) | 
|  | return fabs(x); | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #if defined(__aarch64__) | 
|  | float ceilf(float x) { return __builtin_ceilf(x); } | 
|  | double ceil(double x) { return __builtin_ceil(x); } | 
|  |  | 
|  | float floorf(float x) { return __builtin_floorf(x); } | 
|  | double floor(double x) { return __builtin_floor(x); } | 
|  |  | 
|  | float fmaf(float x, float y, float z) { return __builtin_fmaf(x, y, z); } | 
|  | double fma(double x, double y, double z) { return __builtin_fma(x, y, z); } | 
|  |  | 
|  | float fmaxf(float x, float y) { return __builtin_fmaxf(x, y); } | 
|  | double fmax(double x, double y) { return __builtin_fmax(x, y); } | 
|  |  | 
|  | float fminf(float x, float y) { return __builtin_fminf(x, y); } | 
|  | double fmin(double x, double y) { return __builtin_fmin(x, y); } | 
|  |  | 
|  | float rintf(float x) { return __builtin_rintf(x); } | 
|  | double rint(double x) { return __builtin_rint(x); } | 
|  |  | 
|  | float roundf(float x) { return __builtin_roundf(x); } | 
|  | double round(double x) { return __builtin_round(x); } | 
|  |  | 
|  | float truncf(float x) { return __builtin_truncf(x); } | 
|  | double trunc(double x) { return __builtin_trunc(x); } | 
|  | #endif |