|  | /* | 
|  | * Copyright (C) 2008 The Android Open Source Project | 
|  | * All rights reserved. | 
|  | * | 
|  | * Redistribution and use in source and binary forms, with or without | 
|  | * modification, are permitted provided that the following conditions | 
|  | * are met: | 
|  | *  * Redistributions of source code must retain the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer. | 
|  | *  * Redistributions in binary form must reproduce the above copyright | 
|  | *    notice, this list of conditions and the following disclaimer in | 
|  | *    the documentation and/or other materials provided with the | 
|  | *    distribution. | 
|  | * | 
|  | * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
|  | * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
|  | * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | 
|  | * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | 
|  | * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, | 
|  | * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, | 
|  | * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS | 
|  | * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED | 
|  | * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | 
|  | * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT | 
|  | * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 
|  | * SUCH DAMAGE. | 
|  | */ | 
|  |  | 
|  | #include "linker.h" | 
|  | #include "linker_debug.h" | 
|  | #include "ba.h" | 
|  |  | 
|  | #undef min | 
|  | #define min(a,b) ((a)<(b)?(a):(b)) | 
|  |  | 
|  | #define BA_IS_FREE(index) (!(ba->bitmap[index].allocated)) | 
|  | #define BA_ORDER(index) ba->bitmap[index].order | 
|  | #define BA_BUDDY_INDEX(index) ((index) ^ (1 << BA_ORDER(index))) | 
|  | #define BA_NEXT_INDEX(index) ((index) + (1 << BA_ORDER(index))) | 
|  | #define BA_OFFSET(index) ((index) * ba->min_alloc) | 
|  | #define BA_START_ADDR(index) (BA_OFFSET(index) + ba->base) | 
|  | #define BA_LEN(index) ((1 << BA_ORDER(index)) * ba->min_alloc) | 
|  |  | 
|  | static unsigned long ba_order(struct ba *ba, unsigned long len); | 
|  |  | 
|  | void ba_init(struct ba *ba) | 
|  | { | 
|  | int i, index = 0; | 
|  |  | 
|  | unsigned long max_order = ba_order(ba, ba->size); | 
|  | if (ba->max_order == 0 || ba->max_order > max_order) | 
|  | ba->max_order = max_order; | 
|  |  | 
|  | for (i = sizeof(ba->num_entries) * 8 - 1; i >= 0; i--) { | 
|  | if (ba->num_entries &  1<<i) { | 
|  | BA_ORDER(index) = i; | 
|  | index = BA_NEXT_INDEX(index); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | int ba_free(struct ba *ba, int index) | 
|  | { | 
|  | int buddy, curr = index; | 
|  |  | 
|  | /* clean up the bitmap, merging any buddies */ | 
|  | ba->bitmap[curr].allocated = 0; | 
|  | /* find a slots buddy Buddy# = Slot# ^ (1 << order) | 
|  | * if the buddy is also free merge them | 
|  | * repeat until the buddy is not free or end of the bitmap is reached | 
|  | */ | 
|  | do { | 
|  | buddy = BA_BUDDY_INDEX(curr); | 
|  | if (BA_IS_FREE(buddy) && | 
|  | BA_ORDER(buddy) == BA_ORDER(curr)) { | 
|  | BA_ORDER(buddy)++; | 
|  | BA_ORDER(curr)++; | 
|  | curr = min(buddy, curr); | 
|  | } else { | 
|  | break; | 
|  | } | 
|  | } while (curr < ba->num_entries); | 
|  |  | 
|  | return 0; | 
|  | } | 
|  |  | 
|  | static unsigned long ba_order(struct ba *ba, unsigned long len) | 
|  | { | 
|  | unsigned long i; | 
|  |  | 
|  | len = (len + ba->min_alloc - 1) / ba->min_alloc; | 
|  | len--; | 
|  | for (i = 0; i < sizeof(len)*8; i++) | 
|  | if (len >> i == 0) | 
|  | break; | 
|  | return i; | 
|  | } | 
|  |  | 
|  | int ba_allocate(struct ba *ba, unsigned long len) | 
|  | { | 
|  | int curr = 0; | 
|  | int end = ba->num_entries; | 
|  | int best_fit = -1; | 
|  | unsigned long order = ba_order(ba, len); | 
|  |  | 
|  | if (order > ba->max_order) | 
|  | return -1; | 
|  |  | 
|  | /* look through the bitmap: | 
|  | *  if you find a free slot of the correct order use it | 
|  | *  otherwise, use the best fit (smallest with size > order) slot | 
|  | */ | 
|  | while (curr < end) { | 
|  | if (BA_IS_FREE(curr)) { | 
|  | if (BA_ORDER(curr) == (unsigned char)order) { | 
|  | /* set the not free bit and clear others */ | 
|  | best_fit = curr; | 
|  | break; | 
|  | } | 
|  | if (BA_ORDER(curr) > (unsigned char)order && | 
|  | (best_fit < 0 || | 
|  | BA_ORDER(curr) < BA_ORDER(best_fit))) | 
|  | best_fit = curr; | 
|  | } | 
|  | curr = BA_NEXT_INDEX(curr); | 
|  | } | 
|  |  | 
|  | /* if best_fit < 0, there are no suitable slots, | 
|  | * return an error | 
|  | */ | 
|  | if (best_fit < 0) | 
|  | return -1; | 
|  |  | 
|  | /* now partition the best fit: | 
|  | *  split the slot into 2 buddies of order - 1 | 
|  | *  repeat until the slot is of the correct order | 
|  | */ | 
|  | while (BA_ORDER(best_fit) > (unsigned char)order) { | 
|  | int buddy; | 
|  | BA_ORDER(best_fit) -= 1; | 
|  | buddy = BA_BUDDY_INDEX(best_fit); | 
|  | BA_ORDER(buddy) = BA_ORDER(best_fit); | 
|  | } | 
|  | ba->bitmap[best_fit].allocated = 1; | 
|  | return best_fit; | 
|  | } | 
|  |  | 
|  | unsigned long ba_start_addr(struct ba *ba, int index) | 
|  | { | 
|  | return BA_START_ADDR(index); | 
|  | } | 
|  |  | 
|  | unsigned long ba_len(struct ba *ba, int index) | 
|  | { | 
|  | return BA_LEN(index); | 
|  | } |