| /* | 
 |  * Copyright (C) 2017 The Android Open Source Project | 
 |  * All rights reserved. | 
 |  * | 
 |  * Redistribution and use in source and binary forms, with or without | 
 |  * modification, are permitted provided that the following conditions | 
 |  * are met: | 
 |  *  * Redistributions of source code must retain the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer. | 
 |  *  * Redistributions in binary form must reproduce the above copyright | 
 |  *    notice, this list of conditions and the following disclaimer in | 
 |  *    the documentation and/or other materials provided with the | 
 |  *    distribution. | 
 |  * | 
 |  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | 
 |  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | 
 |  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS | 
 |  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE | 
 |  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, | 
 |  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, | 
 |  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS | 
 |  * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED | 
 |  * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | 
 |  * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT | 
 |  * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF | 
 |  * SUCH DAMAGE. | 
 |  */ | 
 |  | 
 | #pragma once | 
 |  | 
 | #include <string.h> | 
 |  | 
 | #define _REALLY_INCLUDE_SYS__SYSTEM_PROPERTIES_H_ | 
 | #include <sys/_system_properties.h> | 
 |  | 
 | // Cached system property lookup. For code that needs to read the same property multiple times, | 
 | // this class helps optimize those lookups. | 
 | class CachedProperty { | 
 |  public: | 
 |   // The lifetime of `property_name` must be greater than that of this CachedProperty. | 
 |   explicit CachedProperty(const char* property_name) | 
 |     : property_name_(property_name), | 
 |       prop_info_(nullptr), | 
 |       cached_area_serial_(0), | 
 |       cached_property_serial_(0), | 
 |       is_read_only_(strncmp(property_name, "ro.", 3) == 0), | 
 |       read_only_property_(nullptr) { | 
 |     cached_value_[0] = '\0'; | 
 |   } | 
 |  | 
 |   // Returns true if the property has been updated (based on the serial rather than the value) | 
 |   // since the last call to Get. | 
 |   bool DidChange() { | 
 |     uint32_t initial_property_serial_ = cached_property_serial_; | 
 |     Get(); | 
 |     return (cached_property_serial_ != initial_property_serial_); | 
 |   } | 
 |  | 
 |   // Returns the current value of the underlying system property as cheaply as possible. | 
 |   // The returned pointer is valid until the next call to Get. It is the caller's responsibility | 
 |   // to provide a lock for thread-safety. | 
 |   const char* Get() { | 
 |     // Do we have a `struct prop_info` yet? | 
 |     if (prop_info_ == nullptr) { | 
 |       // `__system_property_find` is expensive, so only retry if a property | 
 |       // has been created since last time we checked. | 
 |       uint32_t property_area_serial = __system_property_area_serial(); | 
 |       if (property_area_serial != cached_area_serial_) { | 
 |         prop_info_ = __system_property_find(property_name_); | 
 |         cached_area_serial_ = property_area_serial; | 
 |       } | 
 |     } | 
 |  | 
 |     if (prop_info_ != nullptr) { | 
 |       // Only bother re-reading the property if it's actually changed since last time. | 
 |       uint32_t property_serial = __system_property_serial(prop_info_); | 
 |       if (property_serial != cached_property_serial_) { | 
 |         __system_property_read_callback(prop_info_, &CachedProperty::Callback, this); | 
 |       } | 
 |     } | 
 |     if (is_read_only_ && read_only_property_ != nullptr) { | 
 |       return read_only_property_; | 
 |     } | 
 |     return cached_value_; | 
 |   } | 
 |  | 
 |  private: | 
 |   const char* property_name_; | 
 |   const prop_info* prop_info_; | 
 |   uint32_t cached_area_serial_; | 
 |   uint32_t cached_property_serial_; | 
 |   char cached_value_[PROP_VALUE_MAX]; | 
 |   bool is_read_only_; | 
 |   const char* read_only_property_; | 
 |  | 
 |   static void Callback(void* data, const char*, const char* value, uint32_t serial) { | 
 |     CachedProperty* instance = reinterpret_cast<CachedProperty*>(data); | 
 |     instance->cached_property_serial_ = serial; | 
 |     // Read only properties can be larger than PROP_VALUE_MAX, but also never change value or | 
 |     // location, thus we return the pointer from the shared memory directly. | 
 |     if (instance->is_read_only_) { | 
 |       instance->read_only_property_ = value; | 
 |     } else { | 
 |       strlcpy(instance->cached_value_, value, PROP_VALUE_MAX); | 
 |     } | 
 |   } | 
 | }; |