blob: 6d05b379c96434e146efffb1e01e4d0dab51d3e4 [file] [log] [blame]
/****************************************************************************
****************************************************************************
***
*** This header was automatically generated from a Linux kernel header
*** of the same name, to make information necessary for userspace to
*** call into the kernel available to libc. It contains only constants,
*** structures, and macros generated from the original header, and thus,
*** contains no copyrightable information.
***
*** To edit the content of this header, modify the corresponding
*** source file (e.g. under external/kernel-headers/original/) then
*** run bionic/libc/kernel/tools/update_all.py
***
*** Any manual change here will be lost the next time this script will
*** be run. You've been warned!
***
****************************************************************************
****************************************************************************/
#ifndef _UAPI_VC4_DRM_H_
#define _UAPI_VC4_DRM_H_
#include "drm.h"
#ifdef __cplusplus
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#endif
#define DRM_VC4_SUBMIT_CL 0x00
#define DRM_VC4_WAIT_SEQNO 0x01
#define DRM_VC4_WAIT_BO 0x02
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#define DRM_VC4_CREATE_BO 0x03
#define DRM_VC4_MMAP_BO 0x04
#define DRM_VC4_CREATE_SHADER_BO 0x05
#define DRM_VC4_GET_HANG_STATE 0x06
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#define DRM_IOCTL_VC4_SUBMIT_CL DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_SUBMIT_CL, struct drm_vc4_submit_cl)
#define DRM_IOCTL_VC4_WAIT_SEQNO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_SEQNO, struct drm_vc4_wait_seqno)
#define DRM_IOCTL_VC4_WAIT_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_WAIT_BO, struct drm_vc4_wait_bo)
#define DRM_IOCTL_VC4_CREATE_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_BO, struct drm_vc4_create_bo)
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#define DRM_IOCTL_VC4_MMAP_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_MMAP_BO, struct drm_vc4_mmap_bo)
#define DRM_IOCTL_VC4_CREATE_SHADER_BO DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_CREATE_SHADER_BO, struct drm_vc4_create_shader_bo)
#define DRM_IOCTL_VC4_GET_HANG_STATE DRM_IOWR(DRM_COMMAND_BASE + DRM_VC4_GET_HANG_STATE, struct drm_vc4_get_hang_state)
struct drm_vc4_submit_rcl_surface {
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 hindex;
__u32 offset;
__u16 bits;
#define VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES (1 << 0)
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u16 flags;
};
struct drm_vc4_submit_cl {
__u64 bin_cl;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u64 shader_rec;
__u64 uniforms;
__u64 bo_handles;
__u32 bin_cl_size;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 shader_rec_size;
__u32 shader_rec_count;
__u32 uniforms_size;
__u32 bo_handle_count;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u16 width;
__u16 height;
__u8 min_x_tile;
__u8 min_y_tile;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u8 max_x_tile;
__u8 max_y_tile;
struct drm_vc4_submit_rcl_surface color_read;
struct drm_vc4_submit_rcl_surface color_write;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
struct drm_vc4_submit_rcl_surface zs_read;
struct drm_vc4_submit_rcl_surface zs_write;
struct drm_vc4_submit_rcl_surface msaa_color_write;
struct drm_vc4_submit_rcl_surface msaa_zs_write;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 clear_color[2];
__u32 clear_z;
__u8 clear_s;
__u32 pad : 24;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#define VC4_SUBMIT_CL_USE_CLEAR_COLOR (1 << 0)
__u32 flags;
__u64 seqno;
};
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
struct drm_vc4_wait_seqno {
__u64 seqno;
__u64 timeout_ns;
};
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
struct drm_vc4_wait_bo {
__u32 handle;
__u32 pad;
__u64 timeout_ns;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
};
struct drm_vc4_create_bo {
__u32 size;
__u32 flags;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 handle;
__u32 pad;
};
struct drm_vc4_mmap_bo {
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 handle;
__u32 flags;
__u64 offset;
};
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
struct drm_vc4_create_shader_bo {
__u32 size;
__u32 flags;
__u64 data;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 handle;
__u32 pad;
};
struct drm_vc4_get_hang_state_bo {
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 handle;
__u32 paddr;
__u32 size;
__u32 pad;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
};
struct drm_vc4_get_hang_state {
__u64 bo;
__u32 bo_count;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 start_bin, start_render;
__u32 ct0ca, ct0ea;
__u32 ct1ca, ct1ea;
__u32 ct0cs, ct1cs;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 ct0ra0, ct1ra0;
__u32 bpca, bpcs;
__u32 bpoa, bpos;
__u32 vpmbase;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 dbge;
__u32 fdbgo;
__u32 fdbgb;
__u32 fdbgr;
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
__u32 fdbgs;
__u32 errstat;
__u32 pad[16];
};
/* WARNING: DO NOT EDIT, AUTO-GENERATED CODE - SEE TOP FOR INSTRUCTIONS */
#ifdef __cplusplus
#endif
#endif