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/*
* Copyright (C) 2008 The Android Open Source Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#pragma once
/**
* @file system_properties.h
* @brief System properties.
*/
#include <sys/cdefs.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
__BEGIN_DECLS
/** An opaque structure representing a system property. */
typedef struct prop_info prop_info;
/**
* The limit on the length of a property value.
* (See PROP_NAME_MAX for property names.)
*/
#define PROP_VALUE_MAX 92
/**
* Sets system property `name` to `value`, creating the system property if it doesn't already exist.
*
* Returns 0 on success, or -1 on failure.
*/
int __system_property_set(const char* _Nonnull __name, const char* _Nonnull __value);
/**
* Returns a `prop_info` corresponding system property `name`, or nullptr if it doesn't exist.
* Use __system_property_read_callback() to query the current value.
*
* Property lookup is expensive, so it can be useful to cache the result of this
* function rather than using __system_property_get().
*/
const prop_info* _Nullable __system_property_find(const char* _Nonnull __name);
/**
* Calls `callback` with a consistent trio of name, value, and serial number
* for property `pi`.
*
* Available since API level 26.
*/
void __system_property_read_callback(const prop_info* _Nonnull __pi,
void (* _Nonnull __callback)(void* _Nullable __cookie, const char* _Nonnull __name, const char* _Nonnull __value, uint32_t __serial),
void* _Nullable __cookie) __INTRODUCED_IN(26);
/**
* Passes a `prop_info` for each system property to the provided
* callback. Use __system_property_read_callback() to read the value of
* any of the properties.
*
* This method is for inspecting and debugging the property system, and not generally useful.
*
* Returns 0 on success, or -1 on failure.
*/
int __system_property_foreach(void (* _Nonnull __callback)(const prop_info* _Nonnull __pi, void* _Nullable __cookie), void* _Nullable __cookie);
/**
* Waits for the specific system property identified by `pi` to be updated
* past `old_serial`. Waits no longer than `relative_timeout`, or forever
* if `relative_timeout` is null.
*
* If `pi` is null, waits for the global serial number instead.
*
* If you don't know the current serial, use 0.
*
* Returns true and updates `*new_serial_ptr` on success, or false if the call
* timed out.
*
* Available since API level 26.
*/
struct timespec;
bool __system_property_wait(const prop_info* _Nullable __pi, uint32_t __old_serial, uint32_t* _Nonnull __new_serial_ptr, const struct timespec* _Nullable __relative_timeout)
__INTRODUCED_IN(26);
/**
* Deprecated: there's no limit on the length of a property name since
* API level 26, though the limit on property values (PROP_VALUE_MAX) remains.
*/
#define PROP_NAME_MAX 32
/** Deprecated. Use __system_property_foreach() instead. */
const prop_info* _Nullable __system_property_find_nth(unsigned __n);
/** Deprecated. Use __system_property_read_callback() instead. */
int __system_property_read(const prop_info* _Nonnull __pi, char* _Nullable __name, char* _Nonnull __value);
/** Deprecated. Use __system_property_read_callback() instead. */
int __system_property_get(const char* _Nonnull __name, char* _Nonnull __value);
/** Deprecated: use __system_property_wait() instead. */
uint32_t __system_property_wait_any(uint32_t __old_serial);
/**
* Reads the global serial number of the system properties _area_.
*
* Called to predict if a series of cached __system_property_find()
* objects will have seen __system_property_serial() values change.
* Also aids the converse, as changes in the global serial can
* also be used to predict if a failed __system_property_find()
* could in turn now find a new object; thus preventing the
* cycles of effort to poll __system_property_find().
*
* Typically called at beginning of a cache cycle to signal if _any_ possible
* changes have occurred since last. If there is, one may check each individual
* __system_property_serial() to confirm dirty, or __system_property_find()
* to check if the property now exists. If a call to __system_property_add()
* or __system_property_update() has completed between two calls to
* __system_property_area_serial() then the second call will return a larger
* value than the first call. Beware of race conditions as changes to the
* properties are not atomic, the main value of this call is to determine
* whether the expensive __system_property_find() is worth retrying to see if
* a property now exists.
*
* Returns the serial number on success, -1 on error.
*/
uint32_t __system_property_area_serial(void);
/**
* Reads the serial number of a specific system property previously returned by
* __system_property_find(). This is a cheap way to check whether a system
* property has changed or not.
*
* Returns the serial number on success, -1 on error.
*/
uint32_t __system_property_serial(const prop_info* _Nonnull __pi);
//
// libc implementation detail.
//
/**
* Initializes the system properties area in read-only mode.
*
* This is called automatically during libc initialization,
* so user code should never need to call this.
*
* Returns 0 on success, -1 otherwise.
*/
int __system_properties_init(void);
//
// init implementation details.
//
#define PROP_SERVICE_NAME "property_service"
#define PROP_SERVICE_FOR_SYSTEM_NAME "property_service_for_system"
#define PROP_DIRNAME "/dev/__properties__"
// Messages sent to init.
#define PROP_MSG_SETPROP 1
#define PROP_MSG_SETPROP2 0x00020001
// Status codes returned by init (but not passed from libc to the caller).
#define PROP_SUCCESS 0
#define PROP_ERROR_READ_CMD 0x0004
#define PROP_ERROR_READ_DATA 0x0008
#define PROP_ERROR_READ_ONLY_PROPERTY 0x000B
#define PROP_ERROR_INVALID_NAME 0x0010
#define PROP_ERROR_INVALID_VALUE 0x0014
#define PROP_ERROR_PERMISSION_DENIED 0x0018
#define PROP_ERROR_INVALID_CMD 0x001B
#define PROP_ERROR_HANDLE_CONTROL_MESSAGE 0x0020
#define PROP_ERROR_SET_FAILED 0x0024
/**
* Initializes the area to be used to store properties.
*
* Can only be done by the process that has write access to the property area,
* typically init.
*
* See __system_properties_init() for the equivalent for all other processes.
*/
int __system_property_area_init(void);
/**
* Adds a new system property.
* Can only be done by the process that has write access to the property area --
* typically init -- which must handle sequencing to ensure that only one property is
* updated at a time.
*
* Returns 0 on success, -1 if the property area is full.
*/
int __system_property_add(const char* _Nonnull __name, unsigned int __name_length, const char* _Nonnull __value, unsigned int __value_length);
/**
* Updates the value of a system property returned by __system_property_find().
* Can only be done by the process that has write access to the property area --
* typically init -- which must handle sequencing to ensure that only one property is
* updated at a time.
*
* Returns 0 on success, -1 if the parameters are incorrect.
*/
int __system_property_update(prop_info* _Nonnull __pi, const char* _Nonnull __value, unsigned int __value_length);
/**
* Reloads the system properties from disk.
* Not intended for use by any apps except the Zygote.
* Should only be called from the main thread.
*
* Pointers received from functions such as __system_property_find()
* may be invalidated by calls to this function.
*
* Returns 0 on success, -1 otherwise.
*
* Available since API level 35.
*/
int __system_properties_zygote_reload(void) __INTRODUCED_IN(35);
/**
* Deprecated: previously for testing, but now that SystemProperties is its own
* testable class, there is never a reason to call this function and its
* implementation simply returns -1.
*/
int __system_property_set_filename(const char* _Nullable __unused __filename);
__END_DECLS