update_engine: Run clang-format on ./ (root directory)

BUG=none
TEST=unittest

Change-Id: Ibd075dc7ea9a18e798f612e35725f1c83c112809
Reviewed-on: https://chromium-review.googlesource.com/1409708
Commit-Ready: Amin Hassani <ahassani@chromium.org>
Tested-by: Amin Hassani <ahassani@chromium.org>
Reviewed-by: Sen Jiang <senj@chromium.org>
diff --git a/metrics_utils_unittest.cc b/metrics_utils_unittest.cc
index 417a72b..e7c4c26 100644
--- a/metrics_utils_unittest.cc
+++ b/metrics_utils_unittest.cc
@@ -38,12 +38,12 @@
   EXPECT_EQ(metrics::ConnectionType::kEthernet,
             GetConnectionType(ConnectionType::kEthernet,
                               ConnectionTethering::kUnknown));
-  EXPECT_EQ(metrics::ConnectionType::kWifi,
-            GetConnectionType(ConnectionType::kWifi,
-                              ConnectionTethering::kUnknown));
-  EXPECT_EQ(metrics::ConnectionType::kWimax,
-            GetConnectionType(ConnectionType::kWimax,
-                              ConnectionTethering::kUnknown));
+  EXPECT_EQ(
+      metrics::ConnectionType::kWifi,
+      GetConnectionType(ConnectionType::kWifi, ConnectionTethering::kUnknown));
+  EXPECT_EQ(
+      metrics::ConnectionType::kWimax,
+      GetConnectionType(ConnectionType::kWimax, ConnectionTethering::kUnknown));
   EXPECT_EQ(metrics::ConnectionType::kBluetooth,
             GetConnectionType(ConnectionType::kBluetooth,
                               ConnectionTethering::kUnknown));
@@ -75,9 +75,9 @@
   EXPECT_EQ(metrics::ConnectionType::kWifi,
             GetConnectionType(ConnectionType::kWifi,
                               ConnectionTethering::kSuspected));
-  EXPECT_EQ(metrics::ConnectionType::kWifi,
-            GetConnectionType(ConnectionType::kWifi,
-                              ConnectionTethering::kUnknown));
+  EXPECT_EQ(
+      metrics::ConnectionType::kWifi,
+      GetConnectionType(ConnectionType::kWifi, ConnectionTethering::kUnknown));
 }
 
 TEST(MetricsUtilsTest, WallclockDurationHelper) {
@@ -94,61 +94,51 @@
   fake_clock.SetWallclockTime(base::Time::FromInternalValue(1000000));
 
   // First time called so no previous measurement available.
-  EXPECT_FALSE(metrics_utils::WallclockDurationHelper(&fake_system_state,
-                                                      state_variable_key,
-                                                      &duration));
+  EXPECT_FALSE(metrics_utils::WallclockDurationHelper(
+      &fake_system_state, state_variable_key, &duration));
 
   // Next time, we should get zero since the clock didn't advance.
-  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(&fake_system_state,
-                                                     state_variable_key,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(
+      &fake_system_state, state_variable_key, &duration));
   EXPECT_EQ(duration.InSeconds(), 0);
 
   // We can also call it as many times as we want with it being
   // considered a failure.
-  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(&fake_system_state,
-                                                     state_variable_key,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(
+      &fake_system_state, state_variable_key, &duration));
   EXPECT_EQ(duration.InSeconds(), 0);
-  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(&fake_system_state,
-                                                     state_variable_key,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(
+      &fake_system_state, state_variable_key, &duration));
   EXPECT_EQ(duration.InSeconds(), 0);
 
   // Advance the clock one second, then we should get 1 sec on the
   // next call and 0 sec on the subsequent call.
   fake_clock.SetWallclockTime(base::Time::FromInternalValue(2000000));
-  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(&fake_system_state,
-                                                     state_variable_key,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(
+      &fake_system_state, state_variable_key, &duration));
   EXPECT_EQ(duration.InSeconds(), 1);
-  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(&fake_system_state,
-                                                     state_variable_key,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(
+      &fake_system_state, state_variable_key, &duration));
   EXPECT_EQ(duration.InSeconds(), 0);
 
   // Advance clock two seconds and we should get 2 sec and then 0 sec.
   fake_clock.SetWallclockTime(base::Time::FromInternalValue(4000000));
-  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(&fake_system_state,
-                                                     state_variable_key,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(
+      &fake_system_state, state_variable_key, &duration));
   EXPECT_EQ(duration.InSeconds(), 2);
-  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(&fake_system_state,
-                                                     state_variable_key,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(
+      &fake_system_state, state_variable_key, &duration));
   EXPECT_EQ(duration.InSeconds(), 0);
 
   // There's a possibility that the wallclock can go backwards (NTP
   // adjustments, for example) so check that we properly handle this
   // case.
   fake_clock.SetWallclockTime(base::Time::FromInternalValue(3000000));
-  EXPECT_FALSE(metrics_utils::WallclockDurationHelper(&fake_system_state,
-                                                      state_variable_key,
-                                                      &duration));
+  EXPECT_FALSE(metrics_utils::WallclockDurationHelper(
+      &fake_system_state, state_variable_key, &duration));
   fake_clock.SetWallclockTime(base::Time::FromInternalValue(4000000));
-  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(&fake_system_state,
-                                                     state_variable_key,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::WallclockDurationHelper(
+      &fake_system_state, state_variable_key, &duration));
   EXPECT_EQ(duration.InSeconds(), 1);
 }
 
@@ -164,48 +154,40 @@
   fake_clock.SetMonotonicTime(base::Time::FromInternalValue(1000000));
 
   // First time called so no previous measurement available.
-  EXPECT_FALSE(metrics_utils::MonotonicDurationHelper(&fake_system_state,
-                                                      &storage,
-                                                      &duration));
+  EXPECT_FALSE(metrics_utils::MonotonicDurationHelper(
+      &fake_system_state, &storage, &duration));
 
   // Next time, we should get zero since the clock didn't advance.
-  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(&fake_system_state,
-                                                     &storage,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(
+      &fake_system_state, &storage, &duration));
   EXPECT_EQ(duration.InSeconds(), 0);
 
   // We can also call it as many times as we want with it being
   // considered a failure.
-  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(&fake_system_state,
-                                                     &storage,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(
+      &fake_system_state, &storage, &duration));
   EXPECT_EQ(duration.InSeconds(), 0);
-  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(&fake_system_state,
-                                                     &storage,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(
+      &fake_system_state, &storage, &duration));
   EXPECT_EQ(duration.InSeconds(), 0);
 
   // Advance the clock one second, then we should get 1 sec on the
   // next call and 0 sec on the subsequent call.
   fake_clock.SetMonotonicTime(base::Time::FromInternalValue(2000000));
-  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(&fake_system_state,
-                                                     &storage,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(
+      &fake_system_state, &storage, &duration));
   EXPECT_EQ(duration.InSeconds(), 1);
-  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(&fake_system_state,
-                                                     &storage,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(
+      &fake_system_state, &storage, &duration));
   EXPECT_EQ(duration.InSeconds(), 0);
 
   // Advance clock two seconds and we should get 2 sec and then 0 sec.
   fake_clock.SetMonotonicTime(base::Time::FromInternalValue(4000000));
-  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(&fake_system_state,
-                                                     &storage,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(
+      &fake_system_state, &storage, &duration));
   EXPECT_EQ(duration.InSeconds(), 2);
-  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(&fake_system_state,
-                                                     &storage,
-                                                     &duration));
+  EXPECT_TRUE(metrics_utils::MonotonicDurationHelper(
+      &fake_system_state, &storage, &duration));
   EXPECT_EQ(duration.InSeconds(), 0);
 }