Fix build for API change to DestroyLogicalPartition().

This method no longer uses a timeout parameter.

Bug: 135771280
Test: update_engine and update_engine_unittests build
Change-Id: If4764bf2d60c6b3aac1e8052c7fbb013c7b3349d
diff --git a/dynamic_partition_control_interface.h b/dynamic_partition_control_interface.h
index 86a0730..d4590f7 100644
--- a/dynamic_partition_control_interface.h
+++ b/dynamic_partition_control_interface.h
@@ -57,7 +57,7 @@
   // If |wait| is set, wait until the device is unmapped.
   // Returns true if unmapped successfully.
   virtual bool UnmapPartitionOnDeviceMapper(
-      const std::string& target_partition_name, bool wait) = 0;
+      const std::string& target_partition_name) = 0;
 
   // Do necessary cleanups before destroying the object.
   virtual void Cleanup() = 0;