Merge "[dice] Refactor get_input_values_vector / make_input_values"
diff --git a/diced/src/sample_inputs.rs b/diced/src/sample_inputs.rs
index 14e0efa..84c4781 100644
--- a/diced/src/sample_inputs.rs
+++ b/diced/src/sample_inputs.rs
@@ -121,16 +121,16 @@
 }
 
 fn make_input_values(
-    code_hash: &dice::Hash,
-    authority_hash: &dice::Hash,
+    code_hash: dice::Hash,
+    authority_hash: dice::Hash,
     config_name: &str,
     config_version: u64,
     config_resettable: bool,
     mode: Mode,
-    hidden: &dice::Hidden,
+    hidden: dice::Hidden,
 ) -> Result<BinderInputValues> {
     Ok(BinderInputValues {
-        codeHash: *code_hash,
+        codeHash: code_hash,
         config: BinderConfig {
             desc: dice::bcc::format_config_descriptor(
                 Some(config_name),
@@ -139,9 +139,9 @@
             )
             .context("In make_input_values: Failed to format config descriptor.")?,
         },
-        authorityHash: *authority_hash,
+        authorityHash: authority_hash,
         authorityDescriptor: None,
-        hidden: *hidden,
+        hidden,
         mode,
     })
 }
@@ -149,90 +149,84 @@
 /// Returns a set of sample input for a dice chain comprising the android boot loader ABL,
 /// the verified boot information AVB, and Android S.
 pub fn get_input_values_vector() -> Vec<BinderInputValues> {
+    const CODE_HASH1: [u8; dice::HASH_SIZE] = [
+        0x16, 0x48, 0xf2, 0x55, 0x53, 0x23, 0xdd, 0x15, 0x2e, 0x83, 0x38, 0xc3, 0x64, 0x38, 0x63,
+        0x26, 0x0f, 0xcf, 0x5b, 0xd1, 0x3a, 0xd3, 0x40, 0x3e, 0x23, 0xf8, 0x34, 0x4c, 0x6d, 0xa2,
+        0xbe, 0x25, 0x1c, 0xb0, 0x29, 0xe8, 0xc3, 0xfb, 0xb8, 0x80, 0xdc, 0xb1, 0xd2, 0xb3, 0x91,
+        0x4d, 0xd3, 0xfb, 0x01, 0x0f, 0xe4, 0xe9, 0x46, 0xa2, 0xc0, 0x26, 0x57, 0x5a, 0xba, 0x30,
+        0xf7, 0x15, 0x98, 0x14,
+    ];
+    const AUTHORITY_HASH1: [u8; dice::HASH_SIZE] = [
+        0xf9, 0x00, 0x9d, 0xc2, 0x59, 0x09, 0xe0, 0xb6, 0x98, 0xbd, 0xe3, 0x97, 0x4a, 0xcb, 0x3c,
+        0xe7, 0x6b, 0x24, 0xc3, 0xe4, 0x98, 0xdd, 0xa9, 0x6a, 0x41, 0x59, 0x15, 0xb1, 0x23, 0xe6,
+        0xc8, 0xdf, 0xfb, 0x52, 0xb4, 0x52, 0xc1, 0xb9, 0x61, 0xdd, 0xbc, 0x5b, 0x37, 0x0e, 0x12,
+        0x12, 0xb2, 0xfd, 0xc1, 0x09, 0xb0, 0xcf, 0x33, 0x81, 0x4c, 0xc6, 0x29, 0x1b, 0x99, 0xea,
+        0xae, 0xfd, 0xaa, 0x0d,
+    ];
+    const HIDDEN1: [u8; dice::HIDDEN_SIZE] = [
+        0xa2, 0x01, 0xd0, 0xc0, 0xaa, 0x75, 0x3c, 0x06, 0x43, 0x98, 0x6c, 0xc3, 0x5a, 0xb5, 0x5f,
+        0x1f, 0x0f, 0x92, 0x44, 0x3b, 0x0e, 0xd4, 0x29, 0x75, 0xe3, 0xdb, 0x36, 0xda, 0xc8, 0x07,
+        0x97, 0x4d, 0xff, 0xbc, 0x6a, 0xa4, 0x8a, 0xef, 0xc4, 0x7f, 0xf8, 0x61, 0x7d, 0x51, 0x4d,
+        0x2f, 0xdf, 0x7e, 0x8c, 0x3d, 0xa3, 0xfc, 0x63, 0xd4, 0xd4, 0x74, 0x8a, 0xc4, 0x14, 0x45,
+        0x83, 0x6b, 0x12, 0x7e,
+    ];
+    const CODE_HASH2: [u8; dice::HASH_SIZE] = [
+        0xa4, 0x0c, 0xcb, 0xc1, 0xbf, 0xfa, 0xcc, 0xfd, 0xeb, 0xf4, 0xfc, 0x43, 0x83, 0x7f, 0x46,
+        0x8d, 0xd8, 0xd8, 0x14, 0xc1, 0x96, 0x14, 0x1f, 0x6e, 0xb3, 0xa0, 0xd9, 0x56, 0xb3, 0xbf,
+        0x2f, 0xfa, 0x88, 0x70, 0x11, 0x07, 0x39, 0xa4, 0xd2, 0xa9, 0x6b, 0x18, 0x28, 0xe8, 0x29,
+        0x20, 0x49, 0x0f, 0xbb, 0x8d, 0x08, 0x8c, 0xc6, 0x54, 0xe9, 0x71, 0xd2, 0x7e, 0xa4, 0xfe,
+        0x58, 0x7f, 0xd3, 0xc7,
+    ];
+    const AUTHORITY_HASH2: [u8; dice::HASH_SIZE] = [
+        0xb2, 0x69, 0x05, 0x48, 0x56, 0xb5, 0xfa, 0x55, 0x6f, 0xac, 0x56, 0xd9, 0x02, 0x35, 0x2b,
+        0xaa, 0x4c, 0xba, 0x28, 0xdd, 0x82, 0x3a, 0x86, 0xf5, 0xd4, 0xc2, 0xf1, 0xf9, 0x35, 0x7d,
+        0xe4, 0x43, 0x13, 0xbf, 0xfe, 0xd3, 0x36, 0xd8, 0x1c, 0x12, 0x78, 0x5c, 0x9c, 0x3e, 0xf6,
+        0x66, 0xef, 0xab, 0x3d, 0x0f, 0x89, 0xa4, 0x6f, 0xc9, 0x72, 0xee, 0x73, 0x43, 0x02, 0x8a,
+        0xef, 0xbc, 0x05, 0x98,
+    ];
+    const HIDDEN2: [u8; dice::HIDDEN_SIZE] = [
+        0x5b, 0x3f, 0xc9, 0x6b, 0xe3, 0x95, 0x59, 0x40, 0x5e, 0x64, 0xe5, 0x64, 0x3f, 0xfd, 0x21,
+        0x09, 0x9d, 0xf3, 0xcd, 0xc7, 0xa4, 0x2a, 0xe2, 0x97, 0xdd, 0xe2, 0x4f, 0xb0, 0x7d, 0x7e,
+        0xf5, 0x8e, 0xd6, 0x4d, 0x84, 0x25, 0x54, 0x41, 0x3f, 0x8f, 0x78, 0x64, 0x1a, 0x51, 0x27,
+        0x9d, 0x55, 0x8a, 0xe9, 0x90, 0x35, 0xab, 0x39, 0x80, 0x4b, 0x94, 0x40, 0x84, 0xa2, 0xfd,
+        0x73, 0xeb, 0x35, 0x7a,
+    ];
+    const AUTHORITY_HASH3: [u8; dice::HASH_SIZE] = [
+        0x04, 0x25, 0x5d, 0x60, 0x5f, 0x5c, 0x45, 0x0d, 0xf2, 0x9a, 0x6e, 0x99, 0x30, 0x03, 0xb8,
+        0xd6, 0xe1, 0x99, 0x71, 0x1b, 0xf8, 0x44, 0xfa, 0xb5, 0x31, 0x79, 0x1c, 0x37, 0x68, 0x4e,
+        0x1d, 0xc0, 0x24, 0x74, 0x68, 0xf8, 0x80, 0x20, 0x3e, 0x44, 0xb1, 0x43, 0xd2, 0x9c, 0xfc,
+        0x12, 0x9e, 0x77, 0x0a, 0xde, 0x29, 0x24, 0xff, 0x2e, 0xfa, 0xc7, 0x10, 0xd5, 0x73, 0xd4,
+        0xc6, 0xdf, 0x62, 0x9f,
+    ];
     vec![
         make_input_values(
-            &[
-                // code hash
-                0x16, 0x48, 0xf2, 0x55, 0x53, 0x23, 0xdd, 0x15, 0x2e, 0x83, 0x38, 0xc3, 0x64, 0x38,
-                0x63, 0x26, 0x0f, 0xcf, 0x5b, 0xd1, 0x3a, 0xd3, 0x40, 0x3e, 0x23, 0xf8, 0x34, 0x4c,
-                0x6d, 0xa2, 0xbe, 0x25, 0x1c, 0xb0, 0x29, 0xe8, 0xc3, 0xfb, 0xb8, 0x80, 0xdc, 0xb1,
-                0xd2, 0xb3, 0x91, 0x4d, 0xd3, 0xfb, 0x01, 0x0f, 0xe4, 0xe9, 0x46, 0xa2, 0xc0, 0x26,
-                0x57, 0x5a, 0xba, 0x30, 0xf7, 0x15, 0x98, 0x14,
-            ],
-            &[
-                // authority hash
-                0xf9, 0x00, 0x9d, 0xc2, 0x59, 0x09, 0xe0, 0xb6, 0x98, 0xbd, 0xe3, 0x97, 0x4a, 0xcb,
-                0x3c, 0xe7, 0x6b, 0x24, 0xc3, 0xe4, 0x98, 0xdd, 0xa9, 0x6a, 0x41, 0x59, 0x15, 0xb1,
-                0x23, 0xe6, 0xc8, 0xdf, 0xfb, 0x52, 0xb4, 0x52, 0xc1, 0xb9, 0x61, 0xdd, 0xbc, 0x5b,
-                0x37, 0x0e, 0x12, 0x12, 0xb2, 0xfd, 0xc1, 0x09, 0xb0, 0xcf, 0x33, 0x81, 0x4c, 0xc6,
-                0x29, 0x1b, 0x99, 0xea, 0xae, 0xfd, 0xaa, 0x0d,
-            ],
+            CODE_HASH1,
+            AUTHORITY_HASH1,
             "ABL", // config name
             1,     // config version
             true,  // resettable
             Mode::NORMAL,
-            &[
-                // hidden
-                0xa2, 0x01, 0xd0, 0xc0, 0xaa, 0x75, 0x3c, 0x06, 0x43, 0x98, 0x6c, 0xc3, 0x5a, 0xb5,
-                0x5f, 0x1f, 0x0f, 0x92, 0x44, 0x3b, 0x0e, 0xd4, 0x29, 0x75, 0xe3, 0xdb, 0x36, 0xda,
-                0xc8, 0x07, 0x97, 0x4d, 0xff, 0xbc, 0x6a, 0xa4, 0x8a, 0xef, 0xc4, 0x7f, 0xf8, 0x61,
-                0x7d, 0x51, 0x4d, 0x2f, 0xdf, 0x7e, 0x8c, 0x3d, 0xa3, 0xfc, 0x63, 0xd4, 0xd4, 0x74,
-                0x8a, 0xc4, 0x14, 0x45, 0x83, 0x6b, 0x12, 0x7e,
-            ],
+            HIDDEN1,
         )
         .unwrap(),
         make_input_values(
-            &[
-                // code hash
-                0xa4, 0x0c, 0xcb, 0xc1, 0xbf, 0xfa, 0xcc, 0xfd, 0xeb, 0xf4, 0xfc, 0x43, 0x83, 0x7f,
-                0x46, 0x8d, 0xd8, 0xd8, 0x14, 0xc1, 0x96, 0x14, 0x1f, 0x6e, 0xb3, 0xa0, 0xd9, 0x56,
-                0xb3, 0xbf, 0x2f, 0xfa, 0x88, 0x70, 0x11, 0x07, 0x39, 0xa4, 0xd2, 0xa9, 0x6b, 0x18,
-                0x28, 0xe8, 0x29, 0x20, 0x49, 0x0f, 0xbb, 0x8d, 0x08, 0x8c, 0xc6, 0x54, 0xe9, 0x71,
-                0xd2, 0x7e, 0xa4, 0xfe, 0x58, 0x7f, 0xd3, 0xc7,
-            ],
-            &[
-                // authority hash
-                0xb2, 0x69, 0x05, 0x48, 0x56, 0xb5, 0xfa, 0x55, 0x6f, 0xac, 0x56, 0xd9, 0x02, 0x35,
-                0x2b, 0xaa, 0x4c, 0xba, 0x28, 0xdd, 0x82, 0x3a, 0x86, 0xf5, 0xd4, 0xc2, 0xf1, 0xf9,
-                0x35, 0x7d, 0xe4, 0x43, 0x13, 0xbf, 0xfe, 0xd3, 0x36, 0xd8, 0x1c, 0x12, 0x78, 0x5c,
-                0x9c, 0x3e, 0xf6, 0x66, 0xef, 0xab, 0x3d, 0x0f, 0x89, 0xa4, 0x6f, 0xc9, 0x72, 0xee,
-                0x73, 0x43, 0x02, 0x8a, 0xef, 0xbc, 0x05, 0x98,
-            ],
+            CODE_HASH2,
+            AUTHORITY_HASH2,
             "AVB", // config name
             1,     // config version
             true,  // resettable
             Mode::NORMAL,
-            &[
-                // hidden
-                0x5b, 0x3f, 0xc9, 0x6b, 0xe3, 0x95, 0x59, 0x40, 0x5e, 0x64, 0xe5, 0x64, 0x3f, 0xfd,
-                0x21, 0x09, 0x9d, 0xf3, 0xcd, 0xc7, 0xa4, 0x2a, 0xe2, 0x97, 0xdd, 0xe2, 0x4f, 0xb0,
-                0x7d, 0x7e, 0xf5, 0x8e, 0xd6, 0x4d, 0x84, 0x25, 0x54, 0x41, 0x3f, 0x8f, 0x78, 0x64,
-                0x1a, 0x51, 0x27, 0x9d, 0x55, 0x8a, 0xe9, 0x90, 0x35, 0xab, 0x39, 0x80, 0x4b, 0x94,
-                0x40, 0x84, 0xa2, 0xfd, 0x73, 0xeb, 0x35, 0x7a,
-            ],
+            HIDDEN2,
         )
         .unwrap(),
         make_input_values(
-            &[
-                // code hash
-                0; dice::HASH_SIZE
-            ],
-            &[
-                // authority hash
-                0x04, 0x25, 0x5d, 0x60, 0x5f, 0x5c, 0x45, 0x0d, 0xf2, 0x9a, 0x6e, 0x99, 0x30, 0x03,
-                0xb8, 0xd6, 0xe1, 0x99, 0x71, 0x1b, 0xf8, 0x44, 0xfa, 0xb5, 0x31, 0x79, 0x1c, 0x37,
-                0x68, 0x4e, 0x1d, 0xc0, 0x24, 0x74, 0x68, 0xf8, 0x80, 0x20, 0x3e, 0x44, 0xb1, 0x43,
-                0xd2, 0x9c, 0xfc, 0x12, 0x9e, 0x77, 0x0a, 0xde, 0x29, 0x24, 0xff, 0x2e, 0xfa, 0xc7,
-                0x10, 0xd5, 0x73, 0xd4, 0xc6, 0xdf, 0x62, 0x9f,
-            ],
+            [0; dice::HASH_SIZE], // code hash
+            AUTHORITY_HASH3,
             "Android", // config name
             12,        // config version
             true,      // resettable
             Mode::NORMAL,
-            &[
-                // hidden
-                0; dice::HIDDEN_SIZE
-            ],
+            [0; dice::HIDDEN_SIZE], // hidden,
         )
         .unwrap(),
     ]