Merge "[dice] Refactor get_input_values_vector / make_input_values"
diff --git a/diced/src/sample_inputs.rs b/diced/src/sample_inputs.rs
index 14e0efa..84c4781 100644
--- a/diced/src/sample_inputs.rs
+++ b/diced/src/sample_inputs.rs
@@ -121,16 +121,16 @@
}
fn make_input_values(
- code_hash: &dice::Hash,
- authority_hash: &dice::Hash,
+ code_hash: dice::Hash,
+ authority_hash: dice::Hash,
config_name: &str,
config_version: u64,
config_resettable: bool,
mode: Mode,
- hidden: &dice::Hidden,
+ hidden: dice::Hidden,
) -> Result<BinderInputValues> {
Ok(BinderInputValues {
- codeHash: *code_hash,
+ codeHash: code_hash,
config: BinderConfig {
desc: dice::bcc::format_config_descriptor(
Some(config_name),
@@ -139,9 +139,9 @@
)
.context("In make_input_values: Failed to format config descriptor.")?,
},
- authorityHash: *authority_hash,
+ authorityHash: authority_hash,
authorityDescriptor: None,
- hidden: *hidden,
+ hidden,
mode,
})
}
@@ -149,90 +149,84 @@
/// Returns a set of sample input for a dice chain comprising the android boot loader ABL,
/// the verified boot information AVB, and Android S.
pub fn get_input_values_vector() -> Vec<BinderInputValues> {
+ const CODE_HASH1: [u8; dice::HASH_SIZE] = [
+ 0x16, 0x48, 0xf2, 0x55, 0x53, 0x23, 0xdd, 0x15, 0x2e, 0x83, 0x38, 0xc3, 0x64, 0x38, 0x63,
+ 0x26, 0x0f, 0xcf, 0x5b, 0xd1, 0x3a, 0xd3, 0x40, 0x3e, 0x23, 0xf8, 0x34, 0x4c, 0x6d, 0xa2,
+ 0xbe, 0x25, 0x1c, 0xb0, 0x29, 0xe8, 0xc3, 0xfb, 0xb8, 0x80, 0xdc, 0xb1, 0xd2, 0xb3, 0x91,
+ 0x4d, 0xd3, 0xfb, 0x01, 0x0f, 0xe4, 0xe9, 0x46, 0xa2, 0xc0, 0x26, 0x57, 0x5a, 0xba, 0x30,
+ 0xf7, 0x15, 0x98, 0x14,
+ ];
+ const AUTHORITY_HASH1: [u8; dice::HASH_SIZE] = [
+ 0xf9, 0x00, 0x9d, 0xc2, 0x59, 0x09, 0xe0, 0xb6, 0x98, 0xbd, 0xe3, 0x97, 0x4a, 0xcb, 0x3c,
+ 0xe7, 0x6b, 0x24, 0xc3, 0xe4, 0x98, 0xdd, 0xa9, 0x6a, 0x41, 0x59, 0x15, 0xb1, 0x23, 0xe6,
+ 0xc8, 0xdf, 0xfb, 0x52, 0xb4, 0x52, 0xc1, 0xb9, 0x61, 0xdd, 0xbc, 0x5b, 0x37, 0x0e, 0x12,
+ 0x12, 0xb2, 0xfd, 0xc1, 0x09, 0xb0, 0xcf, 0x33, 0x81, 0x4c, 0xc6, 0x29, 0x1b, 0x99, 0xea,
+ 0xae, 0xfd, 0xaa, 0x0d,
+ ];
+ const HIDDEN1: [u8; dice::HIDDEN_SIZE] = [
+ 0xa2, 0x01, 0xd0, 0xc0, 0xaa, 0x75, 0x3c, 0x06, 0x43, 0x98, 0x6c, 0xc3, 0x5a, 0xb5, 0x5f,
+ 0x1f, 0x0f, 0x92, 0x44, 0x3b, 0x0e, 0xd4, 0x29, 0x75, 0xe3, 0xdb, 0x36, 0xda, 0xc8, 0x07,
+ 0x97, 0x4d, 0xff, 0xbc, 0x6a, 0xa4, 0x8a, 0xef, 0xc4, 0x7f, 0xf8, 0x61, 0x7d, 0x51, 0x4d,
+ 0x2f, 0xdf, 0x7e, 0x8c, 0x3d, 0xa3, 0xfc, 0x63, 0xd4, 0xd4, 0x74, 0x8a, 0xc4, 0x14, 0x45,
+ 0x83, 0x6b, 0x12, 0x7e,
+ ];
+ const CODE_HASH2: [u8; dice::HASH_SIZE] = [
+ 0xa4, 0x0c, 0xcb, 0xc1, 0xbf, 0xfa, 0xcc, 0xfd, 0xeb, 0xf4, 0xfc, 0x43, 0x83, 0x7f, 0x46,
+ 0x8d, 0xd8, 0xd8, 0x14, 0xc1, 0x96, 0x14, 0x1f, 0x6e, 0xb3, 0xa0, 0xd9, 0x56, 0xb3, 0xbf,
+ 0x2f, 0xfa, 0x88, 0x70, 0x11, 0x07, 0x39, 0xa4, 0xd2, 0xa9, 0x6b, 0x18, 0x28, 0xe8, 0x29,
+ 0x20, 0x49, 0x0f, 0xbb, 0x8d, 0x08, 0x8c, 0xc6, 0x54, 0xe9, 0x71, 0xd2, 0x7e, 0xa4, 0xfe,
+ 0x58, 0x7f, 0xd3, 0xc7,
+ ];
+ const AUTHORITY_HASH2: [u8; dice::HASH_SIZE] = [
+ 0xb2, 0x69, 0x05, 0x48, 0x56, 0xb5, 0xfa, 0x55, 0x6f, 0xac, 0x56, 0xd9, 0x02, 0x35, 0x2b,
+ 0xaa, 0x4c, 0xba, 0x28, 0xdd, 0x82, 0x3a, 0x86, 0xf5, 0xd4, 0xc2, 0xf1, 0xf9, 0x35, 0x7d,
+ 0xe4, 0x43, 0x13, 0xbf, 0xfe, 0xd3, 0x36, 0xd8, 0x1c, 0x12, 0x78, 0x5c, 0x9c, 0x3e, 0xf6,
+ 0x66, 0xef, 0xab, 0x3d, 0x0f, 0x89, 0xa4, 0x6f, 0xc9, 0x72, 0xee, 0x73, 0x43, 0x02, 0x8a,
+ 0xef, 0xbc, 0x05, 0x98,
+ ];
+ const HIDDEN2: [u8; dice::HIDDEN_SIZE] = [
+ 0x5b, 0x3f, 0xc9, 0x6b, 0xe3, 0x95, 0x59, 0x40, 0x5e, 0x64, 0xe5, 0x64, 0x3f, 0xfd, 0x21,
+ 0x09, 0x9d, 0xf3, 0xcd, 0xc7, 0xa4, 0x2a, 0xe2, 0x97, 0xdd, 0xe2, 0x4f, 0xb0, 0x7d, 0x7e,
+ 0xf5, 0x8e, 0xd6, 0x4d, 0x84, 0x25, 0x54, 0x41, 0x3f, 0x8f, 0x78, 0x64, 0x1a, 0x51, 0x27,
+ 0x9d, 0x55, 0x8a, 0xe9, 0x90, 0x35, 0xab, 0x39, 0x80, 0x4b, 0x94, 0x40, 0x84, 0xa2, 0xfd,
+ 0x73, 0xeb, 0x35, 0x7a,
+ ];
+ const AUTHORITY_HASH3: [u8; dice::HASH_SIZE] = [
+ 0x04, 0x25, 0x5d, 0x60, 0x5f, 0x5c, 0x45, 0x0d, 0xf2, 0x9a, 0x6e, 0x99, 0x30, 0x03, 0xb8,
+ 0xd6, 0xe1, 0x99, 0x71, 0x1b, 0xf8, 0x44, 0xfa, 0xb5, 0x31, 0x79, 0x1c, 0x37, 0x68, 0x4e,
+ 0x1d, 0xc0, 0x24, 0x74, 0x68, 0xf8, 0x80, 0x20, 0x3e, 0x44, 0xb1, 0x43, 0xd2, 0x9c, 0xfc,
+ 0x12, 0x9e, 0x77, 0x0a, 0xde, 0x29, 0x24, 0xff, 0x2e, 0xfa, 0xc7, 0x10, 0xd5, 0x73, 0xd4,
+ 0xc6, 0xdf, 0x62, 0x9f,
+ ];
vec![
make_input_values(
- &[
- // code hash
- 0x16, 0x48, 0xf2, 0x55, 0x53, 0x23, 0xdd, 0x15, 0x2e, 0x83, 0x38, 0xc3, 0x64, 0x38,
- 0x63, 0x26, 0x0f, 0xcf, 0x5b, 0xd1, 0x3a, 0xd3, 0x40, 0x3e, 0x23, 0xf8, 0x34, 0x4c,
- 0x6d, 0xa2, 0xbe, 0x25, 0x1c, 0xb0, 0x29, 0xe8, 0xc3, 0xfb, 0xb8, 0x80, 0xdc, 0xb1,
- 0xd2, 0xb3, 0x91, 0x4d, 0xd3, 0xfb, 0x01, 0x0f, 0xe4, 0xe9, 0x46, 0xa2, 0xc0, 0x26,
- 0x57, 0x5a, 0xba, 0x30, 0xf7, 0x15, 0x98, 0x14,
- ],
- &[
- // authority hash
- 0xf9, 0x00, 0x9d, 0xc2, 0x59, 0x09, 0xe0, 0xb6, 0x98, 0xbd, 0xe3, 0x97, 0x4a, 0xcb,
- 0x3c, 0xe7, 0x6b, 0x24, 0xc3, 0xe4, 0x98, 0xdd, 0xa9, 0x6a, 0x41, 0x59, 0x15, 0xb1,
- 0x23, 0xe6, 0xc8, 0xdf, 0xfb, 0x52, 0xb4, 0x52, 0xc1, 0xb9, 0x61, 0xdd, 0xbc, 0x5b,
- 0x37, 0x0e, 0x12, 0x12, 0xb2, 0xfd, 0xc1, 0x09, 0xb0, 0xcf, 0x33, 0x81, 0x4c, 0xc6,
- 0x29, 0x1b, 0x99, 0xea, 0xae, 0xfd, 0xaa, 0x0d,
- ],
+ CODE_HASH1,
+ AUTHORITY_HASH1,
"ABL", // config name
1, // config version
true, // resettable
Mode::NORMAL,
- &[
- // hidden
- 0xa2, 0x01, 0xd0, 0xc0, 0xaa, 0x75, 0x3c, 0x06, 0x43, 0x98, 0x6c, 0xc3, 0x5a, 0xb5,
- 0x5f, 0x1f, 0x0f, 0x92, 0x44, 0x3b, 0x0e, 0xd4, 0x29, 0x75, 0xe3, 0xdb, 0x36, 0xda,
- 0xc8, 0x07, 0x97, 0x4d, 0xff, 0xbc, 0x6a, 0xa4, 0x8a, 0xef, 0xc4, 0x7f, 0xf8, 0x61,
- 0x7d, 0x51, 0x4d, 0x2f, 0xdf, 0x7e, 0x8c, 0x3d, 0xa3, 0xfc, 0x63, 0xd4, 0xd4, 0x74,
- 0x8a, 0xc4, 0x14, 0x45, 0x83, 0x6b, 0x12, 0x7e,
- ],
+ HIDDEN1,
)
.unwrap(),
make_input_values(
- &[
- // code hash
- 0xa4, 0x0c, 0xcb, 0xc1, 0xbf, 0xfa, 0xcc, 0xfd, 0xeb, 0xf4, 0xfc, 0x43, 0x83, 0x7f,
- 0x46, 0x8d, 0xd8, 0xd8, 0x14, 0xc1, 0x96, 0x14, 0x1f, 0x6e, 0xb3, 0xa0, 0xd9, 0x56,
- 0xb3, 0xbf, 0x2f, 0xfa, 0x88, 0x70, 0x11, 0x07, 0x39, 0xa4, 0xd2, 0xa9, 0x6b, 0x18,
- 0x28, 0xe8, 0x29, 0x20, 0x49, 0x0f, 0xbb, 0x8d, 0x08, 0x8c, 0xc6, 0x54, 0xe9, 0x71,
- 0xd2, 0x7e, 0xa4, 0xfe, 0x58, 0x7f, 0xd3, 0xc7,
- ],
- &[
- // authority hash
- 0xb2, 0x69, 0x05, 0x48, 0x56, 0xb5, 0xfa, 0x55, 0x6f, 0xac, 0x56, 0xd9, 0x02, 0x35,
- 0x2b, 0xaa, 0x4c, 0xba, 0x28, 0xdd, 0x82, 0x3a, 0x86, 0xf5, 0xd4, 0xc2, 0xf1, 0xf9,
- 0x35, 0x7d, 0xe4, 0x43, 0x13, 0xbf, 0xfe, 0xd3, 0x36, 0xd8, 0x1c, 0x12, 0x78, 0x5c,
- 0x9c, 0x3e, 0xf6, 0x66, 0xef, 0xab, 0x3d, 0x0f, 0x89, 0xa4, 0x6f, 0xc9, 0x72, 0xee,
- 0x73, 0x43, 0x02, 0x8a, 0xef, 0xbc, 0x05, 0x98,
- ],
+ CODE_HASH2,
+ AUTHORITY_HASH2,
"AVB", // config name
1, // config version
true, // resettable
Mode::NORMAL,
- &[
- // hidden
- 0x5b, 0x3f, 0xc9, 0x6b, 0xe3, 0x95, 0x59, 0x40, 0x5e, 0x64, 0xe5, 0x64, 0x3f, 0xfd,
- 0x21, 0x09, 0x9d, 0xf3, 0xcd, 0xc7, 0xa4, 0x2a, 0xe2, 0x97, 0xdd, 0xe2, 0x4f, 0xb0,
- 0x7d, 0x7e, 0xf5, 0x8e, 0xd6, 0x4d, 0x84, 0x25, 0x54, 0x41, 0x3f, 0x8f, 0x78, 0x64,
- 0x1a, 0x51, 0x27, 0x9d, 0x55, 0x8a, 0xe9, 0x90, 0x35, 0xab, 0x39, 0x80, 0x4b, 0x94,
- 0x40, 0x84, 0xa2, 0xfd, 0x73, 0xeb, 0x35, 0x7a,
- ],
+ HIDDEN2,
)
.unwrap(),
make_input_values(
- &[
- // code hash
- 0; dice::HASH_SIZE
- ],
- &[
- // authority hash
- 0x04, 0x25, 0x5d, 0x60, 0x5f, 0x5c, 0x45, 0x0d, 0xf2, 0x9a, 0x6e, 0x99, 0x30, 0x03,
- 0xb8, 0xd6, 0xe1, 0x99, 0x71, 0x1b, 0xf8, 0x44, 0xfa, 0xb5, 0x31, 0x79, 0x1c, 0x37,
- 0x68, 0x4e, 0x1d, 0xc0, 0x24, 0x74, 0x68, 0xf8, 0x80, 0x20, 0x3e, 0x44, 0xb1, 0x43,
- 0xd2, 0x9c, 0xfc, 0x12, 0x9e, 0x77, 0x0a, 0xde, 0x29, 0x24, 0xff, 0x2e, 0xfa, 0xc7,
- 0x10, 0xd5, 0x73, 0xd4, 0xc6, 0xdf, 0x62, 0x9f,
- ],
+ [0; dice::HASH_SIZE], // code hash
+ AUTHORITY_HASH3,
"Android", // config name
12, // config version
true, // resettable
Mode::NORMAL,
- &[
- // hidden
- 0; dice::HIDDEN_SIZE
- ],
+ [0; dice::HIDDEN_SIZE], // hidden,
)
.unwrap(),
]