New NativeDaemonConnector protocol adds a seqnum.
Allows for one socket to be multiplexed for multiple requests.
bug:5864209
Change-Id: I934c88da25d95e093371f455442bdf2f0ed7a4f4
diff --git a/include/sysutils/SocketClient.h b/include/sysutils/SocketClient.h
index 7d2b1d6..96323ac 100644
--- a/include/sysutils/SocketClient.h
+++ b/include/sysutils/SocketClient.h
@@ -24,6 +24,9 @@
pthread_mutex_t mRefCountMutex;
int mRefCount;
+ pthread_mutex_t mCmdNumMutex;
+ int mCmdNum;
+
public:
SocketClient(int sock, bool owned);
virtual ~SocketClient();
@@ -32,12 +35,13 @@
pid_t getPid() const { return mPid; }
uid_t getUid() const { return mUid; }
gid_t getGid() const { return mGid; }
+ void setCmdNum(int cmdNum);
+ int getCmdNum();
// Send null-terminated C strings:
int sendMsg(int code, const char *msg, bool addErrno);
- int sendMsg(const char *msg);
- // Sending binary data:
+ //Sending binary data:
int sendData(const void *data, int len);
// Optional reference counting. Reference count starts at 1. If
@@ -46,6 +50,10 @@
// decRef() when it's done with the client.
void incRef();
bool decRef(); // returns true at 0 (but note: SocketClient already deleted)
+
+private:
+ // Send null-terminated C strings
+ int sendMsg(const char *msg);
};
typedef android::List<SocketClient *> SocketClientCollection;