Support SOCK_STREAM for bridge between system and app
Previously AppFuse use SOCK_SEQPACKET for sockets communicating system
and app. However SOCK_SEQPACKET requires the buffer of message size in
the kernel and sometimes failed to write with ENOBUF.
The CL updates libappfuse so that it can use SOCK_STREAM instead of
SOCK_SEQPACKET.
Bug: 33279206
Test: libappfuse_test
Change-Id: I622ada9ac1d71d0c57b6cfff0904c7829cea7995
diff --git a/libappfuse/tests/FuseBufferTest.cc b/libappfuse/tests/FuseBufferTest.cc
index c822135..db35d33 100644
--- a/libappfuse/tests/FuseBufferTest.cc
+++ b/libappfuse/tests/FuseBufferTest.cc
@@ -20,6 +20,8 @@
#include <string.h>
#include <sys/socket.h>
+#include <thread>
+
#include <android-base/unique_fd.h>
#include <gtest/gtest.h>
@@ -110,6 +112,30 @@
TestWriteInvalidLength(sizeof(fuse_in_header) - 1);
}
+TEST(FuseMessageTest, ShortWriteAndRead) {
+ int raw_fds[2];
+ ASSERT_EQ(0, socketpair(AF_UNIX, SOCK_STREAM, 0, raw_fds));
+
+ android::base::unique_fd fds[2];
+ fds[0].reset(raw_fds[0]);
+ fds[1].reset(raw_fds[1]);
+
+ const int send_buffer_size = 1024;
+ ASSERT_EQ(0, setsockopt(fds[0], SOL_SOCKET, SO_SNDBUF, &send_buffer_size,
+ sizeof(int)));
+
+ bool succeed = false;
+ const int sender_fd = fds[0].get();
+ std::thread thread([sender_fd, &succeed] {
+ FuseRequest request;
+ request.header.len = 1024 * 4;
+ succeed = request.Write(sender_fd);
+ });
+ thread.detach();
+ FuseRequest request;
+ ASSERT_TRUE(request.Read(fds[1]));
+}
+
TEST(FuseResponseTest, Reset) {
FuseResponse response;
// Write 1 to the first ten bytes.