Support SOCK_STREAM for bridge between system and app

Previously AppFuse use SOCK_SEQPACKET for sockets communicating system
and app. However SOCK_SEQPACKET requires the buffer of message size in
the kernel and sometimes failed to write with ENOBUF.

The CL updates libappfuse so that it can use SOCK_STREAM instead of
SOCK_SEQPACKET.

Bug: 33279206
Test: libappfuse_test
Change-Id: I622ada9ac1d71d0c57b6cfff0904c7829cea7995
diff --git a/libappfuse/tests/FuseBufferTest.cc b/libappfuse/tests/FuseBufferTest.cc
index c822135..db35d33 100644
--- a/libappfuse/tests/FuseBufferTest.cc
+++ b/libappfuse/tests/FuseBufferTest.cc
@@ -20,6 +20,8 @@
 #include <string.h>
 #include <sys/socket.h>
 
+#include <thread>
+
 #include <android-base/unique_fd.h>
 #include <gtest/gtest.h>
 
@@ -110,6 +112,30 @@
   TestWriteInvalidLength(sizeof(fuse_in_header) - 1);
 }
 
+TEST(FuseMessageTest, ShortWriteAndRead) {
+  int raw_fds[2];
+  ASSERT_EQ(0, socketpair(AF_UNIX, SOCK_STREAM, 0, raw_fds));
+
+  android::base::unique_fd fds[2];
+  fds[0].reset(raw_fds[0]);
+  fds[1].reset(raw_fds[1]);
+
+  const int send_buffer_size = 1024;
+  ASSERT_EQ(0, setsockopt(fds[0], SOL_SOCKET, SO_SNDBUF, &send_buffer_size,
+                          sizeof(int)));
+
+  bool succeed = false;
+  const int sender_fd = fds[0].get();
+  std::thread thread([sender_fd, &succeed] {
+    FuseRequest request;
+    request.header.len = 1024 * 4;
+    succeed = request.Write(sender_fd);
+  });
+  thread.detach();
+  FuseRequest request;
+  ASSERT_TRUE(request.Read(fds[1]));
+}
+
 TEST(FuseResponseTest, Reset) {
   FuseResponse response;
   // Write 1 to the first ten bytes.