Include PSTATE in tombstones on arm64.
A thread's PSTATE can sometimes be critical for understanding a crash,
especially with MTE and other new features that store per-thread state
in PSTATE.
Bug: 135772972
Change-Id: I1bee25bffe7eea395f04b6449dc9227298cf866e
diff --git a/libunwindstack/RegsArm64.cpp b/libunwindstack/RegsArm64.cpp
index e9787aa..2e8af20 100644
--- a/libunwindstack/RegsArm64.cpp
+++ b/libunwindstack/RegsArm64.cpp
@@ -103,6 +103,7 @@
fn("sp", regs_[ARM64_REG_SP]);
fn("lr", regs_[ARM64_REG_LR]);
fn("pc", regs_[ARM64_REG_PC]);
+ fn("pst", regs_[ARM64_REG_PSTATE]);
}
Regs* RegsArm64::Read(void* remote_data) {
@@ -113,6 +114,7 @@
uint64_t* reg_data = reinterpret_cast<uint64_t*>(regs->RawData());
reg_data[ARM64_REG_PC] = user->pc;
reg_data[ARM64_REG_SP] = user->sp;
+ reg_data[ARM64_REG_PSTATE] = user->pstate;
return regs;
}