adb: retry connecting disconnected emulators instead of always looping.
Previously we loop through local ports every second, this patch improves
the strategy by retrying only just disconnected emulators.
Bug: 26468076
Bug: 19974213
Bug: 22920867
Change-Id: I43ccb746922d104202b0f81a3d163d850bbc890e
diff --git a/adb/sysdeps/mutex.h b/adb/sysdeps/mutex.h
index 73c9e6e..226f7f1 100644
--- a/adb/sysdeps/mutex.h
+++ b/adb/sysdeps/mutex.h
@@ -1,5 +1,3 @@
-#pragma once
-
/*
* Copyright (C) 2016 The Android Open Source Project
*
@@ -16,6 +14,7 @@
* limitations under the License.
*/
+#pragma once
#if defined(_WIN32)
#include <windows.h>
@@ -35,34 +34,42 @@
// CRITICAL_SECTION is recursive, so just wrap it in a Mutex-compatible class.
class recursive_mutex {
public:
+ typedef CRITICAL_SECTION* native_handle_type;
+
recursive_mutex() {
- InitializeCriticalSection(&mutex_);
+ InitializeCriticalSection(&cs_);
}
~recursive_mutex() {
- DeleteCriticalSection(&mutex_);
+ DeleteCriticalSection(&cs_);
}
void lock() {
- EnterCriticalSection(&mutex_);
+ EnterCriticalSection(&cs_);
}
bool try_lock() {
- return TryEnterCriticalSection(&mutex_);
+ return TryEnterCriticalSection(&cs_);
}
void unlock() {
- LeaveCriticalSection(&mutex_);
+ LeaveCriticalSection(&cs_);
+ }
+
+ native_handle_type native_handle() {
+ return &cs_;
}
private:
- CRITICAL_SECTION mutex_;
+ CRITICAL_SECTION cs_;
DISALLOW_COPY_AND_ASSIGN(recursive_mutex);
};
class mutex {
public:
+ typedef CRITICAL_SECTION* native_handle_type;
+
mutex() {
}
@@ -97,11 +104,17 @@
return true;
}
+ native_handle_type native_handle() {
+ return mutex_.native_handle();
+ }
+
private:
recursive_mutex mutex_;
size_t lock_count_ = 0;
+
+ friend class condition_variable;
};
}
-#endif
+#endif // defined(_WIN32)