logd: remove min heap in SerializedFlushToState

There was a bug in SerializedFlushToState::Prune() caused by an access
to a SerializedLogEntry raw pointer as a member of a MinHeapElement,
which was deleted earlier in the function.

Instead of just fixing the order of the access and the deletion, I
sought out to remove the raw pointer entirely.  In doing so, I noticed
that the min heap doesn't provide significant benefit, since we'll
only ever have 8 log buffers so scalability is not an issue.

Therefore this change removes the min heap entirely and uses the
existing log_position_ and logs_needed_from_next_position_ members to
keep track of which are the next unread logs.

It also adds a smoke test for SerializedFlushToState::Prune() and
additional CHECK() statements to help prevent future errors.

Bug: 168869299
Test: unit tests
Change-Id: Id4d5fdbaff2fe6dc49c38f01e73f900f84d3696b
diff --git a/logd/SerializedLogChunk.h b/logd/SerializedLogChunk.h
index 0991eac..645433d 100644
--- a/logd/SerializedLogChunk.h
+++ b/logd/SerializedLogChunk.h
@@ -18,6 +18,8 @@
 
 #include <sys/types.h>
 
+#include <android-base/logging.h>
+
 #include "LogWriter.h"
 #include "SerializedData.h"
 #include "SerializedLogEntry.h"
@@ -55,6 +57,7 @@
     }
 
     const SerializedLogEntry* log_entry(int offset) const {
+        CHECK(writer_active_ || reader_ref_count_ > 0);
         return reinterpret_cast<const SerializedLogEntry*>(data() + offset);
     }
     const uint8_t* data() const { return contents_.data(); }