)]}'
{
  "commit": "0e69160ebc7ba41c9456788c55e1a6ea1d72d79e",
  "tree": "f1e0b35b87e9f4d294254663d556d5a2d62d909a",
  "parents": [
    "862b01746ef5b028cf928ff0611cf42a624653dc"
  ],
  "author": {
    "name": "Christopher Ferris",
    "email": "cferris@google.com",
    "time": "Wed Oct 14 14:13:58 2020 -0700"
  },
  "committer": {
    "name": "Christopher Ferris",
    "email": "cferris@google.com",
    "time": "Tue Oct 20 12:46:14 2020 -0700"
  },
  "message": "Remove include/backtrace symlink.\n\nThis requires a few other changes to support building libutils\nproperly. It does appear the windows versions of libutils is\nreferencing CallStack code, but it doesn\u0027t seem to cause any problems.\nHowever, I removed those references completely for the windows build.\n\nAlso removed a few extra spaces that seem to have accumulated in the\nRefBase.cpp.\n\nBug: 170465278\n\nTest: Builds and libutils unit tests pass.\nChange-Id: Ibeee7791b13636b34bdd592c5420fd91620f752a\n",
  "tree_diff": [
    {
      "type": "delete",
      "old_id": "93ce2b1e99607d8ab7592f4e328412e4d3cde89f",
      "old_mode": 40960,
      "old_path": "include/backtrace",
      "new_id": "0000000000000000000000000000000000000000",
      "new_mode": 0,
      "new_path": "/dev/null"
    },
    {
      "type": "modify",
      "old_id": "dd9fea0415da00b8ac7836bf8291b3f8a6553376",
      "old_mode": 33188,
      "old_path": "libutils/Android.bp",
      "new_id": "e53e89bd53cf043701deaa95d35c849b458bd600",
      "new_mode": 33188,
      "new_path": "libutils/Android.bp"
    },
    {
      "type": "modify",
      "old_id": "ae107893c8fd479203a7d8e2007c2820a2cb00c4",
      "old_mode": 33188,
      "old_path": "libutils/RefBase.cpp",
      "new_id": "2523097958ce2935ff22018c33c323e01c63de18",
      "new_mode": 33188,
      "new_path": "libutils/RefBase.cpp"
    }
  ]
}
