blob: a3d5f03311f1f3337791cef03db6350a9fa8b11e [file] [log] [blame]
Joel Fernandesd76a2002018-10-16 13:19:58 -07001/*
2 * Copyright (C) 2018 The Android Open Source Project
3 * Android BPF library - public API
4 *
5 * Licensed under the Apache License, Version 2.0 (the "License");
6 * you may not use this file except in compliance with the License.
7 * You may obtain a copy of the License at
8 *
9 * http://www.apache.org/licenses/LICENSE-2.0
10 *
11 * Unless required by applicable law or agreed to in writing, software
12 * distributed under the License is distributed on an "AS IS" BASIS,
13 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 * See the License for the specific language governing permissions and
15 * limitations under the License.
16 */
17
Maciej Żenczykowski23c436f2021-01-21 14:24:15 -080018#pragma once
Joel Fernandesd76a2002018-10-16 13:19:58 -070019
20#include <libbpf.h>
21#include <linux/bpf.h>
22
23namespace android {
24namespace bpf {
Steven Moreland4891e612020-01-10 15:35:52 -080025
Joel Fernandesd76a2002018-10-16 13:19:58 -070026// BPF loader implementation. Loads an eBPF ELF object
Maciej Żenczykowskid8a45782021-01-14 23:36:32 -080027int loadProg(const char* elfPath, bool* isCritical, const char* prefix = "");
Steven Moreland4891e612020-01-10 15:35:52 -080028
Maciej Żenczykowski7ed94ef2021-07-06 01:47:15 -070029// Exposed for testing
30unsigned int readSectionUint(const char* name, std::ifstream& elfFile, unsigned int defVal);
31
Joel Fernandesd76a2002018-10-16 13:19:58 -070032} // namespace bpf
33} // namespace android