Remove the input connection sidework from handleCharacter
Change-Id: I3d376dfda3acd8864274390de3ff5752b18456e0
diff --git a/java/src/com/android/inputmethod/latin/LatinIME.java b/java/src/com/android/inputmethod/latin/LatinIME.java
index a8f4e31..aa6ef06 100644
--- a/java/src/com/android/inputmethod/latin/LatinIME.java
+++ b/java/src/com/android/inputmethod/latin/LatinIME.java
@@ -1496,12 +1496,19 @@
private void handleCharacter(final int primaryCode, final int[] keyCodes, final int x,
final int y, final int spaceState) {
mVoiceProxy.handleCharacter();
-
final InputConnection ic = getCurrentInputConnection();
- if (ic != null) ic.beginBatchEdit();
+ if (null != ic) ic.beginBatchEdit();
+ // TODO: if ic is null, does it make any sense to call this?
+ handleCharacterWhileInBatchEdit(primaryCode, keyCodes, x, y, spaceState, ic);
+ if (null != ic) ic.endBatchEdit();
+ }
+
+ // "ic" may be null without this crashing, but the behavior will be really strange
+ private void handleCharacterWhileInBatchEdit(final int primaryCode, final int[] keyCodes,
+ final int x, final int y, final int spaceState, final InputConnection ic) {
if (SPACE_STATE_MAGIC == spaceState
&& mSettingsValues.isMagicSpaceStripper(primaryCode)) {
- removeTrailingSpaceWhileInBatchEdit(ic);
+ if (null != ic) removeTrailingSpaceWhileInBatchEdit(ic);
}
int code = primaryCode;
@@ -1520,7 +1527,6 @@
if (switcher.isShiftedOrShiftLocked()) {
if (keyCodes == null || keyCodes[0] < Character.MIN_CODE_POINT
|| keyCodes[0] > Character.MAX_CODE_POINT) {
- if (null != ic) ic.endBatchEdit();
return;
}
code = keyCodes[0];
@@ -1534,7 +1540,6 @@
} else {
// Some keys, such as [eszett], have upper case as multi-characters.
onTextInput(upperCaseString);
- if (null != ic) ic.endBatchEdit();
return;
}
}
@@ -1564,7 +1569,6 @@
} else {
Utils.Stats.onNonSeparator((char)code, x, y);
}
- if (null != ic) ic.endBatchEdit();
}
private void handleSeparator(final int primaryCode, final int x, final int y,