[SD13] Reorder an enum alphabetically

Change-Id: I907041b09e5bfce537ed4f592947b2cec8cef4ac
diff --git a/java/res/values/attrs.xml b/java/res/values/attrs.xml
index a18ab76..003b011 100644
--- a/java/res/values/attrs.xml
+++ b/java/res/values/attrs.xml
@@ -481,24 +481,24 @@
     <declare-styleable name="KeyboardLayoutSet_Feature">
         <!-- This should be aligned with ScriptUtils.SCRIPT_* -->
         <attr name="supportedScript" format="enum">
-            <enum name="latin" value="0" />
-            <enum name="cyrillic" value="1" />
-            <enum name="greek" value="2" />
-            <enum name="arabic" value="3" />
-            <enum name="hebrew" value="4" />
-            <enum name="armenian" value="5" />
-            <enum name="georgian" value="6" />
-            <enum name="khmer" value="7" />
-            <enum name="lao" value="8" />
-            <enum name="myanmar" value="9" />
-            <enum name="sinhala" value="10" />
-            <enum name="thai" value="11" />
-            <enum name="telugu" value="12" />
-            <enum name="devanagari" value="13" />
-            <enum name="bengali" value="14" />
+            <enum name="arabic" value="0" />
+            <enum name="armenian" value="1" />
+            <enum name="bengali" value="2" />
+            <enum name="cyrillic" value="3" />
+            <enum name="devanagari" value="4" />
+            <enum name="georgian" value="5" />
+            <enum name="greek" value="6" />
+            <enum name="hebrew" value="7" />
+            <enum name="kannada" value="8" />
+            <enum name="khmer" value="9" />
+            <enum name="lao" value="10" />
+            <enum name="latin" value="11" />
+            <enum name="malayalam" value="12" />
+            <enum name="myanmar" value="13" />
+            <enum name="sinhala" value="14" />
             <enum name="tamil" value="15" />
-            <enum name="kannada" value="16" />
-            <enum name="malayalam" value="17" />
+            <enum name="telugu" value="16" />
+            <enum name="thai" value="17" />
         </attr>
     </declare-styleable>
 
diff --git a/java/src/com/android/inputmethod/latin/utils/ScriptUtils.java b/java/src/com/android/inputmethod/latin/utils/ScriptUtils.java
index 722591c..0e24466 100644
--- a/java/src/com/android/inputmethod/latin/utils/ScriptUtils.java
+++ b/java/src/com/android/inputmethod/latin/utils/ScriptUtils.java
@@ -26,24 +26,24 @@
     // Used for hardware keyboards
     public static final int SCRIPT_UNKNOWN = -1;
     // TODO: should we use ISO 15924 identifiers instead?
-    public static final int SCRIPT_LATIN = 0;
-    public static final int SCRIPT_CYRILLIC = 1;
-    public static final int SCRIPT_GREEK = 2;
-    public static final int SCRIPT_ARABIC = 3;
-    public static final int SCRIPT_HEBREW = 4;
-    public static final int SCRIPT_ARMENIAN = 5;
-    public static final int SCRIPT_GEORGIAN = 6;
-    public static final int SCRIPT_KHMER = 7;
-    public static final int SCRIPT_LAO = 8;
-    public static final int SCRIPT_MYANMAR = 9;
-    public static final int SCRIPT_SINHALA = 10;
-    public static final int SCRIPT_THAI = 11;
-    public static final int SCRIPT_TELUGU = 12;
-    public static final int SCRIPT_DEVANAGARI = 13;
-    public static final int SCRIPT_BENGALI = 14;
+    public static final int SCRIPT_ARABIC = 0;
+    public static final int SCRIPT_ARMENIAN = 1;
+    public static final int SCRIPT_BENGALI = 2;
+    public static final int SCRIPT_CYRILLIC = 3;
+    public static final int SCRIPT_DEVANAGARI = 4;
+    public static final int SCRIPT_GEORGIAN = 5;
+    public static final int SCRIPT_GREEK = 6;
+    public static final int SCRIPT_HEBREW = 7;
+    public static final int SCRIPT_KANNADA = 8;
+    public static final int SCRIPT_KHMER = 9;
+    public static final int SCRIPT_LAO = 10;
+    public static final int SCRIPT_LATIN = 11;
+    public static final int SCRIPT_MALAYALAM = 12;
+    public static final int SCRIPT_MYANMAR = 13;
+    public static final int SCRIPT_SINHALA = 14;
     public static final int SCRIPT_TAMIL = 15;
-    public static final int SCRIPT_KANNADA = 16;
-    public static final int SCRIPT_MALAYALAM = 17;
+    public static final int SCRIPT_TELUGU = 16;
+    public static final int SCRIPT_THAI = 17;
     public static final TreeMap<String, Integer> mSpellCheckerLanguageToScript;
     static {
         // List of the supported languages and their associated script. We won't check
@@ -83,27 +83,6 @@
      */
     public static boolean isLetterPartOfScript(final int codePoint, final int scriptId) {
         switch (scriptId) {
-        case SCRIPT_LATIN:
-            // Our supported latin script dictionaries (EFIGS) at the moment only include
-            // characters in the C0, C1, Latin Extended A and B, IPA extensions unicode
-            // blocks. As it happens, those are back-to-back in the code range 0x40 to 0x2AF,
-            // so the below is a very efficient way to test for it. As for the 0-0x3F, it's
-            // excluded from isLetter anyway.
-            return codePoint <= 0x2AF && Character.isLetter(codePoint);
-        case SCRIPT_CYRILLIC:
-            // All Cyrillic characters are in the 400~52F block. There are some in the upper
-            // Unicode range, but they are archaic characters that are not used in modern
-            // Russian and are not used by our dictionary.
-            return codePoint >= 0x400 && codePoint <= 0x52F && Character.isLetter(codePoint);
-        case SCRIPT_GREEK:
-            // Greek letters are either in the 370~3FF range (Greek & Coptic), or in the
-            // 1F00~1FFF range (Greek extended). Our dictionary contains both sort of characters.
-            // Our dictionary also contains a few words with 0xF2; it would be best to check
-            // if that's correct, but a web search does return results for these words so
-            // they are probably okay.
-            return (codePoint >= 0x370 && codePoint <= 0x3FF)
-                    || (codePoint >= 0x1F00 && codePoint <= 0x1FFF)
-                    || codePoint == 0xF2;
         case SCRIPT_ARABIC:
             // Arabic letters can be in any of the following blocks:
             // Arabic U+0600..U+06FF
@@ -116,23 +95,46 @@
                     || (codePoint >= 0x8A0 && codePoint <= 0x8FF)
                     || (codePoint >= 0xFB50 && codePoint <= 0xFDFF)
                     || (codePoint >= 0xFE70 && codePoint <= 0xFEFF);
-        case SCRIPT_HEBREW:
-            // Hebrew letters are in the Hebrew unicode block, which spans from U+0590 to U+05FF,
-            // or in the Alphabetic Presentation Forms block, U+FB00..U+FB4F, but only in the
-            // Hebrew part of that block, which is U+FB1D..U+FB4F.
-            return (codePoint >= 0x590 && codePoint <= 0x5FF
-                    || codePoint >= 0xFB1D && codePoint <= 0xFB4F);
         case SCRIPT_ARMENIAN:
             // Armenian letters are in the Armenian unicode block, U+0530..U+058F and
             // Alphabetic Presentation Forms block, U+FB00..U+FB4F, but only in the Armenian part
             // of that block, which is U+FB13..U+FB17.
             return (codePoint >= 0x530 && codePoint <= 0x58F
                     || codePoint >= 0xFB13 && codePoint <= 0xFB17);
+        case SCRIPT_BENGALI:
+            // Bengali unicode block is U+0980..U+09FF
+            return (codePoint >= 0x980 && codePoint <= 0x9FF);
+        case SCRIPT_CYRILLIC:
+            // All Cyrillic characters are in the 400~52F block. There are some in the upper
+            // Unicode range, but they are archaic characters that are not used in modern
+            // Russian and are not used by our dictionary.
+            return codePoint >= 0x400 && codePoint <= 0x52F && Character.isLetter(codePoint);
+        case SCRIPT_DEVANAGARI:
+            // Devanagari unicode block is +0900..U+097F
+            return (codePoint >= 0x900 && codePoint <= 0x97F);
         case SCRIPT_GEORGIAN:
             // Georgian letters are in the Georgian unicode block, U+10A0..U+10FF,
             // or Georgian supplement block, U+2D00..U+2D2F
             return (codePoint >= 0x10A0 && codePoint <= 0x10FF
                     || codePoint >= 0x2D00 && codePoint <= 0x2D2F);
+        case SCRIPT_GREEK:
+            // Greek letters are either in the 370~3FF range (Greek & Coptic), or in the
+            // 1F00~1FFF range (Greek extended). Our dictionary contains both sort of characters.
+            // Our dictionary also contains a few words with 0xF2; it would be best to check
+            // if that's correct, but a web search does return results for these words so
+            // they are probably okay.
+            return (codePoint >= 0x370 && codePoint <= 0x3FF)
+                    || (codePoint >= 0x1F00 && codePoint <= 0x1FFF)
+                    || codePoint == 0xF2;
+        case SCRIPT_HEBREW:
+            // Hebrew letters are in the Hebrew unicode block, which spans from U+0590 to U+05FF,
+            // or in the Alphabetic Presentation Forms block, U+FB00..U+FB4F, but only in the
+            // Hebrew part of that block, which is U+FB1D..U+FB4F.
+            return (codePoint >= 0x590 && codePoint <= 0x5FF
+                    || codePoint >= 0xFB1D && codePoint <= 0xFB4F);
+        case SCRIPT_KANNADA:
+            // Kannada unicode block is U+0C80..U+0CFF
+            return (codePoint >= 0xC80 && codePoint <= 0xCFF);
         case SCRIPT_KHMER:
             // Khmer letters are in unicode block U+1780..U+17FF, and the Khmer symbols block
             // is U+19E0..U+19FF
@@ -141,6 +143,16 @@
         case SCRIPT_LAO:
             // The Lao block is U+0E80..U+0EFF
             return (codePoint >= 0xE80 && codePoint <= 0xEFF);
+        case SCRIPT_LATIN:
+            // Our supported latin script dictionaries (EFIGS) at the moment only include
+            // characters in the C0, C1, Latin Extended A and B, IPA extensions unicode
+            // blocks. As it happens, those are back-to-back in the code range 0x40 to 0x2AF,
+            // so the below is a very efficient way to test for it. As for the 0-0x3F, it's
+            // excluded from isLetter anyway.
+            return codePoint <= 0x2AF && Character.isLetter(codePoint);
+        case SCRIPT_MALAYALAM:
+            // Malayalam unicode block is U+0D00..U+0D7F
+            return (codePoint >= 0xD00 && codePoint <= 0xD7F);
         case SCRIPT_MYANMAR:
             // Myanmar has three unicode blocks :
             // Myanmar U+1000..U+109F
@@ -152,27 +164,15 @@
         case SCRIPT_SINHALA:
             // Sinhala unicode block is U+0D80..U+0DFF
             return (codePoint >= 0xD80 && codePoint <= 0xDFF);
-        case SCRIPT_THAI:
-            // Thai unicode block is U+0E00..U+0E7F
-            return (codePoint >= 0xE00 && codePoint <= 0xE7F);
-        case SCRIPT_TELUGU:
-            // Telugu unicode block is U+0C00..U+0C7F
-            return (codePoint >= 0xC00 && codePoint <= 0xC7F);
-        case SCRIPT_DEVANAGARI:
-            // Devanagari unicode block is +0900..U+097F
-            return (codePoint >= 0x900 && codePoint <= 0x97F);
-        case SCRIPT_BENGALI:
-            // Bengali unicode block is U+0980..U+09FF
-            return (codePoint >= 0x980 && codePoint <= 0x9FF);
         case SCRIPT_TAMIL:
             // Tamil unicode block is U+0B80..U+0BFF
             return (codePoint >= 0xB80 && codePoint <= 0xBFF);
-        case SCRIPT_KANNADA:
-            // Kannada unicode block is U+0C80..U+0CFF
-            return (codePoint >= 0xC80 && codePoint <= 0xCFF);
-        case SCRIPT_MALAYALAM:
-            // Malayalam unicode block is U+0D00..U+0D7F
-            return (codePoint >= 0xD00 && codePoint <= 0xD7F);
+        case SCRIPT_TELUGU:
+            // Telugu unicode block is U+0C00..U+0C7F
+            return (codePoint >= 0xC00 && codePoint <= 0xC7F);
+        case SCRIPT_THAI:
+            // Thai unicode block is U+0E00..U+0E7F
+            return (codePoint >= 0xE00 && codePoint <= 0xE7F);
         case SCRIPT_UNKNOWN:
             return true;
         default: