Optimize keyboard drawing code a bit
* Remove useless boolean flag.
* Use invalidate(int,int,int,int).
* Don't draw background when hardware acceleration is enabled.
Change-Id: Id560ac84f33b5151437a42a4ff22736284d71e2d
diff --git a/java/src/com/android/inputmethod/keyboard/KeyboardView.java b/java/src/com/android/inputmethod/keyboard/KeyboardView.java
index b8eb9ec..fcf97b9 100644
--- a/java/src/com/android/inputmethod/keyboard/KeyboardView.java
+++ b/java/src/com/android/inputmethod/keyboard/KeyboardView.java
@@ -111,8 +111,6 @@
// Drawing
/** True if the entire keyboard needs to be dimmed. */
private boolean mNeedsToDimEntireKeyboard;
- /** Whether the keyboard bitmap buffer needs to be redrawn before it's blitted. **/
- private boolean mBufferNeedsUpdate;
/** True if all keys should be drawn */
private boolean mInvalidateAllKeys;
/** The keys that should be drawn */
@@ -459,8 +457,9 @@
onDrawKeyboard(canvas);
return;
}
- if (mBufferNeedsUpdate || mOffscreenBuffer == null) {
- mBufferNeedsUpdate = false;
+
+ final boolean bufferNeedsUpdates = mInvalidateAllKeys || !mInvalidatedKeys.isEmpty();
+ if (bufferNeedsUpdates || mOffscreenBuffer == null) {
if (maybeAllocateOffscreenBuffer()) {
mInvalidateAllKeys = true;
// TODO: Stop using the offscreen canvas even when in software rendering
@@ -524,13 +523,12 @@
}
if (!isHardwareAccelerated) {
canvas.clipRegion(mClipRegion, Region.Op.REPLACE);
- }
-
- // Draw keyboard background.
- canvas.drawColor(Color.BLACK, PorterDuff.Mode.CLEAR);
- final Drawable background = getBackground();
- if (background != null) {
- background.draw(canvas);
+ // Draw keyboard background.
+ canvas.drawColor(Color.BLACK, PorterDuff.Mode.CLEAR);
+ final Drawable background = getBackground();
+ if (background != null) {
+ background.draw(canvas);
+ }
}
// TODO: Confirm if it's really required to draw all keys when hardware acceleration is on.
@@ -1048,7 +1046,6 @@
public void invalidateAllKeys() {
mInvalidatedKeys.clear();
mInvalidateAllKeys = true;
- mBufferNeedsUpdate = true;
invalidate();
}
@@ -1066,9 +1063,7 @@
mInvalidatedKeys.add(key);
final int x = key.mX + getPaddingLeft();
final int y = key.mY + getPaddingTop();
- mWorkingRect.set(x, y, x + key.mWidth, y + key.mHeight);
- mBufferNeedsUpdate = true;
- invalidate(mWorkingRect);
+ invalidate(x, y, x + key.mWidth, y + key.mHeight);
}
public void closing() {