Fix additional proximity in the native code
Bug: 4343280
Change-Id: I4164bb916b2dbdfb6bdc151b99d46a6171d9c355
diff --git a/native/src/proximity_info.h b/native/src/proximity_info.h
index 8c342e0..1a47aff 100644
--- a/native/src/proximity_info.h
+++ b/native/src/proximity_info.h
@@ -47,7 +47,7 @@
ProximityInfo(const std::string localeStr, const int maxProximityCharsSize,
const int keyboardWidth, const int keybaordHeight, const int gridWidth,
const int gridHeight, const int mostCommonkeyWidth,
- const uint32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
+ const int32_t *proximityCharsArray, const int keyCount, const int32_t *keyXCoordinates,
const int32_t *keyYCoordinates, const int32_t *keyWidths, const int32_t *keyHeights,
const int32_t *keyCharCodes, const float *sweetSpotCenterXs,
const float *sweetSpotCenterYs, const float *sweetSpotRadii);
@@ -92,7 +92,7 @@
bool isOnKey(const int keyId, const int x, const int y);
int squaredDistanceToEdge(const int keyId, const int x, const int y);
void calculateNearbyKeyCodes(
- const int x, const int y, const uint32_t primaryKey, int *inputCodes);
+ const int x, const int y, const int32_t primaryKey, int *inputCodes);
const int MAX_PROXIMITY_CHARS_SIZE;
const int KEYBOARD_WIDTH;
@@ -109,7 +109,7 @@
const int *mInputXCoordinates;
const int *mInputYCoordinates;
bool mTouchPositionCorrectionEnabled;
- uint32_t *mProximityCharsArray;
+ int32_t *mProximityCharsArray;
int *mNormalizedSquaredDistances;
int32_t mKeyXCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];
int32_t mKeyYCoordinates[MAX_KEY_COUNT_IN_A_KEYBOARD];