Update app icon shadows

Allow use of white shadow, set radius to 1.0 and offset to 0.
Use 100% and 20% alpha, instead of 70% and 50%.
(nets out to same effect)
Make ambient and key shadows equivalent: there are deterministic
formulas for what contrast a shadow will create, and those formulas
were used for the spec. Ad-hoc attempts to try to increase visibility
are no longer needed and don't align with design intent

Bug: 213314628
Test: Manual inspection at runtime
Change-Id: Ie12d3d05488e16fea94e91be16c25448f450a44d
diff --git a/res/values/styles.xml b/res/values/styles.xml
index 864bb58..87b8fd7 100644
--- a/res/values/styles.xml
+++ b/res/values/styles.xml
@@ -44,9 +44,9 @@
         <item name="isMainColorDark">false</item>
         <item name="isWorkspaceDarkText">false</item>
         <item name="workspaceTextColor">@color/workspace_text_color_light</item>
-        <item name="workspaceShadowColor">#B0000000</item>
-        <item name="workspaceAmbientShadowColor">#40000000</item>
-        <item name="workspaceKeyShadowColor">#89000000</item>
+        <item name="workspaceShadowColor">#ff000000</item>
+        <item name="workspaceAmbientShadowColor">#33000000</item>
+        <item name="workspaceKeyShadowColor">#ff000000</item>
         <item name="workspaceStatusBarScrim">@drawable/workspace_bg</item>
         <item name="widgetsTheme">@style/WidgetContainerTheme</item>
         <item name="folderDotColor">@color/folder_dot_color</item>
@@ -82,9 +82,9 @@
 
     <style name="LauncherTheme.DarkText" parent="@style/LauncherTheme">
         <item name="workspaceTextColor">@color/workspace_text_color_dark</item>
-        <item name="workspaceShadowColor">@android:color/transparent</item>
-        <item name="workspaceAmbientShadowColor">@android:color/transparent</item>
-        <item name="workspaceKeyShadowColor">@android:color/transparent</item>
+        <item name="workspaceShadowColor">#ffffffff</item>
+        <item name="workspaceAmbientShadowColor">#33ffffff</item>
+        <item name="workspaceKeyShadowColor">#ffffffff</item>
         <item name="isWorkspaceDarkText">true</item>
         <item name="workspaceStatusBarScrim">@null</item>
         <item name="workspaceAccentColor">@color/workspace_accent_color_dark</item>
@@ -132,9 +132,9 @@
     <style name="LauncherTheme.Dark.DarkText" parent="@style/LauncherTheme.Dark">
         <item name="android:colorControlHighlight">#19212121</item>
         <item name="workspaceTextColor">@color/workspace_text_color_dark</item>
-        <item name="workspaceShadowColor">@android:color/transparent</item>
-        <item name="workspaceAmbientShadowColor">@android:color/transparent</item>
-        <item name="workspaceKeyShadowColor">@android:color/transparent</item>
+        <item name="workspaceShadowColor">#ffffffff</item>
+        <item name="workspaceAmbientShadowColor">#33ffffff</item>
+        <item name="workspaceKeyShadowColor">#ffffffff</item>
         <item name="isWorkspaceDarkText">true</item>
         <item name="workspaceStatusBarScrim">@null</item>
         <item name="workspaceAccentColor">@color/workspace_accent_color_dark</item>
@@ -250,14 +250,14 @@
 
     <!-- Icon displayed on the workspace -->
     <style name="BaseIcon.Workspace.Shadows" parent="BaseIcon">
-        <item name="android:shadowRadius">2.0</item>
+        <item name="android:shadowRadius">1.0</item>
         <item name="android:shadowColor">?attr/workspaceShadowColor</item>
         <item name="ambientShadowColor">?attr/workspaceAmbientShadowColor</item>
-        <item name="ambientShadowBlur">1.5dp</item>
+        <item name="ambientShadowBlur">1.0dp</item>
         <item name="keyShadowColor">?attr/workspaceKeyShadowColor</item>
-        <item name="keyShadowBlur">.5dp</item>
-        <item name="keyShadowOffsetX">.5dp</item>
-        <item name="keyShadowOffsetY">.5dp</item>
+        <item name="keyShadowBlur">1.0dp</item>
+        <item name="keyShadowOffsetX">0dp</item>
+        <item name="keyShadowOffsetY">0dp</item>
     </style>
 
     <!-- Intentionally empty so we can override -->
diff --git a/src/com/android/launcher3/views/DoubleShadowBubbleTextView.java b/src/com/android/launcher3/views/DoubleShadowBubbleTextView.java
index a309e6e..374555c 100644
--- a/src/com/android/launcher3/views/DoubleShadowBubbleTextView.java
+++ b/src/com/android/launcher3/views/DoubleShadowBubbleTextView.java
@@ -16,8 +16,6 @@
 
 package com.android.launcher3.views;
 
-import static com.android.launcher3.icons.GraphicsUtils.setColorAlphaBound;
-
 import android.content.Context;
 import android.content.res.TypedArray;
 import android.graphics.Canvas;
@@ -56,11 +54,10 @@
             super.onDraw(canvas);
             return;
         }
-        int alpha = Color.alpha(getCurrentTextColor());
 
         // We enhance the shadow by drawing the shadow twice
         getPaint().setShadowLayer(mShadowInfo.ambientShadowBlur, 0, 0,
-                getTextShadowColor(mShadowInfo.ambientShadowColor, alpha));
+                mShadowInfo.ambientShadowColor);
 
         drawWithoutDot(canvas);
         canvas.save();
@@ -72,7 +69,7 @@
                 mShadowInfo.keyShadowBlur,
                 mShadowInfo.keyShadowOffsetX,
                 mShadowInfo.keyShadowOffsetY,
-                getTextShadowColor(mShadowInfo.keyShadowColor, alpha));
+                mShadowInfo.keyShadowColor);
         drawWithoutDot(canvas);
         canvas.restore();
 
@@ -113,24 +110,18 @@
                 return true;
             } else if (ambientShadowAlpha > 0 && keyShadowAlpha == 0) {
                 textView.getPaint().setShadowLayer(ambientShadowBlur, 0, 0,
-                        getTextShadowColor(ambientShadowColor, textAlpha));
+                        ambientShadowColor);
                 return true;
             } else if (keyShadowAlpha > 0 && ambientShadowAlpha == 0) {
                 textView.getPaint().setShadowLayer(
                         keyShadowBlur,
                         keyShadowOffsetX,
                         keyShadowOffsetY,
-                        getTextShadowColor(keyShadowColor, textAlpha));
+                        keyShadowColor);
                 return true;
             } else {
                 return false;
             }
         }
     }
-
-    // Multiplies the alpha of shadowColor by textAlpha.
-    private static int getTextShadowColor(int shadowColor, int textAlpha) {
-        return setColorAlphaBound(shadowColor,
-                Math.round(Color.alpha(shadowColor) * textAlpha / 255f));
-    }
 }