Refactor FolderIcon to separate the preview effect into it's own class
-> Created com.android.launcher3.folder package to house most folder-related files
(aside from the FolderInfo) which is more related to the model than the UI.
Change-Id: I767063e1e4c775c01a799a3bede30cd94ac48ade
diff --git a/src/com/android/launcher3/LauncherModel.java b/src/com/android/launcher3/LauncherModel.java
index d8bc631..f707ec5 100644
--- a/src/com/android/launcher3/LauncherModel.java
+++ b/src/com/android/launcher3/LauncherModel.java
@@ -57,6 +57,8 @@
import com.android.launcher3.compat.UserHandleCompat;
import com.android.launcher3.compat.UserManagerCompat;
import com.android.launcher3.config.ProviderConfig;
+import com.android.launcher3.folder.Folder;
+import com.android.launcher3.folder.FolderIcon;
import com.android.launcher3.model.GridSizeMigrationTask;
import com.android.launcher3.model.WidgetsModel;
import com.android.launcher3.util.ComponentKey;
@@ -621,7 +623,7 @@
* Adds an item to the DB if it was not created previously, or move it to a new
* <container, screen, cellX, cellY>
*/
- static void addOrMoveItemInDatabase(Context context, ItemInfo item, long container,
+ public static void addOrMoveItemInDatabase(Context context, ItemInfo item, long container,
long screenId, int cellX, int cellY) {
if (item.container == ItemInfo.NO_ID) {
// From all apps
@@ -802,7 +804,7 @@
* Move items in the DB to a new <container, screen, cellX, cellY>. We assume that the
* cellX, cellY have already been updated on the ItemInfos.
*/
- static void moveItemsInDatabase(Context context, final ArrayList<ItemInfo> items,
+ public static void moveItemsInDatabase(Context context, final ArrayList<ItemInfo> items,
final long container, final int screen) {
ArrayList<ContentValues> contentValues = new ArrayList<ContentValues>();