Merge "Adding workaround to jump in wallpaper offsets." into ub-launcher3-calgary
diff --git a/src/com/android/launcher3/util/WallpaperOffsetInterpolator.java b/src/com/android/launcher3/util/WallpaperOffsetInterpolator.java
index d7b3914..3926974 100644
--- a/src/com/android/launcher3/util/WallpaperOffsetInterpolator.java
+++ b/src/com/android/launcher3/util/WallpaperOffsetInterpolator.java
@@ -208,8 +208,9 @@
scheduleUpdate();
mFinalOffset = Math.max(0f, Math.min(x, 1f));
if (getNumScreensExcludingEmptyAndCustom() != mNumScreens) {
- if (mNumScreens > 0) {
- // Don't animate if we're going from 0 screens
+ if (mNumScreens > 0 && Float.compare(mCurrentOffset, mFinalOffset) != 0) {
+ // Don't animate if we're going from 0 screens, or if the final offset is the same
+ // as the current offset
animateToFinal();
}
mNumScreens = getNumScreensExcludingEmptyAndCustom();