Merge "Don't reapply window transform if we are already running a window anim" into ub-launcher3-rvc-qpr-dev
diff --git a/quickstep/recents_ui_overrides/src/com/android/launcher3/uioverrides/touchcontrollers/TaskViewTouchController.java b/quickstep/recents_ui_overrides/src/com/android/launcher3/uioverrides/touchcontrollers/TaskViewTouchController.java
index 0ee5d04..7bae2e5 100644
--- a/quickstep/recents_ui_overrides/src/com/android/launcher3/uioverrides/touchcontrollers/TaskViewTouchController.java
+++ b/quickstep/recents_ui_overrides/src/com/android/launcher3/uioverrides/touchcontrollers/TaskViewTouchController.java
@@ -25,6 +25,7 @@
import android.animation.AnimatorListenerAdapter;
import android.view.MotionEvent;
import android.view.View;
+import android.view.animation.Interpolator;
import com.android.launcher3.AbstractFloatingView;
import com.android.launcher3.BaseDraggingActivity;
@@ -206,14 +207,19 @@
long maxDuration = 2 * secondaryLayerDimension;
int verticalFactor = orientationHandler.getTaskDragDisplacementFactor(mIsRtl);
int secondaryTaskDimension = orientationHandler.getSecondaryDimension(mTaskBeingDragged);
+ // The interpolator controlling the most prominent visual movement. We use this to determine
+ // whether we passed SUCCESS_TRANSITION_PROGRESS.
+ final Interpolator currentInterpolator;
if (goingUp) {
+ currentInterpolator = Interpolators.LINEAR;
mPendingAnimation = mRecentsView.createTaskDismissAnimation(mTaskBeingDragged,
true /* animateTaskView */, true /* removeTask */, maxDuration);
mEndDisplacement = -secondaryTaskDimension;
} else {
+ currentInterpolator = Interpolators.ZOOM_IN;
mPendingAnimation = mRecentsView.createTaskLaunchAnimation(
- mTaskBeingDragged, maxDuration, Interpolators.ZOOM_IN);
+ mTaskBeingDragged, maxDuration, currentInterpolator);
// Since the thumbnail is what is filling the screen, based the end displacement on it.
View thumbnailView = mTaskBeingDragged.getThumbnail();
@@ -228,6 +234,9 @@
}
mCurrentAnimation = mPendingAnimation.createPlaybackController()
.setOnCancelRunnable(this::clearState);
+ // Setting this interpolator doesn't affect the visual motion, but is used to determine
+ // whether we successfully reached the target state in onDragEnd().
+ mCurrentAnimation.getTarget().setInterpolator(currentInterpolator);
onUserControlledAnimationCreated(mCurrentAnimation);
mCurrentAnimation.getTarget().addListener(this);
mCurrentAnimation.dispatchOnStart();