Improving performance of state transitions
- Caching CellLayouts to bitmaps when they're small again
- Enabling hardware layers on customize tray/all apps during transition
Change-Id: Ia4f5f7b608a9d013ed48b990551fd1b9de503b32
diff --git a/src/com/android/launcher2/CellLayout.java b/src/com/android/launcher2/CellLayout.java
index 448b766..9b173be 100644
--- a/src/com/android/launcher2/CellLayout.java
+++ b/src/com/android/launcher2/CellLayout.java
@@ -50,7 +50,7 @@
import java.util.Arrays;
-public class CellLayout extends ViewGroup {
+public class CellLayout extends CachedViewGroup {
static final String TAG = "CellLayout";
private int mCellWidth;
@@ -363,14 +363,6 @@
}
}
- public void disableCacheUpdates() {
- mChildren.disableCacheUpdates();
- }
-
- public void enableCacheUpdates() {
- mChildren.enableCacheUpdates();
- }
-
@Override
protected void onDraw(Canvas canvas) {
// When we're large, we are either drawn in a "hover" state (ie when dragging an item to
@@ -542,7 +534,7 @@
}
public void removeViewWithoutMarkingCells(View view) {
- mChildren.removeViewWithoutMarkingCells(view);
+ mChildren.removeView(view);
}
@Override