Remove unused View parameter from ofFloat method.

Change-Id: I5fabd5c78de52ba68b67e0b1bd7208f4d1f7cbea
diff --git a/src/com/android/launcher3/CellLayout.java b/src/com/android/launcher3/CellLayout.java
index da12e67..0df8e5a 100644
--- a/src/com/android/launcher3/CellLayout.java
+++ b/src/com/android/launcher3/CellLayout.java
@@ -951,7 +951,7 @@
                 return true;
             }
 
-            ValueAnimator va = LauncherAnimUtils.ofFloat(child, 0f, 1f);
+            ValueAnimator va = LauncherAnimUtils.ofFloat(0f, 1f);
             va.setDuration(duration);
             mReorderAnimators.put(lp, va);
 
@@ -2047,7 +2047,7 @@
             if (noMovement) {
                 return;
             }
-            ValueAnimator va = LauncherAnimUtils.ofFloat(child, 0f, 1f);
+            ValueAnimator va = LauncherAnimUtils.ofFloat(0f, 1f);
             a = va;
 
             // Animations are disabled in power save mode, causing the repeated animation to jump
diff --git a/src/com/android/launcher3/InterruptibleInOutAnimator.java b/src/com/android/launcher3/InterruptibleInOutAnimator.java
index 29df38b..8501e24 100644
--- a/src/com/android/launcher3/InterruptibleInOutAnimator.java
+++ b/src/com/android/launcher3/InterruptibleInOutAnimator.java
@@ -48,7 +48,7 @@
     @Thunk int mDirection = STOPPED;
 
     public InterruptibleInOutAnimator(View view, long duration, float fromValue, float toValue) {
-        mAnimator = LauncherAnimUtils.ofFloat(view, fromValue, toValue).setDuration(duration);
+        mAnimator = LauncherAnimUtils.ofFloat(fromValue, toValue).setDuration(duration);
         mOriginalDuration = duration;
         mOriginalFromValue = fromValue;
         mOriginalToValue = toValue;
diff --git a/src/com/android/launcher3/LauncherAnimUtils.java b/src/com/android/launcher3/LauncherAnimUtils.java
index 9ea277c..43cf827 100644
--- a/src/com/android/launcher3/LauncherAnimUtils.java
+++ b/src/com/android/launcher3/LauncherAnimUtils.java
@@ -94,7 +94,7 @@
         return anim;
     }
 
-    public static ValueAnimator ofFloat(View target, float... values) {
+    public static ValueAnimator ofFloat(float... values) {
         ValueAnimator anim = new ValueAnimator();
         anim.setFloatValues(values);
         cancelOnDestroyActivity(anim);
diff --git a/src/com/android/launcher3/dragndrop/DragView.java b/src/com/android/launcher3/dragndrop/DragView.java
index 3a98ae7..e4c9be4 100644
--- a/src/com/android/launcher3/dragndrop/DragView.java
+++ b/src/com/android/launcher3/dragndrop/DragView.java
@@ -99,7 +99,7 @@
         setScaleY(initialScale);
 
         // Animate the view into the correct position
-        mAnim = LauncherAnimUtils.ofFloat(this, 0f, 1f);
+        mAnim = LauncherAnimUtils.ofFloat(0f, 1f);
         mAnim.setDuration(VIEW_ZOOM_DURATION);
         mAnim.addUpdateListener(new AnimatorUpdateListener() {
             @Override
@@ -237,7 +237,7 @@
     }
 
     public void crossFade(int duration) {
-        ValueAnimator va = LauncherAnimUtils.ofFloat(this, 0f, 1f);
+        ValueAnimator va = LauncherAnimUtils.ofFloat(0f, 1f);
         va.setDuration(duration);
         va.setInterpolator(new DecelerateInterpolator(1.5f));
         va.addUpdateListener(new AnimatorUpdateListener() {
diff --git a/src/com/android/launcher3/folder/FolderIcon.java b/src/com/android/launcher3/folder/FolderIcon.java
index 973245b..e61b834 100644
--- a/src/com/android/launcher3/folder/FolderIcon.java
+++ b/src/com/android/launcher3/folder/FolderIcon.java
@@ -661,7 +661,7 @@
                 mScaleAnimator.cancel();
             }
 
-            mScaleAnimator = LauncherAnimUtils.ofFloat(null, 0f, 1.0f);
+            mScaleAnimator = LauncherAnimUtils.ofFloat(0f, 1.0f);
 
             mScaleAnimator.addUpdateListener(new AnimatorUpdateListener() {
                 @Override
@@ -807,7 +807,7 @@
             final float transX0 = mTmpParams.transX;
             final float transY0 = mTmpParams.transY;
 
-            mValueAnimator = LauncherAnimUtils.ofFloat(FolderIcon.this, 0f, 1.0f);
+            mValueAnimator = LauncherAnimUtils.ofFloat(0f, 1.0f);
             mValueAnimator.addUpdateListener(new AnimatorUpdateListener(){
                 public void onAnimationUpdate(ValueAnimator animation) {
                     float progress = animation.getAnimatedFraction();