Launcher-side changes to support prediction bar.

Change-Id: Ib9974ad8888ad87137c774f9f531fae9d56b899a
diff --git a/src/com/android/launcher3/LauncherStateTransitionAnimation.java b/src/com/android/launcher3/LauncherStateTransitionAnimation.java
index f91cfa0..1effe1e 100644
--- a/src/com/android/launcher3/LauncherStateTransitionAnimation.java
+++ b/src/com/android/launcher3/LauncherStateTransitionAnimation.java
@@ -249,8 +249,8 @@
 
         // Create the workspace animation.
         // NOTE: this call apparently also sets the state for the workspace if !animated
-        Animator workspaceAnim = mLauncher.getWorkspace().setStateWithAnimation(
-                toWorkspaceState, -1, animated, layerViews);
+        Animator workspaceAnim = mLauncher.startWorkspaceStateChangeAnimation(toWorkspaceState, -1,
+                animated, layerViews);
 
         if (animated && initialized) {
             mStateAnimation = LauncherAnimUtils.createAnimatorSet();
@@ -546,8 +546,8 @@
 
         // Create the workspace animation.
         // NOTE: this call apparently also sets the state for the workspace if !animated
-        Animator workspaceAnim = mLauncher.getWorkspace().setStateWithAnimation(
-                toWorkspaceState, toWorkspacePage, animated, layerViews);
+        Animator workspaceAnim = mLauncher.startWorkspaceStateChangeAnimation(toWorkspaceState,
+                toWorkspacePage, animated, layerViews);
 
         if (animated && initialized) {
             mStateAnimation = LauncherAnimUtils.createAnimatorSet();