Fix wonky background rendering in spring loaded mode
Bug # 4024334
diff --git a/src/com/android/launcher2/AllAppsTabbed.java b/src/com/android/launcher2/AllAppsTabbed.java
index aa828b0..0dd56ac 100644
--- a/src/com/android/launcher2/AllAppsTabbed.java
+++ b/src/com/android/launcher2/AllAppsTabbed.java
@@ -177,8 +177,11 @@
// Turn on hardware layers for performance
setLayerType(LAYER_TYPE_HARDWARE, null);
// Re-enable the rendering of the dimmed background in All Apps for performance reasons
- mLauncher.getWorkspace().disableBackground();
- mBackground.setVisibility(VISIBLE);
+ // if we're fading it in
+ if (mLauncher.getWorkspace().getBackgroundAlpha() == 0f) {
+ mLauncher.getWorkspace().disableBackground();
+ mBackground.setVisibility(VISIBLE);
+ }
// just a sanity check that we don't build a layer before a call to onLayout
if (!mFirstLayout) {
// force building the layer at the beginning of the animation, so you don't get a
@@ -199,8 +202,10 @@
}
// Move the rendering of the dimmed background to workspace after the all apps animation
// is done, so that the background is not rendered *above* the mini workspace screens
- mLauncher.getWorkspace().enableBackground();
- mBackground.setVisibility(GONE);
+ if (mBackground.getVisibility() != GONE) {
+ mLauncher.getWorkspace().enableBackground();
+ mBackground.setVisibility(GONE);
+ }
mAllApps.allowHardwareLayerCreation();
}