Reducing memory impact of hardware layers in Launcher
- Disabling hardware layers in customize tray
- Destroying hardware layers for pages in All Apps that are not visible
- Re-adding CachedTextView for icons in customize tray (to regain some of the lost performance there)
diff --git a/src/com/android/launcher2/PagedViewCellLayoutChildren.java b/src/com/android/launcher2/PagedViewCellLayoutChildren.java
index 1359a43..27da02a 100644
--- a/src/com/android/launcher2/PagedViewCellLayoutChildren.java
+++ b/src/com/android/launcher2/PagedViewCellLayoutChildren.java
@@ -18,7 +18,6 @@
import android.content.Context;
import android.graphics.Rect;
-import android.view.MotionEvent;
import android.view.View;
import android.view.ViewGroup;
@@ -39,7 +38,6 @@
public PagedViewCellLayoutChildren(Context context) {
super(context);
- setLayerType(LAYER_TYPE_HARDWARE, null);
}
@Override
@@ -140,6 +138,17 @@
}
}
+ void destroyHardwareLayer() {
+ if (getLayerType() == LAYER_TYPE_HARDWARE) {
+ setLayerType(LAYER_TYPE_NONE, null);
+ }
+ }
+ void createHardwareLayer() {
+ if (getLayerType() == LAYER_TYPE_NONE) {
+ setLayerType(LAYER_TYPE_HARDWARE, null);
+ }
+ }
+
public void enableCenteredContent(boolean enabled) {
mCenterContent = enabled;
}