Merge "Fix bug where mw landscape cell size is calculated incorretly." into ub-launcher3-dorval-polish2
diff --git a/src/com/android/launcher3/DeviceProfile.java b/src/com/android/launcher3/DeviceProfile.java
index c8e4c49..dec0a92 100644
--- a/src/com/android/launcher3/DeviceProfile.java
+++ b/src/com/android/launcher3/DeviceProfile.java
@@ -267,6 +267,10 @@
}
DeviceProfile getMultiWindowProfile(Context context, Point mwSize) {
+ // We take the minimum sizes of this profile and it's multi-window variant to ensure that
+ // the system decor is always excluded.
+ mwSize.set(Math.min(availableWidthPx, mwSize.x), Math.min(availableHeightPx, mwSize.y));
+
// In multi-window mode, we can have widthPx = availableWidthPx
// and heightPx = availableHeightPx because Launcher uses the InvariantDeviceProfiles'
// widthPx and heightPx values where it's needed.