Merge "Adding MSDL haptics for dragging app icons in Workspace and Hotseat." into main
diff --git a/src/com/android/launcher3/CellLayout.java b/src/com/android/launcher3/CellLayout.java
index ee72c22..df5f520 100644
--- a/src/com/android/launcher3/CellLayout.java
+++ b/src/com/android/launcher3/CellLayout.java
@@ -71,6 +71,7 @@
import com.android.launcher3.model.data.LauncherAppWidgetInfo;
import com.android.launcher3.util.CellAndSpan;
import com.android.launcher3.util.GridOccupancy;
+import com.android.launcher3.util.MSDLPlayerWrapper;
import com.android.launcher3.util.MultiTranslateDelegate;
import com.android.launcher3.util.ParcelableSparseArray;
import com.android.launcher3.util.Themes;
@@ -78,6 +79,8 @@
import com.android.launcher3.views.ActivityContext;
import com.android.launcher3.widget.LauncherAppWidgetHostView;
+import com.google.android.msdl.data.model.MSDLToken;
+
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.util.ArrayList;
@@ -204,6 +207,8 @@
private static final Paint sPaint = new Paint();
+ private final MSDLPlayerWrapper mMSDLPlayerWrapper;
+
// Related to accessible drag and drop
DragAndDropAccessibilityDelegate mTouchHelper;
@@ -237,6 +242,8 @@
mContainerType = a.getInteger(R.styleable.CellLayout_containerType, WORKSPACE);
a.recycle();
+ mMSDLPlayerWrapper = MSDLPlayerWrapper.INSTANCE.get(context);
+
// A ViewGroup usually does not draw, but CellLayout needs to draw a rectangle to show
// the user where a dragged item will land when dropped.
setWillNotDraw(false);
@@ -1153,6 +1160,9 @@
DropTarget.DragObject dragObject) {
if (mDragCell[0] != cellX || mDragCell[1] != cellY || mDragCellSpan[0] != spanX
|| mDragCellSpan[1] != spanY) {
+ if (Flags.msdlFeedback()) {
+ mMSDLPlayerWrapper.playToken(MSDLToken.DRAG_INDICATOR_DISCRETE);
+ }
mDragCell[0] = cellX;
mDragCell[1] = cellY;
mDragCellSpan[0] = spanX;
diff --git a/src/com/android/launcher3/Workspace.java b/src/com/android/launcher3/Workspace.java
index 95dbf5f..69a5a83 100644
--- a/src/com/android/launcher3/Workspace.java
+++ b/src/com/android/launcher3/Workspace.java
@@ -116,6 +116,7 @@
import com.android.launcher3.util.IntSet;
import com.android.launcher3.util.IntSparseArrayMap;
import com.android.launcher3.util.LauncherBindableItemsContainer;
+import com.android.launcher3.util.MSDLPlayerWrapper;
import com.android.launcher3.util.OverlayEdgeEffect;
import com.android.launcher3.util.PackageUserKey;
import com.android.launcher3.util.RunnableList;
@@ -133,6 +134,8 @@
import com.android.systemui.plugins.shared.LauncherOverlayManager.LauncherOverlayCallbacks;
import com.android.systemui.plugins.shared.LauncherOverlayManager.LauncherOverlayTouchProxy;
+import com.google.android.msdl.data.model.MSDLToken;
+
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
@@ -299,6 +302,8 @@
private final StatsLogManager mStatsLogManager;
+ private final MSDLPlayerWrapper mMSDLPlayerWrapper;
+
/**
* Used to inflate the Workspace from XML.
*
@@ -331,6 +336,7 @@
setMotionEventSplittingEnabled(true);
setOnTouchListener(new WorkspaceTouchListener(mLauncher, this));
mStatsLogManager = StatsLogManager.newInstance(context);
+ mMSDLPlayerWrapper = MSDLPlayerWrapper.INSTANCE.get(context);
}
@Override
@@ -2679,7 +2685,9 @@
ItemInfo info = dragObject.dragInfo;
boolean userFolderPending = willCreateUserFolder(info, mDragOverView, false);
if (mDragMode == DRAG_MODE_NONE && userFolderPending) {
-
+ if (Flags.msdlFeedback()) {
+ mMSDLPlayerWrapper.playToken(MSDLToken.DRAG_INDICATOR_DISCRETE);
+ }
mFolderCreateBg = new PreviewBackground(getContext());
mFolderCreateBg.setup(mLauncher, mLauncher, null,
mDragOverView.getMeasuredWidth(), mDragOverView.getPaddingTop());