Unifying various icon loading methods
Change-Id: I5a8969b6aad6513d769b5bb38bf95a701fe346d8
diff --git a/src/com/android/launcher3/AutoInstallsLayout.java b/src/com/android/launcher3/AutoInstallsLayout.java
index d82579b..162aa08 100644
--- a/src/com/android/launcher3/AutoInstallsLayout.java
+++ b/src/com/android/launcher3/AutoInstallsLayout.java
@@ -28,7 +28,9 @@
import android.database.sqlite.SQLiteDatabase;
import android.graphics.drawable.Drawable;
import android.net.Uri;
+import android.os.Build;
import android.os.Bundle;
+import android.os.Process;
import android.text.TextUtils;
import android.util.ArrayMap;
import android.util.Log;
@@ -433,8 +435,10 @@
return -1;
}
- mValues.put(LauncherSettings.Favorites.ICON,
- Utilities.flattenBitmap(LauncherIcons.createIconBitmap(icon, mContext)));
+ // Auto installs should always support the current platform version.
+ mValues.put(LauncherSettings.Favorites.ICON, Utilities.flattenBitmap(
+ LauncherIcons.createBadgedIconBitmap(
+ icon, Process.myUserHandle(), mContext, Build.VERSION.SDK_INT)));
mValues.put(Favorites.ICON_PACKAGE, mIconRes.getResourcePackageName(iconId));
mValues.put(Favorites.ICON_RESOURCE, mIconRes.getResourceName(iconId));