Merge "Remove blur from launcher when in overview" into sc-dev
diff --git a/quickstep/src/com/android/launcher3/statehandlers/DepthController.java b/quickstep/src/com/android/launcher3/statehandlers/DepthController.java
index 46ef698..5b4e5f2 100644
--- a/quickstep/src/com/android/launcher3/statehandlers/DepthController.java
+++ b/quickstep/src/com/android/launcher3/statehandlers/DepthController.java
@@ -161,7 +161,7 @@
if (mSurface != surface) {
mSurface = surface;
if (surface != null) {
- setDepth(mDepth);
+ dispatchTransactionSurface(mDepth);
}
}
}
@@ -175,6 +175,8 @@
float toDepth = toState.getDepth(mLauncher);
if (Float.compare(mDepth, toDepth) != 0) {
setDepth(toDepth);
+ } else if (toState == LauncherState.OVERVIEW) {
+ dispatchTransactionSurface(mDepth);
}
}
@@ -200,26 +202,35 @@
if (Float.compare(mDepth, depthF) == 0) {
return;
}
+ if (dispatchTransactionSurface(depthF)) {
+ mDepth = depthF;
+ }
+ }
+ private boolean dispatchTransactionSurface(float depth) {
boolean supportsBlur = BlurUtils.supportsBlursOnWindows();
if (supportsBlur && (mSurface == null || !mSurface.isValid())) {
- return;
+ return false;
}
- mDepth = depthF;
ensureDependencies();
IBinder windowToken = mLauncher.getRootView().getWindowToken();
if (windowToken != null) {
- mWallpaperManager.setWallpaperZoomOut(windowToken, mDepth);
+ mWallpaperManager.setWallpaperZoomOut(windowToken, depth);
}
if (supportsBlur) {
- boolean isOpaque = mLauncher.getScrimView().isFullyOpaque();
- int blur = isOpaque ? 0 : (int) (mDepth * mMaxBlurRadius);
+ // We cannot mark the window as opaque in overview because there will be an app window
+ // below the launcher layer, and we need to draw it -- without blurs.
+ boolean isOverview = mLauncher.isInState(LauncherState.OVERVIEW);
+ boolean opaque = mLauncher.getScrimView().isFullyOpaque() && !isOverview;
+
+ int blur = opaque || isOverview ? 0 : (int) (depth * mMaxBlurRadius);
new SurfaceControl.Transaction()
.setBackgroundBlurRadius(mSurface, blur)
- .setOpaque(mSurface, isOpaque)
+ .setOpaque(mSurface, opaque)
.apply();
}
+ return true;
}
@Override