Solving bug where labels were uneven
- Ensuring all icons, even those that are pulled from our database cache, are always the correct size
- Solves bug where loading icon for shortcuts with missing activities on a GB->ICS upgrade caused uneven labels (Bug 5111191)
Change-Id: I4b8a97c3b0fa02fd189f82d0c01444f47fee2205
diff --git a/src/com/android/launcher2/LauncherModel.java b/src/com/android/launcher2/LauncherModel.java
index 63e8077..1573483 100644
--- a/src/com/android/launcher2/LauncherModel.java
+++ b/src/com/android/launcher2/LauncherModel.java
@@ -1511,7 +1511,7 @@
// the db
if (icon == null) {
if (c != null) {
- icon = getIconFromCursor(c, iconIndex);
+ icon = getIconFromCursor(c, iconIndex, context);
}
}
// the fallback icon
@@ -1581,7 +1581,7 @@
}
// the db
if (icon == null) {
- icon = getIconFromCursor(c, iconIndex);
+ icon = getIconFromCursor(c, iconIndex, context);
}
// the fallback icon
if (icon == null) {
@@ -1590,7 +1590,7 @@
}
break;
case LauncherSettings.Favorites.ICON_TYPE_BITMAP:
- icon = getIconFromCursor(c, iconIndex);
+ icon = getIconFromCursor(c, iconIndex, context);
if (icon == null) {
icon = getFallbackIcon();
info.customIcon = false;
@@ -1609,14 +1609,15 @@
return info;
}
- Bitmap getIconFromCursor(Cursor c, int iconIndex) {
+ Bitmap getIconFromCursor(Cursor c, int iconIndex, Context context) {
if (false) {
Log.d(TAG, "getIconFromCursor app="
+ c.getString(c.getColumnIndexOrThrow(LauncherSettings.Favorites.TITLE)));
}
byte[] data = c.getBlob(iconIndex);
try {
- return BitmapFactory.decodeByteArray(data, 0, data.length);
+ return Utilities.createIconBitmap(
+ BitmapFactory.decodeByteArray(data, 0, data.length), context);
} catch (Exception e) {
return null;
}
diff --git a/src/com/android/launcher2/Utilities.java b/src/com/android/launcher2/Utilities.java
index c63c822..b537f7a 100644
--- a/src/com/android/launcher2/Utilities.java
+++ b/src/com/android/launcher2/Utilities.java
@@ -76,8 +76,32 @@
}
/**
- * Returns a bitmap suitable for the all apps view. The bitmap will be a power
- * of two sized ARGB_8888 bitmap that can be used as a gl texture.
+ * Returns a bitmap suitable for the all apps view. Used to convert pre-ICS
+ * icon bitmaps that are stored in the database (which were 74x74 pixels at hdpi size)
+ * to the proper size (48dp)
+ */
+ static Bitmap createIconBitmap(Bitmap icon, Context context) {
+ int textureWidth = sIconTextureWidth;
+ int textureHeight = sIconTextureHeight;
+ int sourceWidth = icon.getWidth();
+ int sourceHeight = icon.getHeight();
+ if (sourceWidth > textureWidth && sourceHeight > textureHeight) {
+ // Icon is bigger than it should be; clip it (solves the GB->ICS migration case)
+ return Bitmap.createBitmap(icon,
+ (sourceWidth - textureWidth) / 2,
+ (sourceHeight - textureHeight) / 2,
+ textureWidth, textureHeight);
+ } else if (sourceWidth == textureWidth && sourceHeight == textureHeight) {
+ // Icon is the right size, no need to change it
+ return icon;
+ } else {
+ // Icon is too small, render to a larger bitmap
+ return createIconBitmap(new BitmapDrawable(icon), context);
+ }
+ }
+
+ /**
+ * Returns a bitmap suitable for the all apps view.
*/
static Bitmap createIconBitmap(Drawable icon, Context context) {
synchronized (sCanvas) { // we share the statics :-(
@@ -103,7 +127,7 @@
int sourceWidth = icon.getIntrinsicWidth();
int sourceHeight = icon.getIntrinsicHeight();
- if (sourceWidth > 0 && sourceWidth > 0) {
+ if (sourceWidth > 0 && sourceHeight > 0) {
// There are intrinsic sizes.
if (width < sourceWidth || height < sourceHeight) {
// It's too big, scale it down.