Don't make label textures if we don't need them.
diff --git a/src/com/android/launcher2/IconCache.java b/src/com/android/launcher2/IconCache.java
index 847cab7..855d914 100644
--- a/src/com/android/launcher2/IconCache.java
+++ b/src/com/android/launcher2/IconCache.java
@@ -89,6 +89,9 @@
public void getTitleAndIcon(ApplicationInfo application, ResolveInfo info) {
synchronized (mCache) {
CacheEntry entry = cacheLocked(application.componentName, info);
+ if (entry.titleBitmap == null) {
+ entry.titleBitmap = mBubble.createTextBitmap(entry.title.toString());
+ }
application.title = entry.title;
application.titleBitmap = entry.titleBitmap;
@@ -122,15 +125,14 @@
if (entry == null) {
entry = new CacheEntry();
+ mCache.put(componentName, entry);
+
entry.title = info.loadLabel(mPackageManager).toString();
if (entry.title == null) {
entry.title = info.activityInfo.name;
}
- entry.titleBitmap = mBubble.createTextBitmap(entry.title.toString());
entry.icon = Utilities.createIconBitmap(
info.activityInfo.loadIcon(mPackageManager), mContext);
-
- mCache.put(componentName, entry);
}
return entry;
}