Adding hardware layers to All Apps

- splitting up the "holo" outlines and the icons into separate views
- enabling hardware layers on each of the views
diff --git a/src/com/android/launcher2/HolographicPagedViewIcon.java b/src/com/android/launcher2/HolographicPagedViewIcon.java
new file mode 100644
index 0000000..5e18169
--- /dev/null
+++ b/src/com/android/launcher2/HolographicPagedViewIcon.java
@@ -0,0 +1,56 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.launcher2;
+
+import android.content.Context;
+import android.graphics.Bitmap;
+import android.graphics.Canvas;
+import android.graphics.Paint;
+import android.widget.TextView;
+
+
+
+/**
+ * An icon on a PagedView, specifically for items in the launcher's paged view (with compound
+ * drawables on the top).
+ */
+public class HolographicPagedViewIcon extends TextView  {
+    PagedViewIcon mOriginalIcon;
+    Paint mPaint;
+
+    public HolographicPagedViewIcon(Context context, PagedViewIcon original) {
+        super(context);
+        mOriginalIcon = original;
+        mPaint = new Paint();
+    }
+
+    @Override
+    protected void onDraw(Canvas canvas) {
+        Bitmap overlay = mOriginalIcon.getHolographicOutline();
+
+        if (overlay != null) {
+            final int offset = getScrollX();
+            final int compoundPaddingLeft = getCompoundPaddingLeft();
+            final int compoundPaddingRight = getCompoundPaddingRight();
+            int hspace = getWidth() - compoundPaddingRight - compoundPaddingLeft;
+            canvas.drawBitmap(overlay,
+                    offset + compoundPaddingLeft + (hspace - overlay.getWidth()) / 2,
+                    mPaddingTop,
+                    mPaint);
+        }
+    }
+}