Update to new RS texture API.
diff --git a/src/com/android/launcher2/AllAppsView.java b/src/com/android/launcher2/AllAppsView.java
index 8cced4a..b3d8c3e 100644
--- a/src/com/android/launcher2/AllAppsView.java
+++ b/src/com/android/launcher2/AllAppsView.java
@@ -941,12 +941,12 @@
             sb.setMag(Sampler.Value.NEAREST);
             Sampler nearest = sb.create();
 
-            ProgramFragment.Builder bf = new ProgramFragment.Builder(mRS, null, null);
+            ProgramFragment.Builder bf = new ProgramFragment.Builder(mRS);
             //mPFColor = bf.create();
             //mPFColor.setName("PFColor");
 
-            bf.setTexEnable(true, 0);
-            bf.setTexEnvMode(ProgramFragment.EnvMode.MODULATE, 0);
+            bf.setTexture(ProgramFragment.Builder.EnvMode.REPLACE,
+                          ProgramFragment.Builder.Format.RGBA, 0);
             mPFTexMip = bf.create();
             mPFTexMip.setName("PFTexMip");
             mPFTexMip.bindSampler(linear, 0);