Merge "Fixing crash when unfolding with an app already open" into tm-dev
diff --git a/quickstep/src/com/android/quickstep/TouchInteractionService.java b/quickstep/src/com/android/quickstep/TouchInteractionService.java
index a38728a..53296b5 100644
--- a/quickstep/src/com/android/quickstep/TouchInteractionService.java
+++ b/quickstep/src/com/android/quickstep/TouchInteractionService.java
@@ -71,6 +71,7 @@
 import com.android.launcher3.config.FeatureFlags;
 import com.android.launcher3.provider.RestoreDbTask;
 import com.android.launcher3.statemanager.StatefulActivity;
+import com.android.launcher3.taskbar.TaskbarActivityContext;
 import com.android.launcher3.taskbar.TaskbarManager;
 import com.android.launcher3.testing.TestLogging;
 import com.android.launcher3.testing.TestProtocol;
@@ -688,11 +689,9 @@
             }
 
             // If Taskbar is present, we listen for long press to unstash it.
-            BaseActivityInterface activityInterface = newGestureState.getActivityInterface();
-            StatefulActivity activity = activityInterface.getCreatedActivity();
-            if (activity != null && activity.getDeviceProfile().isTaskbarPresent) {
-                base = new TaskbarStashInputConsumer(this, base, mInputMonitorCompat,
-                        mTaskbarManager.getCurrentActivityContext());
+            TaskbarActivityContext tac = mTaskbarManager.getCurrentActivityContext();
+            if (tac != null) {
+                base = new TaskbarStashInputConsumer(this, base, mInputMonitorCompat, tac);
             }
 
             // If Bubbles is expanded, use the overlay input consumer, which will close Bubbles