Several animation calls cleanup
> Using View property instead of strings to avoid extra reflection step
> Using ViewPropertyAnimator when several properties are being animated
Change-Id: I41625643b38b70bac11e2c81d18058ec878d73bd
diff --git a/src/com/android/launcher3/CellLayout.java b/src/com/android/launcher3/CellLayout.java
index 31e2a7f..078d480 100644
--- a/src/com/android/launcher3/CellLayout.java
+++ b/src/com/android/launcher3/CellLayout.java
@@ -18,7 +18,6 @@
import android.animation.Animator;
import android.animation.AnimatorListenerAdapter;
-import android.animation.AnimatorSet;
import android.animation.TimeInterpolator;
import android.animation.ValueAnimator;
import android.animation.ValueAnimator.AnimatorUpdateListener;
@@ -2156,17 +2155,14 @@
a.cancel();
}
- AnimatorSet s = LauncherAnimUtils.createAnimatorSet();
- a = s;
- s.playTogether(
- LauncherAnimUtils.ofFloat(child, "scaleX", getChildrenScale()),
- LauncherAnimUtils.ofFloat(child, "scaleY", getChildrenScale()),
- LauncherAnimUtils.ofFloat(child, "translationX", 0f),
- LauncherAnimUtils.ofFloat(child, "translationY", 0f)
- );
- s.setDuration(REORDER_ANIMATION_DURATION);
- s.setInterpolator(new android.view.animation.DecelerateInterpolator(1.5f));
- s.start();
+ a = new LauncherViewPropertyAnimator(child)
+ .scaleX(getChildrenScale())
+ .scaleY(getChildrenScale())
+ .translationX(0)
+ .translationY(0)
+ .setDuration(REORDER_ANIMATION_DURATION);
+ a.setInterpolator(new android.view.animation.DecelerateInterpolator(1.5f));
+ a.start();
}
}