Merge "Using proper checks for hardware bitmap usage" into ub-launcher3-master
diff --git a/src/com/android/launcher3/graphics/ShadowDrawable.java b/src/com/android/launcher3/graphics/ShadowDrawable.java
index b40bf78..19e2768 100644
--- a/src/com/android/launcher3/graphics/ShadowDrawable.java
+++ b/src/com/android/launcher3/graphics/ShadowDrawable.java
@@ -32,7 +32,6 @@
import android.util.AttributeSet;
import com.android.launcher3.R;
-import com.android.launcher3.Utilities;
import org.xmlpull.v1.XmlPullParser;
import org.xmlpull.v1.XmlPullParserException;
@@ -146,7 +145,7 @@
d.draw(canvas);
}
- if (Utilities.ATLEAST_OREO) {
+ if (BitmapRenderer.USE_HARDWARE_BITMAP) {
bitmap = bitmap.copy(Bitmap.Config.HARDWARE, false);
}
mState.mLastDrawnBitmap = bitmap;