Use View.getHeight() instead of Canvas.getHeight() for PageIndicatorDots
Use View.getHeight() instead of Canvas.getHeight() to get the same height
regardless of using hardware or software accelerated drawing.
Test: manual
Change-Id: I475afef017102d7968f28a7aab8116238af3d90d
diff --git a/src/com/android/launcher3/pageindicators/PageIndicatorDots.java b/src/com/android/launcher3/pageindicators/PageIndicatorDots.java
index 709975f..f7c730a 100644
--- a/src/com/android/launcher3/pageindicators/PageIndicatorDots.java
+++ b/src/com/android/launcher3/pageindicators/PageIndicatorDots.java
@@ -244,7 +244,7 @@
float startX = (getWidth() - mNumPages * circleGap + mDotRadius) / 2;
float x = startX + mDotRadius;
- float y = canvas.getHeight() / 2;
+ float y = getHeight() / 2;
if (mEntryAnimationRadiusFactors != null) {
// During entry animation, only draw the circles