Pause expensive view updates before setting hw/sw layers.
Prevents widgets from updating mid animation.
Also pauses view updates during app close animation.
Bug: 220939231
Bug: 230617085
Bug: 226171754
Test: manual
Change-Id: I0138d57e6a7b2c22fd9a029e971b3e27c7e9f22e
diff --git a/src/com/android/launcher3/Launcher.java b/src/com/android/launcher3/Launcher.java
index 1846383..fc7432a 100644
--- a/src/com/android/launcher3/Launcher.java
+++ b/src/com/android/launcher3/Launcher.java
@@ -3229,11 +3229,24 @@
public void pauseExpensiveViewUpdates() {
// Pause page indicator animations as they lead to layer trashing.
getWorkspace().getPageIndicator().pauseAnimations();
+
+ getWorkspace().mapOverItems((info, view) -> {
+ if (view instanceof LauncherAppWidgetHostView) {
+ ((LauncherAppWidgetHostView) view).beginDeferringUpdates();
+ }
+ return false; // Return false to continue iterating through all the items.
+ });
}
/** Resumes view updates at the end of the app launch animation. */
public void resumeExpensiveViewUpdates() {
getWorkspace().getPageIndicator().skipAnimationsToEnd();
- }
+ getWorkspace().mapOverItems((info, view) -> {
+ if (view instanceof LauncherAppWidgetHostView) {
+ ((LauncherAppWidgetHostView) view).endDeferringUpdates();
+ }
+ return false; // Return false to continue iterating through all the items.
+ });
+ }
}