Only handle taps on bubble bar when it was collapsed/stashed on down
When bubbles are expanded and you tap on the currently opened
bubble, the stack collapses. In the input consumer code, we also
get that tap & we handle it because at the "up" event at that time,
we're collapsed (or stashed in some cases). To fix this, only handle
the "up" event for the bar being collapsed / stashed, if it was in
that state when the gesture started (i.e. on down)
Flag: com.android.wm.shell.enable_bubble_bar
Bug: 362165243
Test: manual - expand bubble bar in home / overview
- tap on the currently expanded bubble
=> observe the animation is smooth
- expand bubble bar in app
- tap on currently expanded bubble
=> observe the animation is smooth
Change-Id: I1861af15c88bc0cbf2514faac7464de2f85aad1e
diff --git a/quickstep/src/com/android/quickstep/inputconsumers/BubbleBarInputConsumer.java b/quickstep/src/com/android/quickstep/inputconsumers/BubbleBarInputConsumer.java
index dbe2068..92031c5 100644
--- a/quickstep/src/com/android/quickstep/inputconsumers/BubbleBarInputConsumer.java
+++ b/quickstep/src/com/android/quickstep/inputconsumers/BubbleBarInputConsumer.java
@@ -45,6 +45,7 @@
private boolean mSwipeUpOnBubbleHandle;
private boolean mPassedTouchSlop;
+ private boolean mStashedOrCollapsedOnDown;
private final int mTouchSlop;
private final PointF mDownPos = new PointF();
@@ -69,13 +70,13 @@
@Override
public void onMotionEvent(MotionEvent ev) {
- final boolean isStashed = mBubbleStashController.isStashed();
final int action = ev.getAction();
switch (action) {
case MotionEvent.ACTION_DOWN:
mActivePointerId = ev.getPointerId(0);
mDownPos.set(ev.getX(), ev.getY());
mLastPos.set(mDownPos);
+ mStashedOrCollapsedOnDown = mBubbleStashController.isStashed() || isCollapsed();
break;
case MotionEvent.ACTION_MOVE:
int pointerIndex = ev.findPointerIndex(mActivePointerId);
@@ -89,7 +90,7 @@
if (!mPassedTouchSlop) {
mPassedTouchSlop = Math.abs(dY) > mTouchSlop || Math.abs(dX) > mTouchSlop;
}
- if ((isCollapsed() || isStashed) && !mSwipeUpOnBubbleHandle && mPassedTouchSlop) {
+ if (mStashedOrCollapsedOnDown && !mSwipeUpOnBubbleHandle && mPassedTouchSlop) {
boolean verticalGesture = Math.abs(dY) > Math.abs(dX);
if (verticalGesture && !mBubbleDragController.isDragging()) {
mSwipeUpOnBubbleHandle = true;
@@ -102,11 +103,10 @@
break;
case MotionEvent.ACTION_UP:
boolean isWithinTapTime = ev.getEventTime() - ev.getDownTime() <= mTimeForTap;
- if (isWithinTapTime && !mSwipeUpOnBubbleHandle && !mPassedTouchSlop) {
+ if (isWithinTapTime && !mSwipeUpOnBubbleHandle && !mPassedTouchSlop
+ && mStashedOrCollapsedOnDown) {
// Taps on the handle / collapsed state should open the bar
- if (isStashed || isCollapsed()) {
- mBubbleStashController.showBubbleBar(/* expandBubbles= */ true);
- }
+ mBubbleStashController.showBubbleBar(/* expandBubbles= */ true);
}
break;
}